I made these little trackers for a project I'm working on and figured I would share them here. I plan to use them to track in-game rewards the player collects on their journey. Feel free to edit if you like - they should hue shift really well to fit your needs. I hope someone...
With permission from shunroid, I'm sharing minigame tutorial in English here.
I thought I'd come up with this event where some middle-aged dude challenges people randomly all around town to a duel of dices, so here it is.
|| Stuff I want to do with the dice duel
There's this middle aged dude...
Random Treasure - 2018/09/05 Ver.1.3
Creator name: kido0617
Get randomize items as an event.
After installing this plugin, use "RandomTreasure reset" as a plugin command for event.
Items are registered in the shop process after this command which randomizes items.
I need help with a player gaining a trait when selecting an option or drinking an potion.
Sort of how the do it in Elona.
Any idea how to set up soemthing like that ?
I want player character to sort of evovle get reawarded with traits.
I was thinking about a feature that I've never seen done in an RPG Maker game, namely battle rewards based on performance. So, say you have a points system that checks which actions the player has performed during an encounter, and then reward them based on that. It could look something like...
Synopsis: Downfall FES Re:Boot is a PC remake of Downfall FES, an RPG I had made on RPG Maker Fes that was popular on Miiverse before it was close, using MV as the engine. The game takes place in a post-post-apocalyptic time in a self-sustaining underwater tower called Cetus Tower...
SEK_BattleTime&Rank - v 1.1
Get a fast victory and gain different amounts of exp and gold!
You can set different multipliers for exp and gold based on battle time.
You can change multipliers, rank names and time with Plugin Commands.
End Battle Message...
Author: Mr. Trivel
What does it do?
Allows players to pick rewards from a board of tiles and costs some currency - be it gold or items.
Setting up multiple different sized...
http://pastebin.com/pXXexg6d <--- This is the script in question~
Hi guys~! This is my first post on this forum, as it's the first time I've gotten stuck on something that I just couldn't overcome~ and that, is because it's to do with
script, and on that front I have absolutely no idea. Well...
I would like to run a few variable's in my game and give rewards based on how much they have completed.
To paint the picture I'm going to have hunting area's, I would like to use how many monster's they killed, how long it took them to get to the end, and maybe how much damage they took vs how...