randomized

  1. ShinyRedUmbreon

    Varied healing skills and items?

    I'm looking for a script that can vary amounts of HP recovered from skills and items, so that it isn't a fixed amount every time. Items seem to always give the same amount of HP each time, and so does skills. Here's an example. Eric goes to his inventory menu and gets 3 potions, using them...
  2. TriceratopsX

    Clumsy attacker?

    So I was wondering if it would be possible to make a character where when they'd go to use magic, instead of it casting the correct spell it would cast a random spell instead (kinda like metronome from pokemon, only with every spell, and only with that one character) Any help is appreciated

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Today is the day! I will be productive in game dev work! I will - *gets distracted by cat playing with her toy mouse* Awww <3
Whelp. I tried to be productive.
Decided to work on Fandom Scouts today. I've decided that instead of using the generic "scrolling text" event that MV has (I'm using MV for FS, not MZ) I'll use the movie option. I'm still trying to find a way to get Premiere Pro to output the compatible format though. If anyone can give me some help, it would be greatly appreciated!
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