Modern/Sci-fi Role-Playing Story Driven with Classic Turn-Based Action
Discover the true nature of "Vidya" a technology introduced to Gaia by an unknown cause
Level up your characters, acquire equipment, gain new "Vidya" skills, while exploring the world
Designed to be a modern day RPG...
Hey hey there everyone!
I want to share the story direction of my game to gauge whether it would be okay to discuss it on this site. From what I've read, this is a 13+ zone. My concern is more-so about the heavy concepts that'll be explored and the bleak tone of the narrative. Trauma plays a...
Bible Girl and the Jungle of Confusion
DISCLAIMER - As the name implies, this game contains a significant amount of religious, and specifically evangelical Christian content. The main purpose of the game is to get a clear understanding of biblical verse memorization and application in an...
The collections of the story display the struggle of life and different beliefs.
The fun part is watching characters try to get out of the problems or die to try to fix them.
In the world which is widespread of droughts, famines, diseases, and wars,
SECTION A: SYNOPSIS
SECTION D: SETTING AND/OR WORLD DEVELOPMENT
CREDITS: SCRIPTS USED
More information can be found here:
Greetings everyone, my name is Frostnoble, and this is my first big
project called Blade of Acrimony!
Blade of Acrimony is a Psychological Horror Rpg, where you take control of a young girl named Sora and follow her on her downward spiral into insanity.
Megami Ankhanessa no Monogatari: Journey to the East
This game started out as a short story that I wrote for an English assignment during my high school days. It developed into something much more complex since Japanese animation became one of my main hobbies and inspirations...
Disclaimer ! Religion`s theme ! RPG Maker MV .
On The Path - is an RPG with elements of camp development and a philosophical implication, your main enemy is Time Limit.
This game based on ancient russian fairy tales and taoism of Lao Tzu , it takes place in a world where women and men...
The following game has religious themes.
If you don't like the idea of interacting with the GOD of this fantasy world, please leave.
This game also covers homosexuality, racism, and gender inequality.
If THAT makes you uncomfortable, please leave...
(DISCLAIMER: THIS GAME CONTAINS HEAVY PHILOSOPHICAL, SPIRITUAL AND RELIGIOUS THEMES)
YouTube Channel Series
Let's Make A Game: Dreams of Arcadia (with Hensdawg)
Expected Demo Available Q1 2017
Developed by: Yusha (Hensdawg)
Engine: RPG Maker MV...
So. I've finally finished the demo for my first ever RPG Maker game. Admittedly there's not much to it for now. Just a cast of characters, some narration here and there, a basic idea of how the game starts before you select your character.
The following game has religious...
I'm working on an RPG based off of the Christian bible (NIV). I will be focusing on the New Testament but if this project runs smoothly I may include Old Testament scripture. I am a non-believer with a deep interest in the bible and this project will follow the canon story as closely as it can...
Many games feature temples that players ressurect when dying. Usually they are run by a priest and priests are usually the front spokesman about their religion.
What are your thoughts about these temples?
Do you have religion in your game?
What roles do the gods play in your game?
I can't think of any good way to put this, I'm looking for any sprites that are related to horror/satanism/demons etc. People in black robes, sacrifice altars, bloody tiles, demon sprites/battlers etc. If anyone has anything like this or feels up to the challenge I would be eternally grateful...
Here is the presentation of my project :
Eternal Heaven - Prologue
I created this project for his huge, original and dark universe, but especially to intrigue the player, to ask himself questions about his society where he's gonna move up through his actions. But...
I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.