I am at a loss as to how to get this to work and was hoping I could get some help on this one.
I'm working on a short horror game where there is the 'Killer' Enemy Event and thirty other Friendly Events that are NPCs that the player can interact with. We are using Tsukhime's Random Event...
I've gone through a mess of scripts and cannot find anything worthwhile. I am not looking for an eventing tutorial that referrences rgss3 script calls, that is not a script. I have looked into the following scripts :
Proximity Events - v1.3 by V.M. - Works well but doesn't have line of site...
class Xpanded Event Commands(version 0.3)
Adds more functionallity and commands to events.
Line of Sight System
Define the distance of Sight
Easily find the direction of the player from the event's location.
Easily find the...
Sound Emitting Events
This little script allows you to set up events that will play BGS/ME/SE (you could try BGM, but..) if the player gets close enough.
The volume is based on the distance between the player and the event, so the closer the player is to the event...
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is
Today I drove through my city of 100,000+ people during rush hour and the streets were nearly empty. Just so I could go get my favorite burger. There a dental assistant (she said that's her other job, even though I didn't ask) took my order and handed me a burger. I know it's bad out there... But wow, she's either atrocious with her money, or "it really be like that".