pokemon

  1. Diarist

    RMVXA Route 13 - A Unova Tale (Pokemon themed RPG)

    I'm fully expecting to get blown the F out but I suppose its time to pitch this and see how interested some folks would be. Whether its just general intrigue or wanting to help if they can. For the record no, this is not a typical Pokemon game. It takes place in the universe. That's all. Please...
  2. SelemaChan

    Making A Pokémon Battle System - resolved

    Hey! This is my first ever post on here - and I'm looking for help. I am making a pokémon related game for my sister for her birthday where she is a Pokémon trainer and I wanted to make the battle system as much like Pokémon as I can but I'm a bit stuck. I've gotten the basics out of the way -...
  3. Vis_Mage

    Pokemon-Style Types

    Hello! I was hoping someone could help me create a script that can assign "Types" to enemies. To better explain, types are just the monster's defensive element. For example, all Flying type Pokemon are weak to electric, rock, and ice attacks, while resisting steel and fighting attacks, and...
  4. Pokemon Skill : Snorlax - Sleep Talk

    Hi Everyone, I am using Yanfly plugins for a project (Battle Core, Buff and State, Skill Core etc.....) And i am wondering if its possible to have a skill that can recreate "Sleep Talk" from the Pokemon Snorlax. From the people who don't know him, this Pokemon can cast one of his spell while...
  5. entry animation for enemy and actor

    Anyone who can creates the plugin for Entry animation when enemy or actor appears in the battle?
  6. mars714

    ManicMars Made Resources

    Hello! I've been useing a few resources I found here so I thought I'd link to my original content! You can find it on the steam DLC store! https://steamcommunity.com/sharedfiles/filedetails/?id=1077602667 Here are the previews: The Steam link includes 5 pages of face plates and walking...
  7. Ameer

    Variable Skill Cost

    I am trying to make a skill requires PP more like Pokemon my game just have 20 skills so what I am doing is setting a variable for each skill so can someone help me with that to set custom requirement of variable in skill and show that variable but I know it can be done by Skill core but I don't...
  8. 5crem

    Plugin adding common event to party command menu

    Hey all, I'm Looking for a Plugin that adds a common Event to the Party command menu in battle. I want to use it for a Monster catch mechanic. It is supposed to look like this: Fight Catch - this would trigger command Event x Formation Escape And an Option to Show/hide this command through...
  9. GreyWolfVino

    Pokemon HM System

    Hey fellow game makers. I was wondering how would I begin to even implement this idea. So I want the player to receive an item that contains a skill, when the player uses the item, shows actors on your team's party that are capable of learning that skill instead of just forcing one character to...
  10. Bone

    RMMV Metal Tamers: A Somber Monster Catching Game(Demo)

    Pokemon and Pokemon like games seem to take place in what appears to be highly functioning socialist nations. Free healthcare for your monsters, children are given Pokemons at a certain age, the professors are not privately funded and thus their research is aimed at the overall benefit of their...
  11. Cah

    Overworld creature cries

    I'm making an ABS game, and I would like it to have overworld creature cries similar to how Pokemon Sun/Moon has the cries of the local Pokemon on the overworld. Essentially what I would like to happen is when the player goes to a new map all the currently spawned creature events will play...
  12. FleshToDust

    Nintendo shuts down Pokemon Essentials

    https://www.theverge.com/2018/8/29/17793044/pokemon-essentials-nintendo-takedown-fandom-wiki How do you guys feel about this? I wasn't into the fangame thing but I've downloaded a few here and there. Sad to see a tool shut down that could help people make something they enjoy. I get the...
  13. KB

    Plagiarism and Indie Game Development

    So, I purchased a copy of RPG Maker XP to make Pokemon fan games and share them among the Pokemon fan game making community. I was really having fun learning about how Nintendo codes their games, but the Pokemon Essentials wiki got taken down recently, and I've decided that I'm tired of making...
  14. Iliassine

    [Solved] Pokemon's Statik like - Burning aura

    Good morning everyone, hope you and your games are doing well ! I come to you today with a request : I'd like to know how I could make a burning aura that could burn the ennemi (deals damages or inflicht the burned state) if he attacks the aura's user with a physical attack like the "Statik"...
  15. KingKraken

    Battle Intros(similar to pokemon in approach)

    Hows it going, I'm trying to see if such a plugin or way of starting battles exists. Basically, in my game, I have battlers with collectible monsters that fight a long side them. However, it's kind of clunky for battles to start with everyone just there. So I'm wondering if anyone has found any...
  16. RMXP Pokemon Dream: The Nightmare

    Pokemon Dream: The Nightmare (Looking for members) (You are required at least 2 of the following. You can delete some sections. You can also rename these.) SECTION A: GAMEPLAY MECHANICS SECTION B: CHARACTERS SECTION C: STORYLINE/PLOT SECTION D: SETTING AND/OR WORLD DEVELOPMENT...
  17. Poupouille

    Battle as in Pokémon and animation problems

    Hello, I would like to make a combat system like in Pokémon. In my game, there is no Pokémon. It's only to resume the principle of the Pokémon battle for some random enemies. :D I know that there are scripts to imitate the Pokémon game perfectly, but I really want to do something very simple...
  18. eat beans

    Pokémon Let’s Go Pikachu/Eevee Thread

    what are your thoughts?
  19. Neo_Kum0rius_6000

    Anyone wan't to fight me in Pokemon Sun And Moon?

    Anyone wan't to? I'am do competitive battles. FC-3067-7357-7385 I like to use very unconventional strategys.
  20. Prellmarc

    Pokémon-like Enemy Levels

    Hey Guys, I am looking for a script or a modification of one that lets you scale enemy levels like they do in pokémon - basically no scaling at all. For example at one map or region, a monster could be on level 3 to 5, while in another map or region the same monster could go 25 to 30. I've...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
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