question

  1. I need help in the battle system!

    I'm trying to create a game but I do not find tutorials and anything related to the kind of battle system I want. I do not want the enemy to be stopped being attacked, I create the animations but I do not know how to use them. I use animation in combat in GIF format or in video format? For those...
  2. Murg1

    Do switches/variables ever reset?

    I am very deep into developing an RPGmaker game. I am really starting to build ALOT of stuff around switches, self switches and variables. Just to be clear, do switches, self switches and variables ever reset themselves for any reason? Or are all switch and variable changes saved in the save...
  3. MaxDracyre

    I need help creating a Job Points Skill Shop (RPG Maker MV)

    I was trying to make Yanfly's Job Points (+Learn Skills) system work with the Skill Shop plugin in an Event. Is there any way I can do this? If not, is there an alternative? I'm surprised after a lot of digging that not many people have had trouble doing this like I have.
  4. Looking for parts to set up an RPG environment

    I would like to know if you to know any website that specializes in RPG, as I am looking for walls and floor and RPG objects to set up a game environment, I would be grateful for a possible answers!
  5. EdenNotRaven

    How to... From Question To Battle?

    Hello Guys, My name is Eden and I'm new here & with this Game Engine. I started to make a game, than I was wondering, how I can make game like Mana Khemia \ Atelier Iris in Construct 2? Well... this Will take's me alot of time, so I purchase RPG MAKER MV to make my dream come true. So... now for...
  6. Open Disc Tray with Event?

    There are actually several .exe horror games out there that opens the disc tray, and I was wondering if it is actually possible in RPG Maker VX ACE. So is there a script that does that or is it impossible?
  7. How do you control common events with basic map variables?

    So, I’ve been dealing with this problem for a pretty long time, and I literally *cannot* find any tutorial. I want to create raindrops, and I created a common event, containing the images and inner processing of the raindrops. Now, my biggest problem is that I *do not* know how to use variables...
  8. VitaliaDi

    Question for Everyone:What do you look for in an RPG Maker Game?

    A lot of us here are game creators as well as players. I know lots of people, including myself, got into RPG Maker after playing a game made in it. I know that when I'm playing a game or looking for one I look for good graphics, either novel or just pretty in general. And I love a good story...
  9. megumi014

    Dialogue and Portraits preferences

    Hi! While designing my game I encountered a couple of questions regarding dialogues and portraits that I thought could be generally discussed. I'd like to hear if anyone has a preference towards any of them and, if they are inclined to do so, say why they prefer one over the other, since I'm...
  10. VitaliaDi

    Making RPG Maker Games Not Look Like RPG Maker Games

    Making RPG Maker Games Not Look Like RPG Maker Games I was wondering who has experience with this or if rpg maker game devs and players have strong opinions on this. I know some of the attraction of rpg maker games is the typical charming retro look and the more simple approach to game...
  11. A Question Regarding TP

    So - I'm using tp a bit differently than the base engine wants to, and as such I'd love the ability to control tp gain more precisely. Now I'm not necessarily looking to change how TP works, I know for instance Yanfly has a plug in that will do that - rather I'd like to simply remove (or make...
  12. Gallimed

    Idle/walking/running animation

    Is there any way to achieve that? I'd like to have my characters have more animation than just three frames when walking and running about. Bonus point if i can cycle frames instead of working around it. It would be appreciated if i could also make animation like laughing/climbing...
  13. Diarist

    Game without random encounters; alternate ways to make currency/exp?

    The game I'm making isn't gonna be very combat heavy, at all. The few fights that exist will be dedicated to boss battles (a few encounters with other stuff too but even then it's only like... 3, maybe?) which are intended to be very character driven anyway. As a result, the party leveling up...
  14. ScytheX

    question about buying plugins.

    would anyone happen to know what the price range for buying a plugin? specify how much would a menu and/or H.U.D. (HP, MP, TP, Bars ) and if asked would it be to make them where they are compatible with other plugins?
  15. Form Changing Characters

    SO what I'm trying to do is make a character kind of like Cecil from FF4 where it changes into a darker form. I have it set to a common event where it completely changes the actor the problem is how do I keep the levels the same? because I will get the first form to be at level 50 but then when...
  16. VeryXInh

    [ACE] Why can't i straightly delete actor's weapon?

    Hi there, I wonder why, since actors' equips is an array only? Why can't i remove for example, actor 1 weapon just like this: $game_actors[1].equips[0] = 0 or $game_actors[1].equips[0] = nil i see in game_player script, they discard weapon like this: @equips[slot_id].object = nil if slot_id...
  17. Stats of choices made

    Hello everyone, I'm making my first game right now, and was wondering if there was any way of have a screen at the end of my game that tells them how many times they made a choice? My game will have the players being able to make good and bad choices in dialogue boxes throughout the game, and I...
  18. CalebW

    Needing an opinion on my idea

    Hello everyone, if I haven't met most of you I am pretty new. The idea with my game/s that I am building are actually centralized around my book series. {Yes, I'm an author too} My questions to you are: Would it be enjoyable for side quests (not required for main storyline) to be unlocked by...
  19. JohnDarcos

    Tiles impassable for events

    Hello. Is there a way to make a tile impassable for events but passable for the player? I just need to restrict movement of enemies a bit so they won't go where I don't want them go and to create a safe heaven in a minigame where events are chasing the player. I really don't care if it's done...
  20. What's functionally different between Script and Plugin

    I look online for RMVXA scripts, but I hate it when it's like Click here for the script and it's a massive download with more steps than necessary. I get it if it's something engine changing like an ABS plugin, but it's usually not. Yes I have checked if it's MV, but it isn't. Is there any...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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