So, for a certain part of my game, there is a quiz minigame (like that of below) that I may need help creating.
I just need help finding/making a plug-in showing how to have images be selectable (similar to that of the "Show Choices" command, except with a picture, and letting a...
I think I've come across a bug in Yanfly's Skill Rewards plug in.
What I basically want to do with this skill is use up to 40 TP and recover 1% HP for each TP used. Note: I wanted the user to be able to use this ability with 1 TP, 5 TP, 30 TP, 100 TP or whatever.
I didn't know how to...
I'm using Yanfly's Enhanced TP for the resources of my classes.
Is there a way that I can set the TP mode for a class or if skill(x) is learned?
I would need...
Does anyone know if there is a plugin like Yanfly's Enhanced TP but that lets you manipulate MP instead?
I want to keep TP as an additional limitation for strong skills. So I would like to use MP for Rage, Energy, Focus or what not. :LZSsmile:
about the plug-in
"patay" means dead in the tagalog language.
pagpatay.an does just that- it 'kills' events dynamically and makes sure they stay dead.
for use with methods that generate new events through code during gameplay, and other neat applications.
by dismal_science__ and Caethyril
zHUD is a very rudimentary HP Head-Up Display, reminiscent to the style used in the Zelda series.
zHUD is designed for use with single-actor games.
zHUD uses a set of image files to indicate HP status.
The script is supposed to help me make changes to the stats displayed in the equipment-window and how they are displayed.
BUT if the plug-in is active, I get what is shown in the image (the text is German).
As you can see, the window that is supposed to show the stats is just not there and I...
So, dumb question, is there a plugin that lets you heal both dead and alive members?
As far as I know the only one I could find had compatibility problems with Yanfly's. I've checked Yanfly's Target and Selection Core but there doesn't seem to be a notetag that let's you do that. I searched in...
hello! I'm new here, and I really need help for a school project :(
So I was hoping to emulate a message bust or portrait using already available codes and options for displaying the face graphic in message windows, because I have no clue how to make the character creation plug-in I'm using...
Recently I went through my VX projects and stumbled across an old project that I have been working on. Since I had VX Ace. unfortunately I lost the project and some of the maps are larger than mv will support. is there a way to create a plug-in to go back so I might be able to edit the maps down...
Hi everyone! I am mainly needing someone with greater JS knowledge than the average user and knowledge of the following plugins:
- YEP_Quest_Journal -> http://yanfly.moe/2017/10/13/yep-152-quest-journal-system-rpg-maker-mv/
- YEP_X_MapQuestWindow ->...
I am currently using the Yanfly Credits Page but I have encountered a little problem. As you can see in the files below the 'Credits' are above the 'Start Game'. I want this to be in a different order, can anyone tell me how to do this?
EDIT: Link for the plug-in...
I am currently working on a project in advanced stage with RPG Maker MV and up until now I've been using the "EnemyBook" plug-in that came with the software. However, the more I use it, the less attractive it becomes to me. For a very-close-to-FF-RPG, a bestiary like in some...
I am looking to broaden my plug-in knowledge. Therefore I would like to find some plug-ins and plug-in makers who are the most popular/used. Do you have any preferences or have any suggestions on what to (always) use?
If this is in the incorrect location please move it.
I'm quite new to RPG maker and I have found a problem with the party system or rather what I need to party system to "do".
What i'm trying to get is mechanics similar to Pokemon Mystery Dungeon or any guild format in certain games like Fire Emblem.
I'm trying to create a game where you can...
I am looking for a plug-in that does exactly what Yanfly's Animated SV Enemies plug-in does, except I need one for actors. You can find the script here as well as a video of what it looks like and does. It adds Movement and Breathing like effects to Static SV Enemies etc...
How to update 'Sprite_Character' after changing value of a META?
Hi! First, excuse my English. It's not my first language.
MY CURRENT SITUATION
I'm using Masked VisualEquipment. I thought of using it, in addition to clear the normal function of it, also create a SHIELD system. When the player...
I'm starting a new project and kindda stuck with a plug in i'm trying to make,
the idea is to detect the ID number of an event in a specific tile and change a variable subbed with the same ID number (eg. Gold_0001) by adding or subtracting from another variable (eg. Gold_0002)
So I am working on a big DLC package for my game.... and it will add a new intro and extend the ending of the base game, while of course adding additional content to the game... Yeah, that should work! lol
I'm stuck, I'm making some of Mr. N's Dialogue but I can't finish his full Dialogue...heres what I got now [this is the part I'm stuck on] "You treat me like a
bug, I'M SICK OF IT, you had me make these...abominations...well, now..." and at the "Well, now...' part I'm stuck at, anyone got Ideas?