Description of the Feature:
Instead of the normal way of editing plugin parameters, this feature adds a text box in MV's plugin Manager that allows direct editing of a configuration area of plugins.
Code for Implementation:
Since I am not a hundred percent certain how to program this I will...
Greetings, I hope this is the right board for this thread.
Today I tried to use the Galv's LayerGraphics plugin in RPGMV for my first time. The software is sending an error when I try to run any plugin command. I tried to use Maps Notes aswell, but the layer won't appear. There are some...
Okay, so here is the scenario. Trying to make a maze with walls that are two blocks high. I want it so when I'm walking from the north to the South, and run into the wall, I go under the first tile, hidng the character. This is how it would realistically look, with the angle of the camera. But...
Introduction
I decided it would be easier to manage all of my plugins, by keeping them all in one place.
This makes it easier to handle bug fixes, update plugins, or make the necessary changes.
As a result, I'll be linking all my plugins that are available on my website.
Amaryllis - Core...
Working on making encounter tables for a game and am concerned we may run into some trouble with the troop limit...different areas of the game will be leveled differently, so we are running into issues where you may see the same troop at 3 or 4 different levels of strength throughout the game...
Hey I was wondering if there was anyway to remove the brown dirt border I am receiving when trying to switch from different landforms on the overworld map and how to also seamlessly add a gate to a fence. I am only using the base files of MV, but I am having a blast learning, as I am an absolute...
How many plugins would be considered "too many"?
I seem to have this habit of seeing some great plugin and think, "Oh, I could use that in my game!" and I install it. I have them all nicely organized and there doesn't seem to be any conflicts, but I have started to notice my framerate dropping...
So recently Yanfly came out with a tips and tricks for a Stockpile effect. You can stock up stacks to be consumed with abilities.
Yanfly Stockpile
http://yanfly.moe/2017/02/15/tips-tricks-stockpile-pokemon-rpg-maker-mv/#more-4848
Yanfly Consume Stacks...
Hello there, I would desperate request the help of my community. Soo.... now that my game is 100% finished I deployed my game in HTML5. I have imported the HTML5 game into visual studios so I can deploy the game as a windwos 10 application that will be accepted by the windwos store. Here lies my...
For some reason whenever I turn on Moghunter's Battle HUD plugin it causes my game to crash.
Please help, I don't know what to do. Here's the error console message:
load resource: net::ERR_FILE_NOT_FOUND
file:///C:/Users/Lenovo/Documents/Games/Brothers%20of%20Trinity/js/libs/pixi-picture.js...
I'm having trouble making this state do what I mean it to do. I don't know that it's possible without a plugin.
Essentially, I'm making a skill that works like a spiderweb. You get hit, and you get slowed. I'd like it to reduce turn speed, say, 1 player turn per every 3 enemy turns. How...
Solved; issue was an invalid parameter. Human error.
So... shortest way to explain the situation. I have a fairly script heavy project. I installed a new plugin (VE_DirectCommands.js), and it seemed it was incompatible with another plugin I was using (SRD_BattleStatusCustomiser.js). So, I...
Any help, even basic information, would be hugely appreciated. I've banging my head against this for a few days and really could do with some assistance.
I am trying to implement the Cordova Purchase Plugin into an android app to allow for IAPs.
Using Intel XDK I've been able to...
Yes, I know Yanfly has a really good plugin for making enemies have levels and scale them with the player. Thing is, though, I'm looking for a plugin (or a lunatic code of Yanfly's) that lets me scale the levels of enemies by a different baseline. I'm thinking of reusing some enemies in later...
Ok, so I want to try out MogHunter's "Character Particle" as well as "Shatter Effect" plugins.
Unfortunately the help files are in Portuguese, which I don't know. I did run it through google translate but still managed to not understand how to use those plugins properly. They don't seem like...
It has occurred to me on more than one occasion that some plugins and drivers may be better suited than others, but I've always wondered if it is true or not...
I have DirectX, and OpenGL, but I wonder if either one is better than the other...
Anyone have any thoughts on this?
GTP - Gamefall Team Plugins
Free plugins created for RPG MAKER MV!
WARNING!
The plugins ( a part of them ) published in this post are not updated, needing to be polished
for better performances. I'm really busy, but new versions of these plugins are
work in progress, to be released as I...
Introduction
Hello everyone, how are you? BD
I want to create a plugin that allows the creation of jump locations, I wanted to hear your opinion on this, I know it sounds like little but it's a start.
I have a diagram on how the code will work.
Coding
Green: processing...
Hi, I'm looking for a plugin that allows the player to have an option in the menu to kick/remove party members from the party. The system is kind of similar to Final Fantasy Tactics or Pokemon where if you don't want them anymore you can just release them. My game is a bit similar where there...
QPlugins
Demo - https://github.com/quxios/QMV-Master-Demo
Site - https://quxios.github.io/
Plugins
Reporting bugs/errors/crashes
When you find a bug / get an error or crash. Report it here or as a github issue [ https://github.com/quxios/QMV-Master-Demo/issues ]. I would prefer...
Are we allowed to post about non-RPG Maker games. and, if so, would any of you be interested in a short, proof of concept type non-euclidian puzzle game?
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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