I'm sharing the backgrounds asset pack by Pixel-boy here since they're released under the Creative Commons Zero (CC0) license.
Total of 41 images.
Also I've done some scaling and made sure the backgrounds don't look too blurry. 2 sizes are available: 544x416, 640x360
Probably suitable as...
Hello:kaohi:
I currently set up the screen window of my game in 1248x720.
On my computer, the width completely filled the screen with a map of 26 tiles wide.
But when I test my game on another computer screen, a map of 26 tiles doesn't fill the width of the screen and there are black borders...
Hey everyone.
I have a problem with RPg makers that seems oddly constient between games from almost every version of RPG Maker. When ever I fullscreen a RPG maker game with F4 or Alt + Enter the resolution forces itself into 640 X 480 (My native resolution being 1360 x 768) but rather than...
Hey all,
Just trying to test some things out on an iPhone, and it has not been easy going.
After a lot of work, I've managed to get my project working on the simulator, but even with the resolution set at a 16:9 resolution as is recommended here (1280 x 720), the game doesn't take up the...
I have scoured forums all over the internet and still can't seem to find an answer to this program-breaking issue that has been stopping me from using XP for days.
My computer resolution (default) is 3200x1800. My DPI scaling (default) is at 250%. After downloading XP with no issues, it would...
I have scoured forums all over the internet and still can't seem to find an answer to this program-breaking issue that has been stopping me from using XP for days.
My computer resolution (default) is 3200x1800. My DPI scaling (default) is at 250%. After downloading XP with no issues, it would...
Introduction:
I don't know why I didn't start a thread before for this plugin since I've created it a long time ago. It basically adds an option to tweak the game resolution in-game.
Note:
I didn't test on rpg maker mv version 1.6.0+ since that version forces you to update your old js files...
Hi all,
I've looked all over, but can't seem to find what I would have thought to be a popular request - a true responsive plugin for RMMV.
All it would need to do is scale my assets (sprites, parallax maps etc.) depending on screen size. For example, my game is defaulted to 1280x720 window...
I have several questions about the resolution and graphics:
1. I want to make my game's maximum resolution 1080p. I also want an option to choose between different resolutions. Is there a plugin for that?
2. In standard resolution, everything looks fine. However, in 1080p 16:9, everything is...
Good day to you folks.
I'm in need of help.
I've been struggling with message window location issue for RPG Maker MV.
In my current project for some reason, I need to change the message window location.
and I believe this has to be done in scripting part, which I'm not really expert of any...
A "simple" question?!?
I have some high resolution images that I would like to show on screen, but the usual Show Picture command is not resizing the image to fit on screen. I don't want stretching, I'm fine with back bars, I only want some 1920x1080 (full hd) picture for example to be...
Hi all!
First of all, apologies if this has been answered before, I couldn't find any useful answer, secondly I'm very new to this program... so you can already expect how much I know about this...
So, I downloaded YEP's Core Engine to adjust the resolution of my game to 1280 x 720, the...
Hey all, I'm running into an issue that I'm sure has an easy solution that's right under my nose, but I can't figure it out.
So basically I want to change my resolution to a widescreen format. So I just used Yanfly's Core Engine like most people to, to change it. But strangely enough, my actual...
It looks like this even without resizing to fullscreen, and it was just like this by default. The only plugins I'm using are Khas's core, graphics, and lighting effects plugins, but I was having this problem before I added them.
sample screenshot from editor:
the same tiles look like this while...
Hello,
Im quite new at this but i wanted to create a game that should be intended to play on phones and i wanted it to be in portrait and not landscape.
I managed to get the touch controls working and decided that i wanted the part where the touch controls are "divided" from the game, so that...
I find it a bit complicated to explain but it's a really simple request,
Normally the tile by tile size is 13High by 17Wide. Giving the middle screen character 8 tiles of space from the computer monitors borders. I want it to be a little bit shorter meaning the camera is a bit closer to the...
I am attempting to create a powerful system for the client to control the zoom level of their game when played in a browser. This includes the game client resizing to the size of the browser, amongst other things.
Scale Map to Game Size
This is a plugin in development, while I work out if this...
Fit to Browser Window
v1.00
Description
Designed for browser deployed games, this automatically fits the game screen to the width and height of the client's browser window.
Instructions
Plug and play, though it is up to you to create appropriately sized maps and graphics, and to understand...
Hello there,
I need a help in how don't stretch or scale the resolution in game.
Exist some plugin or something?
I'll put your name (if you want) in the credits.
Thanks.
I'll post two images to explain it better.
The first is when stretching the game how you want.
And the second one is...
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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