Is there a way to show the animation of the spell that's reflected back to the attacker? For example, if an enemy casts an ice spell on me the animation of that ice spell would hit the enemy before taking damage.
Would appreciate any and all suggestions here.
Goal: to make the map follow two characters headed in opposite directions (one going left, one going right).
Nothing fancier than that, no ups/downs, just to have the map continue scrolling for both (one above and one under).
Hey, I was wondering if there is any way to transition parallax backgrounds and change their opacity in MV. Similar to the way that you can do with images. The reason I ask is because I've got a day/night cycle set up for my game along with overlay images to add to the effect. One of the effects...
Since I use a lot of skills with multiple hits and small numbers, upon magic attack reflection, the animation repeats for every single damage action. Is there a way for the animation to just play once and show all the damage popups?
In terms of plugins I use, I use mostly Yanfly.
Hello again, guys!
As the title describes, I'd like to make a state that grants physical reflections. Yes it works exactly like Magic reflect but this time it's for Physical attack.
I'm using a reflection script by yanfly: Yanfly Engine Ace - Element Reflect v1.01 that enables element...
PH - Sprite Reflection
This plugin allows you to reflect any character on the water.
Free for commercial and non-commercial use as long as you give the credits of this plugin.
Download the JS file and include it into the /plugins folder of...
I am looking to add a Mirror and Light Reflecting puzzle to one of my dungeons (Like in Zelda: Twilight Princess)
For those who don't know about it, here is a runthrough:
1) A light source gives off a beam of light.
2) Movable "Mirror Statues" reflect the beam of light at an angle, making a...