plugin support

  1. RMMV QABS: How to make an enemy with the notetag <team:1> fight anything with the notetag <team:2> without requiring to be hit first?

    Does anybody know how to make an enemy with the notetag <team:1> fight anything with the notetag <team:2> without said enemy's event requiring to be hit first? In other words, instead of an enemy event accidentally attacking the friendly event, is there a way in which the friendly event will...
  2. RMMV Mr.Trivel Monster Book discover Enemy with DreamX capture Plugin

    Hi there, I am using Mr. Trivels Monsterbook, DreamX Capture Enemies and Yanflies Level Up Growth Effect Plugin. The following Problem is that if I capture a duplicate of a monster DreamX Plugin will create a new ID for the monster, the note tag effects are carried over though since it is a...
  3. RMMV I cant seem to use custom fonts in SRD Hudmaker

    what could i be doing wrong?
  4. Ravos9988

    Is it possible to assign a class level as a switch/variable?

    Relevant plugin: YEP_ClassChangeCore I have FINALLY figured out the plugin commands. lol. Ive got my first class change event scripted and working, and even switches so the player cannot go back to previous class, or a class not currently in their path (physical/magical). Now my challenge is...
  5. Phoenixsylph

    [Problem Resolved w/ Yanfly doodads not saving, Was a PC issue.] [Will report for removal]

    Just test on hand, an actual file of something I was working on as well as a brand new file. I show the folders, everything is where it needs to be places, File paths, ect. The new game file I have it in is here [the second one I tested, with just the neccessary plugin files in use.]...
  6. ramza

    RMMV Ramza's Plugin Suite Support topic MEGATHREAD

    Greetings folks. Ramza here, and I am opening a thread devoted solely to tech support for my plugin suite. I have released several plugins in the past, and each originally had their own release topics on the forum. I feel now that I have enough plugins to warrant a megathread support topic...
  7. palinskyjoe

    Problem With Yanfly's "Party System"

    Hello all! I've been lurking on the boards for a bit and learning as much as I can from everyone on here (thanks, btw, you're all some impressive humans) and now I have a question that I cannot seem to find an answer to. I'm using Yanfly's Party System Plugin and, for some reason, I'm...
  8. RLFHOG3

    Skill Cost question

    I'm using Yanfly's Limited Skill Uses plugin and I have an idea for a class that revolves around guns and the fact that you need ammo for them. Each weapon will have a note tag that determines how many total bullets the gun can store and each skill or limit the gunner class has will draw from...
  9. Tyrael79

    Yanfly Item Core - Random variance of individual stats

    Hey Guys, I'm using Yanfly's item core plugin, and it's really good. I especially love the random variance function, however I'm running into issues where I only want to apply the random variance to specific stats on the item, but still have other stats on it thats are not affected by the...
  10. raymi100

    Yanfly Class Change Core Problem

    Hiya! So, I have this problem with Yanfly's Class Change Core that when I put the proper notetag in the actor box for the player to have a class unlocked by default, it gives me the skills of that class on top of the skills of the current class, even though I haven't selected that class yet. ...

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Just finished v0.1 of FOSSIL. It's a plugin that lets you use MV plugins in MZ without editing them by making them use new functions.

I have about 40 plugins tested and working so far (including chrono engine and some other big ones). I hope that the community will pitch in and help improve it, so we can use all the old plugins in MZ. :)
I really lack discipline and find myself far too often giving into or at least seriously considering the temptation to start a new project rather than following through on a WIP that's no longer a shiny and new idea.

Does anyone have any strategies or tricks for making themselves follow through with things instead of doing this? Like that actually work?
I'm starting the "Switches lesson" on Learn MV today, what would you like to learn about them?

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