I've been trying to make a plugin that allows the player to distribute 'Skill points' between 6 different attributes, but I can't really code haha.
Variable 0001 = Strength
Variable 0002 = Dexterity
Variable 0003 = Constitution
Variable 0004 = Intelligence
Variable 0005 = Wisdom
Variable 006 =...
i've been looking at some plugins, there was this one. but it's paid if you wanna use the ''battleback'' function. so i was curious if there was a free alternative.
here's a reminder what earthbound battle back looks like : earthbound battleback website
I've wanted to use the CT meter in my project but would like to change the graphics to suit my game more. Unfortunately, when I tried changing it, the gauge in the meter disappeared. I've tried editing the Javascript file for a bit but I don't understand JS and nothing really changed. I'm pretty...
As the title says, I'm trying to make a sound effect play on the Made with MV screen.
In the System tab on the database, I have defined the "Magic Reflection" sound with a custom sound since I don't plan to use that sound. Is is possible to play that sound effect on the Made with MV screen?
I'm using SumRndmDde's HUD Maker to make a custom battle HUD for my game, and I'd like to show the state icons within a custom field (not necessarily a text field, whatever works) but I have no idea how to do that.
I tried inputting ${$gameParty.leader().states()} into a text object, which is...
I want to introduce passive states that can be obtained through out the game that give different benefits, ranging from stats to unique effects and one of those I want to do is Critical Hit Effects and I found yanfly's example and for some reason it is not working.
Other codes from his...
As the title states, I am trying to make the AI continue with elemental testing while taking states into account that change the target's elemental rates. For example, I am trying to make one of my bosses use the skill "chill", an ice spell, if the target is immune to lightning, and the spell...
I'm looking for a plugin that can help me with making a Bullet Hell/Shoot Em' Up game.
I have found this one by HashakGik but I can't seem to find a good tutorial on how to implement the Plugin. Any thoughts would be great! Thanks!! (Side Note: I don't know how to code or use a script, hence...
And/or script call list. Specifically, for a plugin that has a lot of commands/script calls, many of which may require more than a couple lines of explanation for usage. As a plugin USER (not creator), please choose any and all characteristics of such plugins' help sections that you feel grant...
Hello - not sure if this has been asked already, but the aforementioned plugin sometimes malfunctions and I want to know if there's a fix for it.
Basically, the plugin allows you to add a background image to the menu - but sometimes it doesn't load properly and results in a black screen. This...
So I'm making a pokemon style pokemon and I'm using SumRndmDde Copy Actors plugin.
In my game, you have some kind of "megaevolutions" but I tried changing the sprites by events but, this don't change the actor graphics.
There is some way to do this? and obviously that this changes only the...
Hello! I am making a game and I need to check if a variable has a specific value for the condition in the SumRndmDde HUD Maker plugin.
Something like "if the variable with id 2 is equal to 1, then the condition is true" or something like that.
Thanks for reading!!
Hi,
I’ve recently been working on the battle system for my game and I’m making good progress but I want the basic attack to do more damage when the player hits the z key at the right time.
I’ve tried using the Sequence input plugin but that doesn’t appear to work anymore. Does anyone know a...
I started a new project in MZ and thought I would give Mog BattleHUD a try. I successfully installed the plugin (such that I correctly placed the .js in the /plugins folder and used the plugin manager to activate it and added the battle hud folder to /img with images provided by the plugin zip)...
I was working with moghunters battle hud plugin and for some weird reason my huds keep going offset and overlapping one another. 1 hud = 1/4 of the full screen size (Each hud is 228 pixels in length and the screen size is 912 pixel) but there seems to be a margin on both sides. (Shown as the ATB...
HI! So, as the title says, Galv's Jump Ability plugin and Yanfly's Keyboard Config plugin conflict - meaning that if I have Yanfly's Keyboard Config plugin in my game, I can't make my character jump at all like I want (my game is a platformer).
Basically what I'm asking is this: is there a way...
(I asked this question on the rpg maker mv 3d plugin tread but since not everyone follows the tread I also decided to create a single post for visibility) Hi i have ussing rpg maker mv 3d and i have a problem , when the animation of opening the door changes the perspective of the camera this...
I'm not sure where to post this but here I go.
I'm using the TileD plugin for RPGMAKER MV and keep getting this error when trying to make a map with tiles from another tile set. I should add I'm using the template project provided on the itch.io page...
Howdy y'all. I found a plugin I think would help my game a lot, but the link for the file is bust. Anyone have the file for this? I can't seem to find it anywhere.
If not, is there a free alternative? I've looked but haven't found anything beyond the Yanfly plugin. Any help would be...
Wanted to look through job ads and now I spent about an hour laughing about the website of a spiritual healer looking for a Marketing and IT guy. Call me oldfashioned, but I think that "healing of deceaseds" comes a little late.
Something is working in my game, and I have no idea how or why. It wasn't working yesterday. But it is now.
So we're just gonna...move on, and never, EVER, touch that passive again, lest it break.
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