playtest

  1. LuLingqi1

    I updated a project and can no longer playtest?

    So Yanfly came out with a new plugin, that would just make my mapmaking so much better. The catch was, I needed 1.3.1. Which I didn't have because I dunno. I download it, follow all the steps to update my project. I go to playtest, and I've been sitting on a black screen for 15 minutes. I DO...
  2. Lars Ulrika

    Instakill enemies in playtesting?

    Is there any chance to get back that awesome VX Ace feature allowing us to instantly win a battle with F8 for playtest? Or did I miss something? I tried all the function touches and checked the help section, nothing doing.
  3. RilinDev

    Playtest won't load

    Okay, so I went to test my game to see if I had any cutscenes that needed work, and the playtester won't go past a black screen. Any suggestions? Edit: Okay never mind. I got it to work. I was apparently missing stuff in the lib folder
  4. That Guy Who Does Stuff

    [Windows 8.1] Playtest White Screen Glitch

    Hello, this problem has only just happened to me and I would appreciate some help. So, anytime I try to playtest or run game.exe in a deployed file, it just shows a white screen with no name. I would appreciate any help anyone could give me. http://imgur.com/a/tGsdx As you can see, it's in...
  5. Shin Kitsune

    Detecting Debug/Playtest mode?

    Hello everyone. This might pretty much go in RGSS2 but I'm not sure. What I want to do is the game to detect if it's running on Playtest mode, then activate a Switch if it is. Then I would use eventing to have some Conditional branches detect if this switch is on so the game can do stuff like...
  6. McTone

    Playtest functions

    So in VX I remember you could press F8 to destroy all the enemies in a battle, but I can't seem to figure out this function in MV. Does it still exist? Are there any other functions that have been changed that might be good to know about? Thanks!
  7. DaralisDEdolie

    RPG Maker VX Ace Playtest problem

    Hello, When i go to play test my game in RPG maker when i press continue in the menu on the loading screen i get the appearance in Photo A, When i go to leave a building in game after pressing new game i get photo B, Photos C, D and E are what the event commands look like. ONce in the game i...
  8. SilverDash

    Scripts won't refresh on new Playtest

    The game is NOT running while editing my script. 1. I edit my script 2. I save the *.js file in the editor 3. I press CTRL+R (or use the Playtest button) Result: My script did not update in the game. It still uses the old version. 1. I edit my script 2. I save the *.js file in the editor...
  9. Playtesting Options

    In RPG Maker VX Ace, Do I have to start playtesting from the beginning of the game or is there a way to skip to the event I want to test?
  10. Keegan988

    Playtest lag

    Hey guys i got this program 1-2 days and so far i am loving it :) . When i first got it i created a test to start learning about how to program works and see what problems i might encounter and how to fix it. but today i decided I am gonna scrap the test one and start the official first game so...
  11. Playtest Error! (Black Screen)

    When ever I playtest on ace, I get a black screen. I hear the music but nothing ever shows. This never happened before. I'm using windows 8.
  12. Proseia

    Playtest crashing since adding script (only on one section of map)

    Ok, I'm back again with noob troubles. Been toying around with a zoom script, finally got it to work, everything's great, but then when I playtest in one particular area of the map, the tester crashes. If I start the character elsewhere, it opens and works fine until loading via transfer into...

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Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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