1. cesarzysko

    RMMV MV: Front-View Battle Enemy Reposition

    Greetings. I'm looking for a plugin which would allow me to either: 1. Manually change Enemy Position during a Front-View Battle (via script) For example: ChangeEnemyPosition(enemyID, newX, newY); 2. Change Enemy Position automatically whenever one of them dies Basically what I mean by that is...
  2. Lollipoppingu

    RMMZ Menu window size and position

    Hi, a quick question: Currently I have commented these lines in the rmmz_scenes.js file to remove the character and gold windows: // this.createGoldWindow(); // this.createStatusWindow(); // this._statusWindow.refresh(); Now, is there a way to position the menu in the center and...
  3. bishiba

    RMMZ Changing the position of actors in sideview.(SOLVED)

    So I do not understand why, but for some reason they either decided to allow for screen size changing via RTP but didn't add an option for SV_actors positioning or it just doesn't work for me, for whatever reason. When there is a fight, the actor goes to the middle of the screen, probably to the...
  4. Milennin

    Bug Misplaced choice window after dialogue on repeat event

    I have an event trigger at the exit of my map that brings up a choice window set to appear in Middle. Choosing to leave will bring up a dialogue box with another choice window asking for confirmation. When triggering the exit event again after it, it'll continue to display the first choice...
  5. RMMZ NPC Pathing/position remains when player leaves/re enters the map

    Hey all. So I might have opened a can of worms with what I am trying to accomplish here. I'm using the custom pathing for my NPC's but I was wondering if there was a way to get them to stay where they are when I exit/re enter the map. For example, If I have them walk towards the kitchen, I...
  6. AndracoDragons

    [RMMV] Choice window in the wrong place at the right time

    So the choice window that pops up when you have a player make a choice is in the way. or i guess you could say the name box is in the way. I have tried moving the text window around and I unfortunately can not find a way to move the choice window around. Here are some pictures to illustrate my...
  7. Ossra

    Choice List Options [1.42]

    Choice List Options Ossra Summary The plugin allows the game developer to set positioning and layout options of the choice list window. Options Window X Position Y Position X Anchor Y Anchor Number of Rows Number of Columns Item Text Alignment Width Spacing Trim Number of Excess Rows...
  8. matgraz

    SV Actor Position script not working :T

    Hi guys, i'm trying to make my SV actors stay in a V formation like this (i'm set on using only 3 party members for this game): I installed the SVActorPosition plugin but didnt noticed any change, so i set the parameters all crazy to see if it was really working but it really wasnt as you can...
  9. Parlu10

    Change Party Leader

    I was wondering if there's a way to change the position of an actor when he's added to the party, and make him the leader. I couldn't find any method to do it, so i hope that someone can help me Thank you in advance.
  10. Nilom

    Change event location to position on the screen

    Hello people. Currently I'm trying to figure out how I can move events to a position on the screen/view field of the player. I know how to move events with a script call: But how can I set the x and y position relative to the screen? I mean something like this: Thanks in advance! :D
  11. Grassfur

    RPG Maker MV Tutorial: Using Region ID to Transfer Players to Different Maps

    Hello all! Recently I had found myself encountering a rather annoying problem: that of transferring the player to different maps when he/she moves to the edge of said map. That is precisely what this tutorial is here to teach you. Let's say you have a character in an open field, for example...
  12. Anchovy

    View Port / Window Size Questions

    Is it possible to change the view port to crop the visible map instead of scaling it? Here's an example based on Terraria: If a life heart = x pixels, let's say this view port is 50x wide and the left tool bar is 20x wide. Equivalently, this view port is 25x wide and the left tool bar is 15x...
  13. Position actor problem

    There is a script command that allow me to save the exact position(x,y) of a single actor/enemy (maybe using actor/enemy 's id) into a variable?I need it to make a skill like kamehameha that start from the player and finish in the targeted enemy.
  14. Hyouryuu-Na

    Check if picture is present in position x,y [Solved]

    Exactly what the title says. Is there any way to check if a picture is present in position x,y in pixels? I looked around in the internet but didn't find anything like this. If anyone has any idea, or knows a plugin please let me know. Or you can make a plugin for me ^^; I can't pay you though...
  15. BlueZircon

    [RMMV][Yanfly] Position Issue with State Icons

    I recently went and updated my project with many of Yanfly's plugins, including Buffs and States Core. Here are some of my relevant plugin versions: - Yanfly Core v1.31 - Yanfly Battle Engine Core v1.49 - Yanfly Animated SV Enemies v1.19 - Yanfly Battle System STB v1.05 - Yanfly Buffs and...
  16. IkutsukiYuri

    Regarding changing battler's position using YanFly's Battle Core Engine....

    I was shooked when I see this formula Like Did we learn that in school-- was I sleeping How do ya adjust that alien language-- I've looked at all the posts connected to this thing There's even this one person explaining it in depth But I'm scared to even touch the parameter... So anyway I...
  17. Ribuah

    Need help to position battle animation

    Is there a way to change the position of where a skill animation will play besides the default: Head, Center, Feet, Screen? I would like my animation to change the x,y position, depending on what enemy it is being cast upon. The reason is i'm using various sizes of enemies and it's kinda...
  18. Danitinkis

    Script to know the X and Y position of the battler in the Battle Scene

    I want that everytime an action is performed correctly, a picture shows up with the "Excelent" word or something like that with a picture above the character and then go out of the scene. To make that, I have to know where the battler is (X and Y), because im using YEP action sequences, and the...
  19. LackeDragon

    Checking position of Actors in Battle

    Hello! I'm actually working on a Battle system that make the actors stay in place where they finished the attack. My problem is, if I'm really unlucky with the movements of those actors, they can end up off screen after a while. In the uploaded example, they would continue their way to the...

    Plugin to move a right justified Choice Box a specified number of pixels to left?

    In RMMV, there is a choices box component that folks often use for Yes/No and other choices as shown below. The default placement options for this box are left, middle, and right as shown in the RMMV IDE Does anyone have a plugin or has plugin code that can move the box a specified number...

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One year and two days ago, I got RMMV. So far I have:

» Gotten Ideas™ from VXA’s music.
» Made a test project to teach myself the basics.
» Successfully done up a no-combat outline for Ideas™.
» Entered the Boss Battle Build Bout.
» Burned out for over seven months after trying the One Map Challenge.
» Found my groove again about a month ago.

And it feels good to be back on track again.
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