rgss3

  1. LTN Games

    Current scene check

    I am wondering if there is a way to check if the current scene active is scene_map. I am using a common event to equip my items into my Falcao abs slots, but the problem is when my ABS uses the item it recalls the common event to equip or unequip. So I am wondering if there is a way to check...
  2. mjshi

    Window arrangement order (How do you make one window above/below another?)

    More specifically, my problem is that I want to put Window_Gold under the "use item on actor X" window, but I don't want to modify Window_Gold (currently, I'm aligning the window in such a way that it is "under" that specific window). But speaking in general terms, how are windows "arranged"...
  3. Quigon

    [RGSS2 - RGSS3] IEX Extended Item Description Conversion?

    Looking to have a short script converted from RGSS2 to RGSS3. I've looked around and haven't really found a similar script for Ace that does this (though if you know of any then please let me know!), but this script in RMVX basically allows you to press a button of your choice while hovering...
  4. Help with Basic Quest System

    I used Vlue's Basic Quest System. I edited it and added an obj2, but then it says sytaxError. When I deleted and re-pasted the script, it works perfeftly. I made an obj2 and I copied the obj1 letter from letter, it just says syntaxError. Can anybody help me?
  5. nio kasgami

    N.K.E.A -"Simple Menu Background Control"

    ■ Nio Kasgami Engine Ace N.K.E.A -"Simple Menu Background Control" V.1.0.0   Author: Nio Kasgami Introduction: Did you ever wanted to modify the background in your menu but don't wanted to use complicate big Menu Engine? Then this script is perfect for you! Features Allow to "kill" the blur...
  6. deathsia

    Anyone know where to find Galv’s Invader Mini Game V.1.2?

    When I click the link to download his demo on his website, I constantly get a timeout error page. Can anyone provide a link to the demo?
  7. deathsia

    Requesting a patch for Animated Battlers by Jet

    Link to Animated battlers: http://www.rpgmakervxace.net/topic/500-animated-battlers/ Link to MOG Cursor: https://atelierrgss.wordpress.com/rgss3-battle-cursor/ Sprite Actor: https://atelierrgss.wordpress.com/rgss3-sprite-actor/ I have managed to get these two scripts to play nicely with one...
  8. deathsia

    Issue with Moghunter's sidebattle view ATB, could use some help.

    I'm using Moghunter's ATB Sidebattle view system: https://atelierrgss.wordpress.com/download-page-2/ Link to Holder's battlers: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb (couldn't find an original post, sorry) And I love how its set up...
  9. deathsia

    VE-Animated Battlers script throwing up error

    Link to Script Page Suffice it to say I'm frustrated to hell and back. I've removed all of yanfly's battle related scripts with the exception of the party addon since I know victor and Yanfly's scripts hate each other. Yet I still get this: Yes I've read the huge guide the guy wrote and it...
  10. Sarlecc

    Skill Usage [UPDATED] V1.5.2

    Skill Usage V1.5.2 Author Sarlecc   Introduction Have you ever wanted to know precisely how many times your beta testers are using a skill in battle? While now you can! As soon as a player uses a skill it will be put on the list and update the percentages of all skills listed...
  11. Protect Your Scripts

    Hello guys if you bought scripts from somewhere like luna engine and khas ultra light and ask someone to made it for you so you may think what happen if your game is decrypt and use your script for free! SO here I COme with this tutorial to save your scripts... Start from here Step 1 - Open...
  12. Quo

    Ace Battle Engine conflict?

    Technically, my issue started out as the same one mentioned (and immediately resolved) here: http://forums.rpgmakerweb.com/index.php?/topic/2092-updated-order-gaugeturn-window-for-ctb/#entry23826 Except I'm using Yami's Predicted CTB and Order Gauge scripts (no links, since the official ones...
  13. Engr. Adiktuzmiko

    Projectiles Pack

    Projectiles Pack Introduction This is a script pack (inside an Ace demo) allowing you to make projectiles in the map. This script is provided as is and support is minimal Graphic Showcase (from Chicken Games, all the running chickens and fire/electric projectiles are made using this...
  14. JOked

    Dynamic Event Creation. Is it possible?

    Hello! I'm trying to wrap my head around RGSS3 and one of the things I've been interested is a dynamic event creation mechanic. The basic idea that I had was to make two scripts or, ideally, one that could create a map on the go and place enemies on the newly created map. Is such a thing...
  15. GolfHacker

    Overriding a method in Game_BattlerBase isn't working for me

    I'm working with Yami's Battle Symphony and Yanfly's Battle Engine Ace, and I ran into a small problem. Before you groan and skip this message because you think it's too involved: 1) My question really doesn't have a lot to do with Yami's or Yanfly's scripts, it's more of a general scripting...
  16. nio kasgami

    how to input a array in a hash?

    Hi people I was working on my script and for convenience sake I wanted to be able to input method in array but I use for configurations Hash if I show  hashconfig ={ :array_method =[1,1]}I want to being able to extract the content for use it...and no I don't want to spare that into a different...

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD

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