Hey everybody, I hope this is the right place to post this but, I have a problem (need ideas) on what to do with Yanfly's ATB Battle System.
Basically, I've got everything else running perfect and pretty but, my only grip is there doesn't seem to be a way to manually change a character's charge...
Hey,
I'l hoping someone could help me with a (presumably) small tweak to Irina's Collectible Card Game plugin. https://atelieririna.itch.io/collectible-card-game
I hope this is the right place for this. It is a paid plugin, but her terms state that the plugin can be edited.
The plugin...
Need a Gender plugin that serves the following purposes;
1) Set Equipment to be (Gender) Only, similar to the Dragon Quest series, where there are plenty of Female-only armor.
2) Skills that work only on a specific gender. After all, Charm is a default state. One would think Charm would only...
I need some help (even if it's in game files) to make a center menu screen. It needs to be in the center, but the statusWindow and the goldWindow keeps it from being in the center and maintains it in the left. It would be better if it's a plugin, but I would really love any help, even if it's...
Poppie's Mod System (WIP)
PMS for short (I can see the jokes already)
So, I wasn't able to find any mod systems for this engine anywhere. Being that I needed one for my game the only real option was to make my own, and i decided to make it a publicly available thing to anyone else who may...
I have a state that is essentially supposed to make a character disappear from combat for X turns. The skill that applies this state changes the targets opacity to 0 and the state makes it so they cannot move or be targeted. However, the problem is that I am not sure how to change the opacity...
Hi all, So I am working on a map with floating islands and some overlap one another, but am having issues allowing the player to walk beneath the other islands. I have tried to event this using transparent and through move routes and I can get it to sort of work but I can't turn the through off...
Hey I'm trying to set up an AI Eval
Where the enemy will check itself for a state and if they have that state they will use a certain skill.
I've gotten to a note tag of:
Eval user.isStateAffected(x) === Skill, Target
and maxed out the AI lvl,
but it doesn't seem to...
I’m sure this has been talked about before but have never seen a plugin capable of doing this. Right now I’m using aloeguvners mobile dir pad plugin. It simply has a d pad to the left and a,b keys to the right of the screen. Sadly you can’t use the d pad while also trying to perform an action...
Hi everyone, I thought I had posted this in a forum, but I may not have finished the post, I can't seem to find it.
Anyway, I'm hoping to have someone create a plugin that will allow my character to jump over events/obstacles, without getting stuck on restricted tilesets (being able to jump...
Hey, everyone! I'm using this plugin to give more stat customization to the player, but I'm having touble with the formulas. Specifically, the cost formula.
This is the one I'm using: Math.ceil(actor.atk / 10) + 1
So, if I understand correctly... This should make that for every 10...
Hi, I am working on a custom lighting/parallax plugin, currently the parallax is done via a simple PluginCommand in an autorun event. Now trying to trigger my plugin everytime a map is loaded instead of using a plugin command.
I tried with Game_map.prototype.setup()
Game_Map.prototype.setupOld...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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