Hi all, we are making an open world game, but we are having an issue with an NPC, the NPC should become a playable character after talking to him and follows the main character, but if we leave that part of the map and then come back the npc is there and makes the conversation start again...
Hi, I'm working on a skill that has different effects.
It's a special skill, that can cause different status, like instant death or lowering stats.
But I'm struggling with giving it different elements, and adding a chance of a luck lowering effect.
Hi all, I started making maps for my games, and I made a 4 blocks wide passage from a map to another, and it has a weird way of working, like despite putting up and down on each block if I stay right in ront of a passage and press either left or right I can still go to the other map, and I want...
Hi all, I tried to make an event using a parallel process, the event is a simple intro after starting a new game, with dark screen and some dialogue, but I don't know why, for a split second I see the character and the map before the intro starts.
Can someone tell me what did I do wrong?
Hi all, I'm making an open world rpg, and I want to implement a weapon evolution system, something like for example a knife evolving to an elemental sword, and I also want the protagonist to evolve at each boss he defeats, like taking their powers, changing also he's form.
Can anyone tell me or...
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