1. RMVXA Project FuseMonsters team recruitment

    Engine: RPG Maker VX ACE About the project: Is a pokemon/digimon/dq monsters like game with the possibility of fusion your monsters with a tactical battle system. I have done the monster, battle and fusion system but it still needs to be improved. The problems: I was doing it by myself but...
  2. Zanto1050

    Menus for Smaller Screen Size

    Not sure I'm posting in the correct location but it seemed to fit. I had an idea for recreating the maps of Pokemon FRLG using the rtp and it evolved into making my own interpretation of Pokemon. I ran into a problem where the menus, in particular the status menu, was too crunched to display on...
  3. How do you make people notice you from a distance?

    Basically, I'm trying to make a game that's got enemies that can notice you from a few tiles away - Like Pokemon Trainers? - but I can't figure it out. Any ideas?
  4. yawk

    RMMV Pokemon IV plugin?

    Hi! I'm making a game style pokemon and I'm searching for a plugin to make IV, anyone can help?
  5. Artisticdog

    Isnt the new Pokémon presents that premiered today a little lack lustered?

    So I wanted to talk about this, why during the Pokémon presents they didn’t announce any new games? I mean we did get a lot of good new info on Pokémon scarlet and violet, but besides some boring Pokémon mobile games update( except Pokémon go’s daily incense, that’s cool) we didn’t get a new...
  6. Loch_LeBlanc

    RMMV Pokemon-like Actor Switching (Mid Battle)

    Howdy everyone! I'm looking for a plugin of some sort that allows me to switch an actor out mid battle. For example, let's say out of the 4 base RPG maker party members, only one can be in battle. So let's say Harold is out. I want a way to switch out Harold with Marsha. But I have no way to do...
  7. Vhirous

    RMMV Enemy Cry On Battle Start Like Pokémon!

    Hello everyone! It's been 10 years since I've joined this community and I'm happy to see it's still bustling! Anyways, that's off topic. I'm making a personal project, but I'd love it for future commercial projects! I haven't been able to find a plugin that matches what I need. I searched the...
  8. Yrythaela

    Why fangames shouldn't be made in the first place.

    Please read the entire post first before commenting on why your fangame is "different." Fangames - Wikipedia. From Wired.co.UK Introduction: I just want to start off this discussion by stating that, this post will be mostly based about Nintendo and Pokemon and I am not a lawyer. I am...
  9. FAWKS

    [HELP] Pokémon style move sets?

    I’m trying to create a skill system for my game which will limit the number of skills each party member can have in battle, similar to Pokémon games. Anytime the user attempted to learn a new skill, if they were at max, they’d have to choose one to replace. If possible, I’d also like to have...
  10. l0nelysaturn

    Saturn's Pokemon Resources

    Hello, and welcome to my thread! I wanted to make a pokemon fangame a while ago but felt it would be a bit tough for me, since I know virtually nothing about scripting and don't know any plugins for pokemon battles. In the future, I may try to make the fangame of my dreams, but I at least want...
  11. Nowis-337

    RMMZ Monsprites - Amethyst Version

    Monsprites - Amethyst Version About Welcome to the world of Monsprites! Capture and train your own Monsprite partner and enter the Grand Tournament to become the Monsprite League Champion! Surely it's that simple right? Or maybe not... Solve the adventure / puzzle aspects to obtain a strong...
  12. ShiningPhoibe

    RMMZ Undermon

    Undermon SECTION A: SYNOPSIS IMAGES/SCREENSHOTS DOWNLOAD LINK
  13. lightmagician60

    RMMV Dead Actor Swap/Switch

    i've been looking and it seems nothing exists that allows you swap out dead actors. couldn't even find a reference to maybe do it my self
  14. lightmagician60

    a Pokemon Style game

    i have a reference for 5v5 battles {i intend to do 4v4 battles} can any one point to samples/references to a SMT/Persona Type system {every mon has it's own Weaknesses} and a Digimon Species system {X deals more damage to Y reguardless of what move it uses} please and Ty
  15. RMMV Pokémon LOOKING Battle System

    I'm trying to make a battle system that looks like Pokémon Diamond/Pearl. It doesn't have to play like it, because it only really has to be used once, and will probably be heavily scripted, but it has to look somewhat similar. All suggestions are welcome, as I don't know a thing about how to do...
  16. Halcy0n

    RMMZ Monster Capture

    I've searched high and low, but there doesn't seem to be any TemTem/Pokemon-esque plugins made for MZ - even paid ones. Is anyone working on one, or knows of one in development? I'd be glad to support it.
  17. feverrin

    Help with a bicycle key item like Pokemon or Lisa the Painful?

    hello! i'm not very good with rpg maker but i've been trying to figure out how to implement a non consumable key item that will speed up the character, change the graphics, and be unequipped with a button :-D i've seen it done before in rpg maker games, but i'm having trouble myself. how would i...
  18. ItsJustAClint

    Creating a Pokemon-esque game in RPGM MZ

    Heyo. Clint here. I'm trying to like make a Pokemon-esque sort of game but involving people but I don't know how to actually like sort of make thing in RPG MZ. I might need help in actually finding out how to implement this in this engine.
  19. Am i allowed to make a pokemon fan game

    So I've been wanting to make a fan game for pokemon that just compiles alot of the things that I've seen online about people dream game or this they would love to see in a pokemon game but while reasurchibg this stuff i found A bunch of stuff saying it was illegal with I kinda knew but if I were...
  20. Halcy0n

    RMMZ MZ/Visustella-Compatible Enemy Catch System

    Looking for something similar to this: https://forums.rpgmakerweb.com/index.php?threads/capture-enemies.55509/ I was originally going to see if it would work in MZ, even though it was created for MV, but it requires Yanfly Battle Core to function properly, and I am using Visustella's Battle...

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