1. Attack Minigames

    Hello. In my game, every single thing is named after a musical term, weather it be HP, Status Effects or Character names. Anyways, To use an attack, you have to use a certain Weapon, For example, a Guitar or a Lyre to use Strum. Would it be Possible to make it so you can have a Minigame whenever...
  2. HighKingArthur

    Need help with Yanfly Item Synthesis...

    Hey Game Makers! So I am fairly new to RMMV (first week in) and I'm having trouble getting the Plugin to work. I have it installed beneath the Item Core Engine, not sure if that matters since it doesn't say Item Core Engine is required. Basically, my issue is, that the "Sythensis" option...
  3. Davox

    How many pixels does the battle window cuts??

    I tried to use my own actor face, a custom one but it appears only from the eyes above, and the default party member is ok, I noticed it cuted a little of the portrait of each actor, so I was wondering how many in pixels if possible, so I could resize it and make it tall enough. Thanks for...
  4. Actor Parameter Copy

    Hi ! I was wondering if it is possible to make an Actor having the exact same parameters and extra-parameters as another hero. I am using a lot of plugins of Yanfly and others plugin from SumRndmDde like Summon Core. I have a character that summon a lot of creatures (it's his gameplay), but i...
  5. Is there any better way? "Self Switches & Variables (YEP)"

    I'm using a plugin"Self Switches & Variables (YEP)" I'm curious about this. How can we use this effectively? -plugin Commands- SelfSwitch Map x, Event y, Switch z to true/false SelfVariable Map x, Event y, Variable z to 12345 The command above is the switch of the event on that map, the command...
  6. Davox

    Can't load "Iconset" from Yanfly's Icon generator

    I used the icon generator once to transform my icons from the default rmmv to rmvxa and i succeeded, however i tried to updated it once again, and i save the icon sheet, but it won't load, i already deleted the old sheet in output and export the new one, but it appears as if nothing has changed...
  7. Poryg

    #4 - drawText vs. drawTextEx, custom size "buttons"

    Hello, fellow RPG makers, Part 4 of the series is now up. After a rather theoretical part 3 we will finally learn some fun stuff. Button backgrounds, custom size window commands, make any menu you will ever desire! Required: An IDE (some of the most popular ones are Atom, Sublime text 2...
  8. Poryg

    #3 - introduction to window types

    Hello, fellow RPG makers, Part 3 of the series is now up. As the title says, nothing fancy will happen, it's just an introduction to the window types of MV and their main differences. Also it contains an explanation to the problem we had in the previous episode, where I tried to draw images...
  9. PhxFire

    Assistance with Yanfly's action sequence 2 plugin

    So this is my first attempt with the plugin and I know I'm doing something wrong because nothing happens anymore when I use the move.. I'm assuming I'm just missing something obvious, but here's the code I'm using Basically the actor staying in the standby motion the whole move and the...
  10. PhxFire

    MOG_TresurePopup assistance

    I'm having some difficulties with the plugin since it's in another language. I'm trying to display the items received over the player instead of the chest. Is this possible with this plugin? If not is there another plugin that will do this?
  11. PhxFire

    Changing default attack animation based on character/weapon

    Is there a way to have the default attack animation be different for each actor? and also is there a way to change it based on the weapon they're holding... Example Actor_a holding nothing -> normal punch animation Actor_b holding nothing -> Scratch animation Actor_a holding sword-> Slice...
  12. Having an error coming up.

    typeerror cannot read property displayname of null anyone know how to fix this error? i'm guessing it has to do with one of my plugins. it only happens when i click options from the main menu, but the options work fine while in-game. i appreciate any help!
  13. Trying to use function from one plugin inside another plugin

    Hello! I'm having an issue that I haven't been able to resolve. I have two plugins, Nivek_Core and Nivek_Relationship. Inside of Nivek Core, I have defined some file functions to be used by any of the other plugins I may develop. Here is an example: Nivek Core Code -...
  14. PhxFire

    YEP Enemy Levels Plugin - Control enemy lvls based on area

    So I'm using Yep Enemy Levels plugin but I want to be able to limit the lvls based on where the player is in the game to help prevent over leveling too early. So let's say in the first map I want enemies to be lvl 1-10 within a +-2 lvl from the MC... so when the player is lvl 5 they can...
  15. McPaul

    Vehicle Step Counter?

    Any way to count steps when a player is in a vehicle? I have a day/night cycle based on Player steps that works when Player is walking around. But when the Player gets in a vehicle, turns out, the game doesn't count its movements as steps. Any plugins or something for this?
  16. Poryg

    #2 - change scene, custom scene, custom window

    Hello, fellow RPG makers, Part 2 of the series is now up. As the title says, I'll show you how to change a scene through code, how to create your custom scene and how to create a custom window. As a bonus, in the video there's shown how you can map custom keys. Required: An IDE (some of the...
  17. Poryg

    #1 - introduction to MV scripting

    Hello, fellow RPG makers, Since Soulpour has deleted his videos, there are no real MV scripting materials, so I've decided to fill the place. Unlike my PIXI DIY series I am going to take this from the ground up to make it as non-niche as possible so that more people can benefit from it. In this...
  18. hikaru909

    Plugin related to stats (don't know if this counts as a resource)

    Does anyone know of a plugin that can help with stats increasing as an action takes place? For example: Character A does an attack, but every time they do so, their attack stat increases by a certain amount, or every time they are hit their defense increases too and other scenarios for certain...
  19. The_Boys_Comics

    Yanfly Plugin: Animated Sideview Enemies Not Working

    After a good two hours of searching for an answer and trying to fix this issue myself, I have given in and decided to ask for help. Alright, so, I downloaded Yanfly's plugin for animated sideview characters. Mostly, I just wanted it so I could have actor sprites as sideview enemies. I uploaded...
  20. Yanfly Plugins Altered Battles

    Hello Everyone, I have been working on a project and all was well until I installed some of Yanfly's plugins into the project. I followed the instructions from their site and installed the plugins which you will see in the attached screenshot. Before installing these...

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