1. On-screen enemies respawning options? NEED HALP PWEASE

    Having a blast with RMMZ i havent touched rpg maker in a long time but im making my first game and it's pretty sweet so far. im reallly stumped on something right now though. im working on having on screen battles, where an enemy with random pathing gets in your vicinity, it starts a battle. its...
  2. [Problem] Enemies keep respawning

    Okay, so, I have an event which starts "Battle Processing..." and begins a certain encounter when the character steps on it. The problem is that, after deployment, the three enemies in the encounter keep reviving on their own at the end of every turn! I have nowhere set anything like this to...
  3. BonnieLass

    Respawning Resources Trouble

    So I want to create a resource gathering system where the resources respawn after a certain number of days, which are kept track of via a variable. I'm stumped as to how to do this though. My solution to the problem is a failure. Basically I set up a system where when a resource is gathered the...
  4. Respawning Woes

    So, I've gone through all the tutorials twice now. My game is well under way.  I'm having absolutely no luck with respawning in the fashion outlined in the tutorial. On none of my canvases will my character respawn at the link point placed in Flow. She always respawns at the Player Gadget on...
  5. Paladin-Cleric of Awesome

    Respawning characters.

    Ok, so I thought this would be an interesting feature to have in game. Is there a way to load the save file at the game over screen so that the player can choose to continue right away instead of having to go back to the title screen? But it would only be to the most recent save, so if they had...

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hmm one of those days where there's a lot to work on with my game... annnnnd I have no idea what I wanna do. most of it tho, involves drawing lol. either enemies or NPCs.
I'm going back to the default RTP, in the interest of getting it done. FSM is lovely but slow to work with and has tall doors. And switching to tall sprites would mean a lot of franking, and also the horses will be small.
I think I developed a stalker trauma (stalkerfobia?) because of my previous work publishing games on Steam. :(
RIP, MeatLoaf :( Hot patootie, bless his soul, he really loved that rock 'n roll.
Psychronics Games is doing a livestream about my game in a bit... And I will do a video about his game after that.
Watch their stream with us on youtube!

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