I understand if I can't receive much help since these are paid plugins.
I'm using VisuStella's Skill Cooldowns plugin as well as a variety of their other plugins. The other main plugin I'm trying to use in conjunction is VisuStella's Press Turn Battle plugin.
I'm trying to figure out a way to...
So uhhh, totally noob question, but i've been having troubles with Archeia's Press Turn Battle system for VX Ace. I get an error mensage every time an character gets hit in battle and it reads "NoMethodError occoured. Undefined method magic_reflection for #. I know it has something to do with...
I'm looking to incorporate Shin Megami Tensei's Press Turn Battle System into a project I'm making, but haven't been able to find a plugin for RPG Maker MV. I've found one for RPG Maker VX Ace (which can be found here, alongside an in-depth explanation of how PTB works...
Seeing as there is no Press Turn Battle System plugin, I decided to create it via eventing & states with the help of some plugins.
It takes a little eventing and setting up.
Plugins Used -
Yanfly Core engine
Yanfly Actions Sequence 1 to 3
I was just wondering if there was any press turn battle system like the Shin megami tensei series?
I've seen an iteration of VX Ace but not MV, just wondered if anyone has dabbed into this?
Hope this is the right place. I've been searching all over for info on a few small issues, largely unrelated, concerning Yanfly's battle engine, Yami/Archeia's PressTurn battle system, and using the two together. Hoping someone might be able to point me in the right direction.
1) When using PTB...