(First of all, sorry if my english is a bit... well... lacking. I'm still improving it, and I refuse to use that abominable thing known as Google Translate. If I want to butcher a language, I prefer to try to learn it to later butcher it with my ugly attempts of writing in said language...
Control Character Color Expansion 2014/10/12
Creator name: VIPArcher
This script expands on control character for color over 31.
On line 16, you can add more colors by following color code format (R , G , B [,A ]),
For text event, type \c[32-35...] to change text...
Is there a way to obtain the current screen tint's red, blue, green and grey values?
At any point in time I'm curious in retrieving these values and storing them into 4 variables so they can be referenced elsewhere.
TextColor - Version 1.00
Creator name: Trb
A plugin that allows text color to be selected from Hex Color Code.
- It allows you to define the color code with #000000～#ffffff by using the control character \c[ ]
- For more detail, please search "color hex code" online...
I've been working on status effects since last thursday, and today I finished the core mechanic of Zombie, Teleport, Curse and Recall. Zombie and Curse are lacking a few things to make them complete atm. Teleport though is the "HAHA" spell for some of my mobs, but can "NOPE" at them with Recall.