plugin conflict

  1. RMMV Dragonbones & Yanfly - Conflict Solution

    Hi everyone, after having some issues with the dragonbones integration plugin made by Yanfly in a complex project and after several test made to resolve the conflict, I publish this thread to help the community in the case that somebody in future may have the same bug. I am not a forum expert...
  2. goldrat1

    Khas Ultra Lighting and Parallax Mapping incompatible / lighting 'glitch'

    Hi, RPGMaker Forums, I've been using Khas's Ultra Lighting, and it's stunning, but I noticed that the lighting doesn't affect the overlay pictures that I'm showing from my parallax maps on the 'Above Player' level. Below are some examples of this: These are parts of the map that go over the...
  3. Midnight Kitty

    RPG Maker Game won't close

    I am having some recent problems with my game that go beyond certain features not working as plugins have described. Now the game cannot be shutdown unless I close it with Task Manager. I think it started to occur when I installed this plugin. I should also mention I do have a few of Yanflys...
  4. Ras101

    Request to fix bug from Bobstah's LevelUp Bonuses or create similar

    Hi all, I've been using Bobstah's LevelUp Bonuses plugin but it has a small problem with Yanfly's Equip Core. The problem: Bobstah's plugin prevents removing equipment when paired with Yanfly's Equip Core. Choosing "remove" from the equip menu does nothing and the equipment remains in place...
  5. <SOLVED>Getting YEP Itemcore to function with Mog's Chrono Engine

    I read in a thread elsewhere that this is possible and that there is a conflict with independent items that can be fixed so that these two plugins are compatible. I have very little javascript experience - is this possible and where is the issue in the code? I would like to run the Chrono battle...
  6. SaucissonSec

    YEP_ItemSynthesis conflicting with HIME_MenuMusic?

    Hello! I have a problem with some menu music. I am using YEP_ItemSynthesis and HIME_MenuMusic. ItemSynthesis and MenuMusic work perfectly separated. The problem is, I have a BGM auto-playing in my blacksmith. When I open the Synthesis Menu, the BGM from the blacksmith is still on. But once I...

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Unfortunately, while trying to run an app I needed (curse you, Adobe!), my laptop blacked out, so my data got wiped when I got it repaired. Stuff like facesets are saved in my drive, but my sprites now only exist as screenshots I've taken in the past :kaocry:To be fair, I'm a little relieved, since I've been feeling unsatisfied with the visual style of the character sprites, and I guess I can now revamp them?

after lot's of edits to Mike's attacks (to make it seamless with movement, no EX versions, cost 1-ups), I finally got combo skills to work. had to do a lot moving tho to get the combo list to appear where it is lol. that actually took longer than setting up the moves.
What's kind of amazing is I've been in a developmental rut for the LONGEST time but putting a music mix on of video game soundtracks and specifically hearing the VX Ace music come up and it's nostalgia of me being excited to make my first game has REALLY got me going again!
Finally finished my tiefling!
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