quest

  1. tale

    nice_tack's Quest music pack [ogg] - Public Domain

    Depends on the mood. These tracks loop seamlessly. Credit: nice_tack (optional), linking back- http://nicetack.web.fc2.com/index.html (optional) Non-Commercial: Yes Commercial: Yes Repost: Yes Edits: Allowed Repost of Edits: Allowed Download link-...
  2. scarletjon

    Quest call through Custom Menu not showing

    Quest Log script:  Main Menu script:  I don't know if these two scripts are incompatible or not, or if I did something, but the jist of the story is I'm using HE's custom menu and although I've managed to add DRS's quest log script it won't show up when I give NPC A, X quest through...
  3. xanax48

    Hello? Anyone there? Is the game's world a mechanic?

    Can NPC's, environments, a game's world itself be considered a mechanic. In many instances the world is the largest part of a game. A game can be made without a battle system, without items and magic, there doesn't even need to be a actual protagonist or antagonist. No true narrative or written...
  4. Shiwo

    Counting Items for a Quest

    So. I've put a process into making a second quest where the adventurer has to collect a certain amount of the same item then hand it into the quest giver. But the issue I am having with this is I don't know how to have the quest npc recognize that the adventurer has the item, and the correct...
  5. EvieEvangelion

    Riddles, Switches and Variables

    Arg i had this working and some how fixing one of the other problems with it broke a different part!  Ok so i have a quest where the player has to answer 2 riddles before a door will open. I it so that the correct answer adds 1 to the variable 'riddle' and i have the door set to only open...
  6. What is a good way to go about doing quests for someone with no programming experience?

    Hello, all. I'm wanting a quest system in my game that has it where you go to the central city's quest board, see what quests are being offered, accept which ones you'd like to complete, go to the place where the quest-giver is to get details, and then go about doing the quest, being able to use...
  7. xdan

    Reedo's Simple Quest System

    I need this script: As simple as that. Why not getting it myself from the page? Well, I just can't. Not sure if it's a problem with my computer, my browser, the forum... In the terms of use it doesn't say you can't post it somewhere else, so I guess you could just paste it here if you...
  8. 4njar

    1st quest

    So I am in the middle of trying to make a quest so that after the main character buys his first sword from a shop the transaction is done and it causes the mayor of the town to come in and tell the shop owner that a monster has come. and from there the adventurer is to be asked to fight the...
  9. Crazytail

    Questley

    Questley is a game starring a boy named Questley. Yesterday, he moved in with his old best friend to a town called Fair Oaks. Today, he sets out on a journey... by force. Questley and the rest of the town are shaken by the murder of a close friend. The only problem is... they...
  10. [ noodels4life ] Quest Log Overlay!

    Hello !  :D :D I am "noodels4life". I am currently requesting a plugin that puts a kind of Quest Log Overlay in the map, when the player walks around in the world. I'm currently using the "Game_Stailer94 Quest System" for my quests and its working out fantastically! But then I heard of the...
  11. game_stailer94

    Game_Stailer94´s Quest System

    So because Gameus made a Quest System with potential, I recreated the Editor and Fixed the JS Plugin. Version: 1.3.3 Windows Smartscreen may Warn you. Mac Gatekepper will tell you that the app is from an Untrusted Developer, sadly 100% Compatible with Gameus JS Plugin...
  12. Mr. Trivel

    Quest Log

    Name: Quest Log Version: 1.0a Author: Mr. Trivel Created: 2016-05-03   What does it do? Tracks quests, awards players for completing them.   Video: How to use? To manage quests ingame use script calls or plugin commands.   Plugin...
  13. InBlast

    Exploration

    Hello fellow RPG makers =) Do you like when, in games, there is some optionnal things which rewards you for exploration ? for exemple, hidden lore information, or some dongeons which are not used by quest. To remuse, do you like exploring a world when you know there will be rewards for...
  14. Luiishu535

    Quest for the Peace Sword [18+]

    WARNING! THIS GAME CONTAINS SCENES OF VIOLENCE, BLOOD, WAR AND DEATH! YOU HAVE BEEN WARNED!!! About the Game: Quest for the Peace Sword is a game created for the "SWAP IN THE MIDDLE WITH YOU" event that took place sometime near the dawn of 2016 on RMN. The first half of the game was...
  15. S_Rank_Crazy

    Event Indicators (Quest Markers)

    Hey guys, A couple of days ago I stumbled across Galv's Action Indicators and I got inspired to write my first set of plugins, hope someone finds this useful. It's still a work in progress but it is functional and I'm open to any suggestions. Event Indicators Provides a simple way to add...
  16. Heislerdinger

    A Quest Retold - Fantasy RPG

    Hello, My game is in an early stage of development and I would like to get some feedback as I move on. The first dungeon and boss is completed, so far there is a decent 1:30 to 2:30 hours of game play depending on how fast you move through it. I have a couple of concepts at work in this piece...
  17. Request board

    So I wanted to make an event of something like a Request board, where the player can go up to it and accept quests but I'm having a lot of trouble with it and I end up deleting it and starting from scratch every time. I think that I'm probably just overthinking it like I always do, I currently...
  18. TetsuyaHikari

    Need help making quests run properly in a menu based game

    I'll try to explain this the best way I can. So, I'm currently working on a project which is a Dungeon RPG. For those of you familiar with the genre, you know most of the interacting is done through menus. That's what I've been doing for my project as well and most of it has been working fine...
  19. pinatacookies

    Colliders!!!!???

    I am getting frustrated with the small problems I am having that aren't answered in the manual... I placed trees down in my world map, but I want to make them to where you can't step on top of them. Is this possible via the region function? Thanks!
  20. pinatacookies

    Multiconditional Event

    Help! I am making a quest in RPG Maker, and in order to save a LOT of time, I am trying to make it to where once you collect all quest items (mushrooms), then a specific switch is turned in order to complete the NPC quest. However, I cannot find any way to make a multiconditional switch... I'd...

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