Hi so i'm new here but please bear with me :)
So as many other people have done I am looking to re create Pokémon Fire Red with a few modifications.
I've been messing around at first with maps, events and a few minor scripts.
However I am now stuck on an area that is frustrating me a lot.
I am wanting to include a Power Bracelet like skill to Falcao's ABS system (https://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/), and I found Mog made a Pickup and Throw event (https://atelierrgss.wordpress.com/rgss3-pickup-and-throw/)script, but it is on at all times...
Soo... this might be a little bit confusing but I hope someone could help me with this!
I am working on some puzzles for my game, which uses MOGhunters Pickup and Throw plugin. It's working well so far, but there is another feature in my game I want to have.
One of the playable characters can...
Hello, I was wondering if there are any plugins that allow the player to pick up events and carry them around? I thought I had one from Tomoaky but I can't find it or any reference to it on the authors site.
I'm wondering if I may be putting too many things into one map. A story, within a story, within a story . . . it's fun, but I can't shake the feeling that it may be better to scrap some of it, and use it for another map. I'm not sure what to do.