1. Callan1990

    Looking for a pixel artist!

    I am looking for someone to help convert some sprites for me. I am using Moghunter Chrono engine which uses the picture below labelled $Hero01_swd02 and $Hero01.png.. I would like for the People1 (boy) and People2 (girl) sprites to replicate the Moghunter sprites but without the sword, so that...
  2. Blackfield

    RMMV Tales of Vogar - Lost Descendants | Now available on steam

    "Tales of Vogar - Lost Descendants" is set in the kingdom of Vogar, a once beautiful and thriving realm now filled with fear and despair. When Vogar was invaded by its neighbor, the empire of Limor, the resulting war brought ravage and devastation that surpassed everyone’s worst nightmares...
  3. seangcrombie

    RMVXA Concordia Eternal (update 26/9/23)

    Setting Many centuries ago, the world was ruled by a powerful demon named Malum. It was a dark time where demons ruled, and humans were their slaves. The four goddesses of Fire, Ice, Light and Darkness all traveled to the four corners of the world and sacrificed themselves to cast the almighty...
  4. RMMV Help with fonts and anti aliasing

    Is there any way to make the gap between letters larger so it keeps the pixel look?
  5. ovate

    Mosaic Effect Transfer (Pixelated Transition)

    Mosaic Effect Transfer Ver 0.01 2012/04/22 Creator name: Mikagami Atelier Introduction Uses a pixelated transition effect when using "Transfer Player" command. Usage - Use this script call before "Transfer Player" command $game_temp.me_mosaic Screen How to Use Paste this script above...
  6. Vivisecta

    RMMZ A Swim to the Sky

    A Swim to the Sky SYNOPSIS It had always been Lunaus' dream as a merfolk to see the world above The Barrier. The stories about the night sky and the endless lights twinkling with the rhythm of the waves had captivated them since they were little. The only thing holding them back from living...
  7. TheCosmicSlug

    RMMZ Pixel Gauges for MZ

    I have been working on converting a pixel gauge plugin to MZ, but I am stuck. The original MV version was found at: https://forums.rpgmakerweb.com/index.php?threads/gage-images.88371/ I have taken out all the code from MV that was causing errors, and it displays fine in the menu and appears in...
  8. TriangleGM

    Pixel-to-Inch resolution setting Paint.net?

    For some reason, I'm still having trouble wrapping my head around what "resolution" even means. I get that when images state they are 740 or 1080 that it's a reference to the number of vertical pixels in the file, and when RMMV says it's 816x624 that's a reference to the standard window size...
  9. RMXP Cream horn adventure

    "Tia," the girl who goes home with Cream horn ingredients. But... an uninvited guest stole Tia's chocolate conch bread ingredients! Tia's adventure to find ingredients for chocolate conch bread begins! * Simple jump game to enjoy! * Solve various puzzle elements on the stage.~ * If you...
  10. GoodSelf

    Reward Tracker Graphics (16x16, 32x32, 48x48)

    Hello Friends! I made these little trackers for a project I'm working on and figured I would share them here. I plan to use them to track in-game rewards the player collects on their journey. Feel free to edit if you like - they should hue shift really well to fit your needs. I hope someone...
  11. Heystack

    RMMV Robot Detritus(Prototype)

    Robot Detritus Prototype by Heystack Somewhere, sometimes, a ship falls down on some derelict planet. Ruled by machines, who are too human; and the mutants, who are too animal sadly. Place of grim fates. Wars. Warlords. Carnal desire, even in plastic and cold, and hatred and mad hunger. But...
  12. Hollow 1977

    Virus Update Thread

    Will all the crazyness going around with this virus recently especially with winter coming and now a second wave. I created this thread so we can all keep in touch and share our situations with one another and offer comfort to those who need especially those in the worst situations. Our...
  13. Hudell

    Cyclone Movement for MZ and MV

    Cyclone Movement - MZ and MV by Hudell Introduction This plugin will add additional movement options to your game. Features Pixel Movement. Custom Collision Diagonal Movement Diagonal Pathfinding Terms of Use Free for any kind of game. (License: Apache 2.0). No credits required. Download...
  14. Froggo32

    Apps for sprites?

    Hey. Its kinda hard to draw something good in Pixel studio when vxace support only 32x32 sprites. Its just...hard. so,do you know any good apps for making sprites that are 100 % free?
  15. Drake-_-Azric

    No-Scroll Screen, Max/Best Tile Amount?

    I'm working on designing my game and need to know how many tiles wide and high I can fit on screen at once. It's for a Zelda-type action/puzzle game, in which each map is 1 screen with no scrolling. I know I can change the screen resolution with plugins, and I currently have it set to 1248×720...
  16. Parallax Panda

    Plugin for Pixel Perfect "Damage Popups"?

    I'm using Victor Sant's Sfont plugin for the text in my game, and I thought the damage popups would be pixel perfect as well since they're images but... seems not? The pictures looks blurred and slightly cut off so I'm looking for some alternative plugin solution to achieve some pixel perfect...
  17. Hyddan

    RMMV Bit Escape - [2D Platform Game]

    - Name: Bit Escape - Genre: Platform, 2D. - Under development by: André Holtz - Engine: RPG Maker MV - Situation: 50% - Language: Portuguese (Brazil), for now. - Commands: Shot (Z), Jump (X), Dash (C) - Objective: You are a prisoner of Lord Bit. He gives you a single...
  18. ovate

    [CodeManu] Pixel Effects Pack Animations reformat (Public Domain)

    I reformatted CodeManu Free Pixel Effects Pack animations from opengameart into XP/ VX Ace/ MV animation sheet. 20 pixel-art effects, may be effective for status effects or attack/ spells. Animations style reminds me a bit of GBA Golden Sun License- Public Domain Credit...
  19. ovate

    [Viktor Hahn] Pixelated Attack/Hit Animations reformat

    I reformatted Viktor Hahn Pixelated Attack/Hit Animations from opengameart into XP/ VX Ace/ MV animation sheet. A couple of pixel-art attack, hit and sword swing animations. Blasts not included Tip: it adds a lot visually to have attack animations in roguelike dungeon crawlers, even without...
  20. ct_bolt

    Certain zoom values create pixels above character sprites?

    Can someone please help me out? Problem: Can't seem to figure out why certain zoom values such as 2.25 create pixels above the character sprites (events/player). $gameScreen.startZoom($gamePlayer.screenX(), $gamePlayer.screenY(), 2.25, 1) Meanwhile zoom 2.4 & 2.6 work nicely: Is there a...

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