Hello there! :ehappy:
After lurking around here, I've decided to post something.
I am working on a game for quit some time and maybe never finish it *lol*. While developing I wrote some plugins for myself. This one here is the first I thought maybe someone else could need that.
I searched the...
So, I'm making a system that every day a store gets a random supply demand, but I'm not really sure how to set up that.
The idea is: the player will choose which item he will go out and collect, so he will see what the store is lacking and set up a quest to go out and get it for the...
I am wanting to add a system to my RPG Maker XP game in which, whenever the player is traveling on the road and enters a new area, then a random event will possibly spawn on the road. The events will vary greatly (e.g., bandits trying to get money from you, a traveling merchant, etc.) I am not...
Hey all! I’m not sure if what I’m looking for is too specific to make in RPGMaker, and I’m not sure if I should switch to a different platform, but I’m having some trouble making random NPCs. Here’s what I’m looking for:
I am trying to make a tavern-management game, where customers are randomly...
How do I make a common event that will call 1 out of 3 other specific common events and then exclude the called common event and then call 1 out of the remaining specific common events until all specific common events are called? I don't know how to do this using variables...
I want to use variable calculations to attack.
So say in the battle you click the attack button, well i want this to happen.
This here is what my common event looks like:
Set Variable Attack Random [1-20]
Text: "Your attack is [Attack Variable]"
Set variable Enemy Defense Random [1-20]
This silly plugin attempts to create procedural music based on music theory.
The pianola creates a song for itself, with varying length, scale, key, chords and fullness. When it's done playing its song it will make a new one. And a new one. Forever...
just saying hi, wanted to post something random as a general topic though i really have no idea if its correct on not for this forum, i
ok so 2 part question and a few of rules for the 2en part,
think of your favorite game, preferably a RPG but a it could be a story in general as long...
...is it possible? Well, I'm sure it is. But keep in mind I'm not a programmer.
In MV you can grant a weapon additional attacks quite easily but you can't seem to set the chance for them to occur anywhere? What I'd like to do is have something like a dagger or spear that has the chance to hit...
Hi everyone, I'm struggling to figure out a way to to play an animation randomly. It's just bubbles coming from the ground, and I'd like them to happen at random times, but I can't seem to figure it out.
I've got as far getting a "Control Variable" but I'm not really sure where to declare the...
Random Treasure - 2018/09/05 Ver.1.3
Creator name: kido0617
Get randomize items as an event.
After installing this plugin, use "RandomTreasure reset" as a plugin command for event.
Items are registered in the shop process after this command which randomizes items.
I’m looking for a code or plugin that will help me replicate how multihit skills work in the persona series.
Basically, this is the scenario:
You’re facing three enemies in combat. You use skill multihit 3. This skill will hit a total of 3 times, but the targets are random. Basically, it...
Wanted to ask if there's a way to have a random chance of choosing between several choice branches.
Example: I wanted to have a thing where the player can walk into a location and have a random chance of finding different characters there. So, would it be possible to have something like an...
Random Treasure - 2018/08/03 (Ver.1.0)
Creator name: kido0617
Get randomize items as an event.
Paste this script above Main.
After installing this script, use "Random_Treasure::reset" script call in an event.
Items are registered in the shop process after this...
Are randomly scattered/generated items a good idea? The concept seems to fit my horror mystery type game but I figured setting it up will be tough. Lets say there are 42 items that the player can collect from an area. These can be found by opening drawers, cupboards etc. Each item will need...
Since I missed the Release SOMETHING Event, I decided to put this out for folks to have some fun with.
This is a RANDOM Alignment Generator. You can choose either the regular vanilla alignment (Lawful Good, Chaotic Evil) or something crazy like Iced Lemon. The choice is yours!
I have a fairly complete database of weapons, armors, and items. I am using Yanfly's augment plugin to add sockets to armors and weapons which considerably increases both weapons and armors. I am looking for a fast and easy way to generate random loot. I think I would like this to be...
Super new to RPGMaker
What Im trying to accomplish is having a horizontally looping map in between important locations with a random chance to trigger a number of random events
(text events leading to npc encounters, battles, new locations, items, etc) and maybe after X amount of random...
Early try to draw our Demon Countess, who destroyed her own soul leaving just an empty shell of a body - until our heroine unwillingly takes possession of it, every time she falls asleep.
(I know it’s a premade face from the Dark Fantasy Set, but I spent so much time with her, that I can’t bring myself to change the sprite anymore xD)