1. abcight

    DotgMZ Weakness Popups

    DotgMZ Weakness Popups 0.13 ◆ Plugin Overview A simple plugin to display ineffective / effective / immune / crit popups when dealing damage to enemies. The premise is simple — popups are displayed accordingly when elemental damage is dealt to an enemy with a corresponding element rate. For...
  2. rpgmakerxp

    RMMZ Display/margin Devlog popup immediately after turning on visustella plugins for core and message core?

    This happens at the start of the game/opening. Only possibly related issue is the resizing of the main resolution or ui area to 480 in settings 2 from MZ to 480x432. Other than that, I have no idea what this is talking about(image) since the text and windows appear just fine. There were more...
  3. ScorchedGround

    RMMV [VE_DamagePopup] Multiple Custom popups do not work.

    This is for MV. Link to the plugin Hello everyone, I am having trouble with VE_DamagePopup, specifically with the custom popup script-call it provides. Here is what it looks like: battler.callCustomPopup(text, motion, font, size, color, x, y); This script-call works perfectly fine, unless...
  4. Kemezryp

    RMMV VE_DamagePopup + YEP_BuffsStatesCore; showing only one regen popup despite having 2 regen states

    Here I am again, I've been fighting this for some time already but it's too confusing for me. So, Buffs States Core by Yanfly allows you to create states with custom effects. I'm using this to make a balanced poison and bleeding debuffs. They both cause the target to lose hp but their formulas...
  5. TSR

    TSR_MapPopups

    Author: TSR Download: TSR_MapPopups This Plugin allow to display popups on the map to show text, item, gold or damage. =========================================================== ToU: Use in any independant RPG Maker MZ projects, including commercials. Credit is required for using this...
  6. Nitroxone

    Simple Level Up Window ?

    Hello, I have been looking for a simple script that could display a window onscreen when a character levels up. Nothing about skill points to spend or character stats to increase. Just a simple message, a little "fancier" than what the game uses originally. Has anyone heard of a script like...
  7. RMMV How to eval for gained Exp?

    Hi all, I'm using SumRndmDde's Battle Popup Customizer (http://sumrndm.site/battle-popup-customizer/), as it allows for custom text to appear as a popup over the battler (damage recieved, TP gained, Missed attacks etc). My damage formulas include a small amount of gained Exp (as I want to...
  8. Battle text box Popup?

    Hi there, does anyone know a plugin that allow you to display a popup text box above battler(s) head during Battle Scene?
  9. Parallax Panda

    Plugin for Pixel Perfect "Damage Popups"?

    I'm using Victor Sant's Sfont plugin for the text in my game, and I thought the damage popups would be pixel perfect as well since they're images but... seems not? The pictures looks blurred and slightly cut off so I'm looking for some alternative plugin solution to achieve some pixel perfect...
  10. hredthel

    Make Damage Popups appear as a group?

    Hey, total newbie to MV here: Very sorry if this has already been answered in a previous thread! I couldn't find it... I have a skill that damages all enemies in combat, and the skill animation is working fine, but I want the damage popups to appear all at once (rather than one by one for each...
  11. PhxFire

    MOG_TresurePopup assistance

    I'm having some difficulties with the plugin since it's in another language. I'm trying to display the items received over the player instead of the chest. Is this possible with this plugin? If not is there another plugin that will do this?
  12. ovate

    Assorted - Damage.png (14 style damage popups)

    To use Damage.png in your game- Open your project folder > img > system > replace original Damage.png with file name Damage.png (one you plan to use) ---------- Modern, Futuristic, Bold, Stereoscopic, Spaced By: TYA Terms: Can be used for commercial and non-commercial project as long you...
  13. tvghost

    Modern Algebra Hover Alerts - Sprite Disposal

    Hover Alerts script page: http://rmrk.net/index.php?topic=46911.0 Original script: Once you exit the alert's proximity range (ex: 4 tiles), the alert sprite gets immediately disposed of/hidden. I'm having a hard time figuring out what part of the script tackles this; trying to modify...
  14. BlueMage

    display Theo-NotificationWindow in Battle?

    Hi guys, i tried to modify Theo's script here: https://github.com/theoallen/RGSS3/blob/master/Notification Window (ENG).rb to display Notification Window (NW) in Battle too. I added these code at the end of script, but NW will display only once in the Battle. It won't be displayed again after...
  15. Acer2020

    MBS - Map Zoom and Galv - MV Timed Message Popups

    Hello everyone, hope your all well. I'm having some compatibility issues with two plugins: MBS - Map Zoom and MV Timed Message Popups. Basically, the message popups work fine at normal scale. However, when I zoom into any map, the popups do not anchor to events as intended. Unfortunately i'm...
  16. Lakaroth

    Yep External link .APK

    Hello there, i'm using (@xilefian unofficial Mv Client) for android build. I need to open external link at the start screen, so i use Yep External links. But on mobile YEP External link give me an error Cannot read property "open" of undefined (At the main sreen) In game if i try to open a link...
  17. Gravemaster

    Annoying Crushes With V.M of D.T's Sleek Item Popup

    So... This is kinda weird. When testing items with new saves (spawning char right next to a chest with the item), the script works fine, but when continuing older saves, my players keep getting the following crush: Script 'Item Popup' line 109: ZeroDivisionError occured. Divided by 0 (see the...
  18. ovate

    Balloon Display for Event

    Balloon Display for Event 2015-01-25 Creator name: VIPArcher Introduction A balloon will be displayed on top of the player's head when they are in front of an event. Instructions: Comment <balloon id> on event Preview How to Use Paste this script above Main. Script link...
  19. Azel

    LGP - Better Damage Popup

    LGP - Better Damage Popup by Azel Introduction This plugin changes the damage popup system of RPG Maker MV. Basically it gets rid of the picture and uses bitmap text instead. So we can easily change the looks of the damage popup numbers. Requirements YEP_BattleEngineCore Is required since this...
  20. AdamSakuru

    VE - Damage Popup change "FontFace"?

    https://victorenginescripts.wordpress.com/rpg-maker-mv/damage-popup/ I'm using Victor's Damage Popup plugin and there's a parameter for "Font Face" -Popup Fontface The parameters 'Fontface' defines the font name for the popup display. You can use script codes that returns a string with the...

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Kudos to everyone making game jam games, because this month has been hell for my development time. I have made a cutscene, 2 sprites, and 1 tile.

I guess I've made conceptual progress in hammering out combat roles and having fixes to be implemented (though I haven't done that yet)
Yeah, it’s a status #3, but it’s just to let y’all know I think I’m gonna have to do a twofer on the Advent compilation tomorrow. I feel like butt. Have a fever. I want to descend into my crypt.
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One day someone will build independent items for MZ. ONE DAY!
"This will be the game I actually finish!" Every dang time.

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