Its an edited version from the plugin Qplus.js, made by Quxios;
Removes all functionality from the original Qplus.js plugin and leaves only the feature of replacing the tilemap with a lighter sprite.
It will "remove" all your tilesets from...
Hello, I'm trying to figure out how to use QSprite for my project. I'm currently having a hard time with the QSprite plugin reading the sprite sheet incorrectly. I'm making my own custom art for an isometric game with more realistic sprites, but I wanted to figure out how to do it correctly...
Variables control !
Here is my small contribution to the Quxios plugin "qPicture", made for qPlus the library.
The link to download the original plugins : https://quxios.github.io/plugins
/!\ you cannot use qPicture if you don't have the qPlus.js plugin activate upper...
Hi. I'm making an abs roguelike that uses Quxios' Qmovement for grid-free movement and Galv's event spawner to spawn enemies and chests whenever the player changes map. Both enemies and Chests spawn but I can't interact with the chests even though they still have their colliders. When I turn off...
After a hiatus from RPG Maker MV for a while, I've come back and started working on an isometric game with all hand-drawn art. Because of the maps in this game, I downloaded several Quxios plugins in order to make everything work. Unfortunately, none of the plugin parameters...
This app/tool is an external plugin help viewer, so you can view a plugins help outside of RMMV. It also formats them using the md format rules, which you can toggle on/off incase the formatting makes it harder to read since not all plugins follow it and some might follow the...
Demo - https://github.com/quxios/QMV-Master-Demo
Site - https://quxios.github.io/
When you find a bug / get an error or crash. Report it here or as a github issue [ https://github.com/quxios/QMV-Master-Demo/issues ]. I would prefer...