I did this thread for fun, as I'm not making a Game right now, but I somehow thought about loot chests and want to hear some other opinions. About loot chests, or rather to say, their loot.
I think there are 3 major strategies to fill loot chests:
Yep, that's easy. Right-click...
Who are you? Why are you here? Why are you fighting? What is the purpose of this?
RNG is the working title of a small, experimental RPG. This is my fifth game in total. I developed this game with the almighty power of randomized gameplay in mind.