This is for MV.
Link to the plugin
I am having trouble with VE_DamagePopup, specifically with the custom popup script-call it provides.
Here is what it looks like:
battler.callCustomPopup(text, motion, font, size, color, x, y);
This script-call works perfectly fine, unless...
Hey ! I'm new here (sorry if i somehow posted in the wrong channel, i'm kinda lost ^^")
I was just wondering if you have some ideas to create a magic skill which like create spine on a character and when
enemies hit him he takes damage but enemy takes also some damage from the spine
Hello guys, i want to put some weapons in my game with different dmg. But i cant change the dmg of the weapon only the attack speed. I was searching on the internet all night i didnt found anything.
So i can change my auto attack dmg with the first skill thats okay. But how can i add different...
I use Galv's Superman Abilty plugin to make my characters fly, but they retain the normal form (they don't turn into a butterfly)
I am trying to make a event ''fly'' aswell. Problem is the height is different.
Galv sudjested me to make the sprite sheet higher of that event to make it look...
I'm working on a plugin to transfer clear data from one game to another, and one thing I'm having issues with is setting the actors' levels to the right ones. I've checked the save data object in the MV console, but I couldn't find what I'm looking for.
Simply assigning the save data's...
Hello again, I'm trying to use Yanfly's Buffs & States Core and Skill Core,
and I need help with a status effect and a skill inspired from Team Fortress 2.
1st: Equalizer (Skill)
Damage increases as target's HP decreases.
Maximum DMG: 200% (Doubled)
Minimum DMG: 33% (Lowered)
I hope my post is correctly tagged.
I just recently acquired the "Battle Impact Plugin" for RMMV 1.6.1 from FallenAngelOlivia but when i use it, the battle scene zooms IN to the upper left corner of the screen. (See image 1)
I tried using script calls like this one (...
Hi all, I’m not a pro at Luna Engine MV myself but I can provide a couple tips and tricks I picked up while learning the engine from others and the documentation, since there’s currently only a few tutorials out there currently.
Although I’m not the best at explaining or teaching things so I...
So today I was greatly shocked when I figured out my items are duplicating in my equipment menu. I'm posting this here hoping someone knows why this is happening and how to fix it. I am using some of the free Yanfly plugins. For instance the ItemCore, ItemUpgradeSlots and EquipCore (I think one...
I've been trying to install and get the Dragonbones integration plugin to work, and every time I try I get either this error or uncaught error: argument error. I'm not sure what I'm doing wrong.
Link to plugin:
I am using the GS_QuestSystem together with bitmap-based fonts from the VE_SFont plugin, which works great... almost everywhere else, but the Quest Info window on the right-hand side of the screen. The problem being that the game still defaults to the "GameFont" which isn't bitmap-based (see...
I am pretty sure that I've seen a plugin for this on MV before, but I cannot seem to find it, and I've done quite a bit of searching. Basically, I need a plugin that allows me to set certain variables so that they will not reset upon death or starting a new game. This will allow me to have the...
Hello everyone! I'm pretty new to RPG Maker MV, and I saw this plugin for player input combo skills!
I followed all the instructions seemingly to a T, but I still can't get the plugin to work. Whenever I press the "Attack" button to pull up the combo skill menu, an attack will occur BEFORE the...
Hi, I'm new here, I need to make a Custom menu so I want to know what plugin will fit my mockup. I'm not good at coding for myself, now I'm looking on Yep plugins, I'm not sure it's will work to my mind, or do I have to hire someone?
Anyways my English is not my native. I tried to flow as...
Hello guys, im using ABS Alpha on MV.
I have two questions:
1. Is it possible to do normal fights, if the plugin is turned on? ( I want to make the boss as normal (Rounded) fight if its possible.)
2. If not possible, can i activate somehow a state by actor hp? (Like the knock out state at HP...
I'm trying to make a basic icon for an executable, I made two color variations. If anyone wants to give an opinion, I would be grateful. I'll add borders later to look better on the Desktop.
(The color palette I made just base)