I am have a little trouble keeping my boats and ships to stay in the water with the VisuStella Event Move Core - Region Rulings function.
To my understanding, "walk allow" should only allow walking sprites to enter - which I've set to Region 1 in the example below. Region 1 under...
i want to use an ABS with the possebillity of RegionRestriction. Also i want to use this Script to switch Regions: https://github.com/Hikitsune-Red/RED_SetRegionId/blob/master/RED_SetRegionID.js
But now I have an problem, it seems so, that they are not working together, because...
Is it possible to create rules that restrict and allow different NPCs to pass through different regions?
For example, if everyone's movement is random...
Grass = Region 10
Water = Region 20
Event 1, 2, 3 = Cats
Event 4, 5, 6 = Ducks
Event 7, 8, 9 = Fish
I want to bind Events 1-3 to Region...
How do I restrict multiple regions to events.
I want the event to not pass through regions 1 and 2, while only allowing the player to pass through region 2.
I tried just added the region as shown, however it then cancels the restriction on region 1.
I'm working on a puzzle game, where Quasis Pixelmovement is important for some major mechanics. I dont know how to handle it correctly though.
So, for one puzzle, you push around some blocks to their destination. These blocks can be only moved in a specific area though (in the picture is...
Hello there. Today I started a new project, and I have already made two maps using Parallax mapping, using Galv's Layer Graphics for the overlay, the built-in parallax system for the ground and YEP Region Restrictions for making the player and the events able to walk. But there is a problem...
I am having a problem with Yanfly's Region Restriction. Simply put, RPG Maker MV is not registering the areas I marked as walkable as, well, walkable. I cannot move my character due to the underlying transparent tiles being non-passable by default (I'm using the default...
So I was trying to use both Yanfly Region Restriction and Region Events at the same time, so I could make stepping sounds on my parallax map.
The problem is when I apply the region id for region events, it overwrote the region id for region restriction.
So my character can't even...
so, for like the entire duration of me working on my game, I've wanted to see how possible it is to make SOME kind of turn based team fighting game and if I can pull off what's in my notes, I think I'll be satisfied.