1. TheObermotz1

    How to randomly spawn Events in a certain region ID?

    I wanted to know, if there is a way to make Events spawn randomly in a certain region ID. By that I mean, they can spawn on any tile, as long as the tile is within a certain region ID. In my game, I want the monsters to spawn in the overworld where the player can see them and fight/avoid them...
  2. tale

    Random Choice Order

    Random Choice Order 11/22/2016 Creator name: Triacontane Introduction When specified switch is ON, the order of the choices are randomized. How to Use Paste this script above Main. Script Credit and Thanks: Triacontane Terms of Use- Free for commercial and non-commercial use. License -...
  3. Mr-Toyblock

    State that affects damage variance of all of an actor's attacks?

    Hey guys, sorry if this is obvious, but I tried to look for something similar, but maybe I'm just not good at looking for things lol. But yeah, I'm trying to create a state that affects the damage rate of all of the affected actor's attacks (physical/magical/certain) to either do -10% to 50%...
  4. musicalgenocide

    Randomly Generated Dungeons (Mostly) Through Events

    Hello everyone, First of all, thank you in advance to anyone that reads all the way through this - I realize it's a lot. Basically, I am hoping that some of the community is able to share some insight around the logic of what I am trying to do; possibly showing me an easier way or confirming...
  5. koraiel

    Random Actor Assignment for Change Party Members script

    Okay I know the title can be a little confusing, but I have tried searching the net for something similar and have gotten nothing from it. So, question is: Is there a way to assign note tags to actors that allow for a random character to be assigned in that spot, similar to Yanfly's Animated...
  6. atoms

    How many random encounters would you like per dungeon (not including bosses)?

    This is a question that has been on my mind a lot lately, what the amount of encounters players prefer with each dungeon in the game. So I decided to make a poll and discussion about it, I think it could be useful for a lot of developers and definitely myself. I haven't included how many turns...
  7. ddblue

    Question about how to set up events for Yanfly's Gab Window plugin

    Hello everyone! I really love the idea of Yanfly's Gab Window, and while I understand its basic operation, I am a little confused about how we're meant to set up the gab events. I watched Yanfly's tutorial and another YouTube tutorial, but both kinda skip over this part. Are the events meant...
  8. S.Court

    [VX Ace] Help with turn order

    Hello. I created a battle and I noticed sometimes the slower battler can attack first, I tried to check and I think I found the trouble, and it's the random factor in Game_Action script #-------------------------------------------------------------------------- # * Calculate Action Speed...
  9. Guardinthena

    Random Variable Adds to a Variable

    This little problem of mine is over my head. I've tried to find other forums that discuss the matter, and though they have shed insight, it has not solved my problem. I am attempting to set up an item in my game that is called 'Coin Pouch.' It is tied to a common event that is supposed to...
  10. SrOscuro

    Plugin, Seeded random numbers generator

    This is my first released plugin, a plugin to generate random numbers after initializing a generator with a seed. Seed initialized random numbers? Seeded random generators differ from the built-in random numbers because you can initialize it with a value to force always the same sequence of...
  11. eat beans

    Help me with Poetry

  12. ashyramoonwolf

    (MV) Event edit region

    Hello everyone, I am searching a plugin who can make an event as a "region id" or basically switch the region of a set of tiles/event. As an exemple: you will see the water generate bridge when road come across, but water is premade. (and get the region 2in the map set) But to make big...
  13. Zyvril

    Making MOG's Chain Command not random.

    MOG's chain command plugin is fantastic, but I was wondering if there was a way to manipulate the inputs that it decides or even make combos that will always happen instead of it's default random inputs. Plugin: https://atelierrgss.wordpress.com/rmv-chain-commands/
  14. AdamSakuru

    Target Core - Updating Target Array After Death During Random Skill

    In my game I have a skill that hits 3 random enemies. I noticed sometime after making it that if any enemy dies during the first or second hit of the skill, the now non existent enemy still has a chance of being targeted for the following hits. I'm surprised this happens as I think it defeats...
  15. Jonforum

    random boolean + reverse equation?

    hi, there is a more elegant way to write this code ? in my context, i would like to inverse the proprety easeX but randomly. if(Boolean(Math.round(Math.random()))){ obj.easeX = ~obj.easeX+1;}; if(Boolean(Math.round(Math.random()))){ obj.easeY = ~obj.easeY+1;}; if one...
  16. Yitzi Litt

    Random Fractal video

    I made this recently- thought I might as well share it.
  17. Verdelite

    "Uncaught Error: Header is wrong"

    Hey there, players have been reporting the "Uncaught Error: Header is wrong" message when playing my game. I'm pretty sure that it's caused by the loading screen plugin (based on RED_RandomLoadingScreen) that I've almost completely rewritten into spaghetti, so please bear with my terrible code...
  18. Lantiz

    Procedural Maps Generator

    Biter Maps v1.07 [Discontinued as of 09-22-2018] by Lantiz (Biterkid) Hello there! Today I bring you guys a small pack of plugins that may be used to procedurally generate maps at run time. That means a new map can be created based on random numbers whenever the player enters the map. I've...
  19. SomebodySomething

    Hey Would A Completely Randomised Game Be Possible?

    I apologise if I'm posting on the wrong Board here, but I've looked around for months and haven't found the right information I need to make this work and I'm unsure if plugins or coding are the way to go here. I want to make a RPG that's almost 98% randomised, and I'm really not good at coding...
  20. Skytor

    Variables to select maps?

    So I have a few different maps created and I was wondering if it is possible to use a random number generator to select up to 5 of them and change the entrances and exits with variables so they lead to each other, say I have: Map 1 Map 2 Map 3 etc. and the rng chose map 5, 7, 9 and 10 would it...

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Having randomized space below my maps is like cheating, every map instantly starts out interesting. See? I just started on this one, and boom interesting!. :LZSexcite:

Moderators, you must have so much patience to be able to deal with everything. I mod in a server of sorts and today we just got a message, which, despite it's helpful constructive criticism, basically stated that all of the mods were jerks and that was the only reason our server was unlikeable. So, thank you, for having patience. You are appreciated! :kaoluv:
Haired slime? Trying some different styles of art. Maybe I can make some resources with this new kind of painting.......
i love my game very much
Uh, I'm probably overthinking this, but I think that some of my music sounds kinda...bad?
The melodies are just sort of awkward, and don't flow.
I'm really not sure what to do. Why am I even worrying about this? I don't even have a battle system yet!

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