I need an animation, preferably in green, that has hearts and lipstick marks.
The idea is that the character is able to inflict status ailments through acts of passion - in the case of poison, it is via a kiss.
I can provide my own sound effects :)
Thank you!
Hi. I want to have a skill that causes HP regeneration based on the stats of the caster, rather then the Max HP of the recepiant.
EG: A skill that regenerates HP each turn based on the casters MATK stat, sort of like casting a cure spell at the end of each turn. But the amount of HP restored...
Mobius's State Slip Skills 1.7
by
MobiusXVI
Release Notes
v. 1.0 - 9 Sep 14 - Initial Release
v. 1.5 - 4 Oct 14 - Improved DBS Integration
v. 1.6 - 2 Feb 20 - Improved compatibility with other scripts
v. 1.7 - 29 Jul 20 - Fixed obscure bug where "regen" type skills appeared to...
Hey all,
I'm looking for a way to remove the red flashes you get while walking around poisoned.
I use flashes during events so dont want to disable that, just a way to disable the poison states red flashes.
Thanks.
Hi guys,
this time around I'm pretty sure I've checked everywhere and anywhere for this issue.
I know a lot of things about slip damage have been asked, different damage in battle and outside, different way to calculate damage etc.
I don't need any of these.
The default damage is ok for me...
So I've noticed when I've applied certain states to my characters that drain HP, it never kills them. Just has them sit at 1HP. I tested this theory by creating an enemy that does nothing but heals themselves, and made a skill that inflicts the ailment on myself.
Is there any way I can make...
My game is called Death's Glance. It's set in a world of magic. So, guns and technology aren't needed. Thanks to magic, the development of technology is much slower, meaning 100 years after Medieval Times ended for us, the era of the sword and of the shield is still thriving. Monsters have many...
Hey guys, I was wondering if anyone might be able to assist me with an issue I have come across.
I have some wooden platforms stretching across some poison water but I still take damage when I cross them. I have tried it just as a tile and I have tried placing the wood as an event, but I still...
I've been having a problem with the Yanfly Battle Engine. I've seen this problem posted on Yanfly's Wordpress, but since he's on hiatus it went unanswered. After installing this script, it seems to remove the red flash effect when an actor is poisoned. The actor will still take damage, but there...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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