plugins

  1. Froggo32

    Problems with Sfont plugin

    Sooo I wanted to be able to use pixel fonts and I downloaded SFont plugin. But when I try to test my demo game, I...well...it says that ArialWhite font was failed to load. And I dont know what to do. i have just Arial font in my fonts folder, and there isnt such a thing like ArialWhite so I'm...
  2. Uzuki

    Having issues with Galenmereth's TDDP - PreloadManager plugin

    Hey everyone, I'm having a bit of trouble with Galenmereth's TDDP - PreloadManager plugin that leaves me with this error every time I try to load my game: I read through the thread and it seems like I'm missing two files called .PM index and TDDP_PM.index that should have been created when using...
  3. OcRam

    RMMV OcRam -plugins demo project

    SYNOPSIS Here you can download demo project which will introduce all of my RMMV plugins! In case of bugs please provide screenshot from console (push F8 or F12) and description where it came from. For example OcRam_Passages is demonstrated widely in this project (with secret passages, doorways...
  4. what is webGL?

    Hello everyone, I hope you are very well, I have a question, which is webGL, I am installing a plugin that improves the graphics of rpg maker mv, but in the instructions it tells me that webGl is required, and I have looked for it to be but not e found nothing or at least not found something...
  5. TheGameAfter

    Player/Party system - Resources (TGA)

    Hey game maker, I hope you doing well, one of the main RPG maker mv features including the 'Party' system where you can add more Actor to your team and give them skills/items and more, same as the Primary Actor. In this post, I bring you all the tools/plugins I found so far the can give you...
  6. SimonWagon

    SRD Game Upgrade Plugin

    I installed the SRD Game Upgrade plugin and turned the auto full screen option on. Yesterday, I tried to turn it off, but when I opened the game it still went directly into full screen. Any help would be appreciated.
  7. Marmit

    Are there any plugins that allow you to resize the player characters battle sprite?

    Basically the sprite is far to small, I want to make it so the sprite appears larger in combat similar to how some plugins scale up sprites on the field.
  8. Please, I need help

    I downloaded the YEP Free Bundle because I wanted to create something good, but when I open the menu the game doesn’t show me my party members. What can I do?
  9. How I can show 2 images before title screen?

    In my game, I want to show 2 images with logos before title screen. How I can do this?
  10. Yanfly's Quest Journal Plugin Bug

    So when i use Yanfly's Quest Journal Plugin, at first sigth everything works perfectly, but when i go to an sidedeview battle, the battlers sprites just disappear, how can i fix this??
  11. Soul X Regalia Plugins [MV]

    https://web.archive.org/web/20170713085553/https://soulxregalia.wordpress.com/rmmv-js-plugins/ Seems like there is a treasure trove of plugins that have been deleted/lost. Does anyone have a place to get backups?
  12. minonna

    rpg maker mv scripts on vx ace?

    ive been developing a game on vx ace for a few days, and i already have all the plugins i need problem is, these plugins were made for mv and often dont work any solutions?
  13. State Rows

    Hello everyone, I've been trying to figure out a problem, I'm having with my states on a custom UI, which is that I need the states to move into a new row, after 8 fill up the first like in the image, so it would be like 1 to 8 on the first row, then 9-17 on the second. So this is where I come...
  14. Captain_Joshua

    Problem with delayed skill/skill that activates upon state running out.

    I am trying to create a skill that has the user fly up into the air for 1 turn before going down and striking the opponent, think the Fly/Dig move from pokemon. It´s based on the Dragoon Jump skill from Yanfly. // Action Sequences // Setup: Jump animation. <Setup Action> display action perform...
  15. FiercestPixel

    Mogs Chrono ABS and Yanfly's SelfSw/Var plugins

    Hey there. I'm wondering if somone fluent in java would know of a way to make Yanfly's SelfSwitch/Var plugin and Mog's abs system compatible? Maybe a script to turn off yanflys plugin before the enemy dies? I believe mog's abs uses hidden self switches to show when an enemy dies. The error...
  16. Plugin Requests

    Hi everyone, I didn't see anything about this in the rules. I'm just curious if there is a place I can inquire about plugin commissions, paid or otherwise? Hopefully this is allowed. Thanks.
  17. Xyonel

    about plugins and internal configuration

    Hey, I'm wondering if plugins can create permanent bug in some areas of rpg maker, cause working with a triple triad plugin inside a list full of yanfly scripts has gone crazy. i tried to reset plugin, turning off, re-copy original triple triad and testing, the graphic is unaligned. some values...
  18. Xyonel

    Counting digits of a number

    Hey guys and ladies, today I ran into a problem using <before eval> inside a skill(rpg maker mv) using skill core plugin from yanfly, of course. My problem is relative of a lack in competences about javascript where I must compact a script that read every target statistic(example target.hp...
  19. Jomarcenter

    [VSCode] RPG Maker MV Snippet for plugin developement

    The semi-Complete snippet for the RPG Maker MV plugin development snippets for Visual Studio code Make your necessary parameters easier as well making setting up your plugin in a snap Features And planned: Complete Pixi.js snippets (planned) Complete function set (working on it) and more...
  20. Xyonel

    free movement(not 48px compatible with yanfly plugins?

    Hello there, I'm using a lot of yanfly plugins and wondering which is the best(in order of compatibility) free movement plugin. for free movement plugin I mean a mov plug that is not bound to rpg maker grid, I'm using rpg maker MV. Thanks

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Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming :)
This is starting to become a momochi collection y'all!
Meet Swefo The candy Eater!

Hide your candy... I or I sweefe sweefefooo~~~
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.
Problem with sequels: Heroes getting rid of all their items and forgets all of their skills within the span of a year without explanation. :kaomad3:
I can see the end of my prologue. Perfect time to decide to pull everything over into MZ, right? Right?!

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