resolution

  1. TriangleGM

    Pixel-to-Inch resolution setting Paint.net?

    For some reason, I'm still having trouble wrapping my head around what "resolution" even means. I get that when images state they are 740 or 1080 that it's a reference to the number of vertical pixels in the file, and when RMMV says it's 816x624 that's a reference to the standard window size...
  2. Tarohiko

    [Tutorial]How to add more screen resolution so that your RPG Maker isn't impeded by limited screen resolution

    1. Run regedit 2. Select Edit 3. Select Find 4. Enter Display1_DownScalingSupported 5. And then select Find Next 6. When you've found no.4, select it(the no.4), go to Edit and Modify the Value Data from 0-1 7. Restart your computer, and hope it went well with you.
  3. Sheklon

    Need help with dialogue from file

    Trihan's dialogue from file is a great script for time effectiveness and quick editing when you have lots of dialogues. I wanted to use it to optimize my project's development as it has many dialogues and I'm frequently making small changes to them. Also, not having to worry too much about word...
  4. Frobiclem

    Hi, i need help with RPG Maker Fight ! :)

    Hi everyone, I'm not sure where I'm posting this but at worst the moderators will move me I am gradually creating a game, and I am stuck, I put the game in full screen in 1920x1080 with a plugin, but during the fights the actors are tiny, I would try to put a screen to show you. Maybe someone...
  5. Drake-_-Azric

    No-Scroll Screen, Max/Best Tile Amount?

    I'm working on designing my game and need to know how many tiles wide and high I can fit on screen at once. It's for a Zelda-type action/puzzle game, in which each map is 1 screen with no scrolling. I know I can change the screen resolution with plugins, and I currently have it set to 1248×720...
  6. changing resolution but keep image centered

    hi everyone here is my problem I work on a game with a friend , but he started making the game and the cutscene with the basic resolution now I want to put it in 16:9 ( 1296/720 ) , the problem is , every picture have been placed for the original resolution and if I change the resolution it...
  7. Sprite resolution issue.

    Hey guys. I'm learning how to use RMVXA and ran into an issue. I had created a custom sprite and imported it, yet for some reason, when I move my character, pixels get squished or thinned out. I'll attach my sprite sheet along with a snapshot of what it looks like. As you can see, the eye is a...
  8. 610jester

    parallax map resolution size problem

    Hi everyone. I'm having some trouble getting my parallax map to work with a higher screen resolution. I am aware that the limit for rmvxace, is 640x480, but I am using gab Σ Fullscreen script to bypass that limit, and make my resolution 920x680. This is the resolution I'm planning everything...
  9. tale

    Screenfly – Test Your Website at Different Resolutions

    https://bluetree.ai/screenfly/ Perhaps this could be helpful to see how MV web exported games looks like through variety of device screen resolutions. I'm not involved with BlueTree. I wanted to share a resourceful website about trying different screen resolutions. Edit: There was Resizer- an...
  10. tale

    LoZ - single-screen maps transition (640x360)

    single-screen maps with automatic movement between them - April 29, 2016 Creator name: Ben Hendel-Doying Features single-screen maps with automatic movement between them Allow for the automatic movement of the party between maps simply by walking to the edge, without the need to create ANY...
  11. LayaCube

    16/9 RPG MAKER XP

    Is there a way to put RPG Maker XP in 16/9 ? And, is there a way to modify the resolution ? I mean, if I can't put it in 16/9, I would like to put the 4/3 resolution a bit higher because some sprites get blurred. Thanks for reading :)
  12. MushroomCake28

    Questions about android/iOS

    So I decided for my next project to go the pc and mobile route with MV. I never exported to mobile and never coded an app for mobile so I'm a complete beginner when it comes to that (I've coded in C# but not in java, and of course I can do javascript). I just have a couple of questions about...
  13. Xyonel

    how to obtain coordinates from a picture used as map?

    Hello, I'm wondering if someone could help me with a parallax world map that can indicate with a cursor my position in world, I found a solution(with a hidden blank message , the arrow works as an indicator for player position) but if I change resolution of my game, the coordinate stretches. I'm...
  14. Eliaquim

    Rm Mv - ScreenSize on Mobile

    Don't know for sure where to post this... Hello people! I would like some feedback regarding the screen size of my game. The first time I used 1280x720 resolution with onscreen controls. However, the controls were on the map. Even transparent, they bothered me a little. So I decided to try to...
  15. Need help with Fullscreen pixel wobbly...ness...

    I recently got a new computer and transfered my RPG maker project to it. But when I play test the game the pixels are all weird. Its kinda like theyre fighting to fit on the screen. Some pixels disappear, and overall it looks distracting and ugly. On my old computer the game was displayed pixel...
  16. Eliaquim

    Mobile Portrait resolution

    Hi people! In my next game for mobile, I want to use portrait instead of landscape. I'm making some tests in PC to see the resolution with the community basic that I set 720x816 for screen and 720x1280 for Window, like the image below: It seems that the screen(width and height) is centralized...
  17. KuroyukiDevGames

    Dynamic game resolution sizing

    I'm using Yanfly's Core Engine plugin and i was wondering if there was a way to dynamically set the game's resolution (the height and width values of the game content) to stretch to the max dimensions of the game window instead of setting it as static values like 1920 x 1080 or 1280 x 720? I'd...
  18. JDevain

    I'm confused about screen resolution

    I've been using RMMV for a few months now. One of the first things I did was set the resolution to 1920x1080. I then temporarily changed my computer's resolution to various lower resolutions (like 1024x768) just to see how the graphics looked in fullscreen mode, and they looked fine. And no...
  19. Different screen options

    Hi, I'm using KisaiTenshi and Fullscreen Toggle Option Plugin, but I also want to give the option to play in fullscreen mode without changing the game's resolution (basically windowed mode with black background - that's what the Yanfy CoreEngine does). Can I do it without Uploading the game in...
  20. Making HD Trailer

    My goal is to make an HD Trailer for YouTube (1920x1080 or so). I'm using KisaiTenshi plugin, so the game itself looks perfectly fine. However, because of some Screen Recorders limitations, I can't really get the screenshot quality for my trailer. I tried to use Bandicam, Camtasia, Icecream...

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