rikifive

  1. Rikifive

    Eric Chronicles: Adventure to the Starting Point

    Eric Chronicles: Adventure to the Starting Point Alpha 1.1 Introduction EC:AttSP is the first part of Eric Chronicles, a series telling the story about Eric and his glorious quests. Story Have you ever started a project in RPG Maker VX Ace? Then most likely you've encountered Eric, the bravest...
  2. Rikifive

    Optimized Way to Draw Text

    Hello everybody!   I want to draw a number, that will have to be updated each frame from time to time. Now I'm wondering on how I should approach this. While I might know the possible solution, I wanted to ask for advice, to be sure, that things will be done correctly.   What I want is to...
  3. Rikifive

    Bitmap in Bitmap? - Designing HUD's

    Hello everybody! Currently I'm designing HUD, that will display characters' HP and MP on map screen and I'd like to ask a question. What I was about to do, is to create sprites directly in Scene_Map ~ their variables and such all in that scene. However, I think that's not the smartest...
  4. Rikifive

    Multiple Controllers Support

    Hello everybody! First off, I'd like to ask about this: These sections don't exist (unless they're well hidden) ~ so is this section proper for this kind of requests? This is pretty confusing and inconvenient. Okay ~ back to the topic~ I'd love to ask/request for a Multiple...
  5. Rikifive

    Lower Resolution?

    Hello everybody! In one project I'm using Double Pixel to simulate lower resolution, but that leaves unnecessary pixels, where the game has to do maths in, not mentioning, the extra size (weight) of maps and such. ~Ace's performance just loves that. I'm trying to lower Ace's resolution to...
  6. Rikifive

    Super Coolstory Bros!

    BETA 1.0 This is a NES-like Platformer Shooter similar to Contra.   Two brothers are 'kidnapped' to the Game World by The Virus. It asks them to gather data from various games, which would grant it more power. Once the request will be fulfilled, the brothers will be brought back...
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    Window Selectables - Item/Rect Size

    I'm terrible when it comes to work with default scripts and I've run into a silly trouble that apparently I can't solve. Currently I'm working on the party window that allows to select a member when using an item/skill, nothing special. The window automatically divides its height into...
  8. Rikifive

    Pause Music/Sounds When Game is Out of Focus

    When the game loses focus either by minimalizing or clicking outside the window, the game pauses itself, but the BGM/BGS still plays. Is it possible to pause at least BGM when game is out of focus and unpause when getting back to the game?  Or make it not pause anything at all ~ game...
  9. Rikifive

    Movie Using Images?

    So... How stupid that would be? As everybody knows, Ace's Movie player lacks of many simple functions, so my question is - Would that be stupid if I'd break a video into frames and then use magic of scripting to run through frames manually? Would the 'framed' version weight much more...
  10. Rikifive

    RK5 Debug Console

    RK5 Debug Console "I was tired of testing stuff in the Editor - Now I can do that on move" Version: 1.2.1 def draw_introduction This script adds an in-game console, that can be brought in any scene to perform a script call, that can be typed during gameplay. There are many, many, many...
  11. Rikifive

    $Global_Variables

    How they work? As far as I know it's like @instance_variable, but it's accessible in the whole game. Because instance variables are stored in the class etc. then I assume they're getting removed (nil-led) upon terminating/disposing. But what about global variables? They're stored in the...
  12. Rikifive

    Random Crashes Caused by Input System

    Hello everybody! I've been struggling with this for days and I think I have finally found the source of problem. What's Wrong? My game crashes randomly when changing parameters ranging from simply HP to ATK etc.. ~ No matter how I'll change these (by items or scripts) there is a chance...
  13. Rikifive

    Disposing Sprites and Windows Efficiently

    Hello everybody! This time I'd like to ask a totally noob question. Let's say I'm creating multiple sprites and windows in a scene and stuff ~ everything works nice, but we'll have to dispose them when leaving the scene and such. For example, let's create some stuff: Everything...
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    Chain Reaction [BETA 1.3]

    CHAIN REACTION BETA 1.3 VERSION   <<< INTRODUCTION >>> Explode near other blocks to break them into particles, that can break other blocks creating a chain reaction! The longer the chain will be, the higher the score multiplier. Get as much points as you can and share your scores with...
  15. Rikifive

    Adding Unicode Symbols and Characters to Font

    There are tons of nice fonts, that don't support Polish characters (żźćńłśąęó/ŻŹĆŃŁŚĄĘÓ) and I'd love to add them so badly to be able to use them properly. How it looks like: Font Test on the site with fonts: GIMP: RM GAME: Replaces missing fonts with famous "▯". Do you know a good and...
  16. Rikifive

    Frozen Dream - A NES like game made in 5 days

    "Frozen Dream" is a simple NES-like 8-bit game. Your objective is to 'slide' to your destination point, while avoiding obstacles, collecting bonuses and defeating enemies at the end of the stages. The action takes place on a mountain during Winter Holidays. Generally, there's no...
  17. Rikifive

    RK5's Show Picture Scene

    RK5's Show Picture Scene Version 1   This script adds a scene, where images are displayed. You can switch between images using arrow keys. ● Creates a special 'Scene' where images are displayed          ● Simple picture display, that allows you to show your images (640x480) ● Browse through...
  18. Rikifive

    Followers' Movement

    Hello everybody! I'd like to ask when the followers move? In game, they move along with Player, but I want to deconstruct that, because I have 2 players and I need to bind the second follower to second player. I tried many things, but with no use, so I replaced the default chase method with...
  19. Rikifive

    Improved Input

    Hello everybody!   I'm looking for / I'd like to request an input script of some kind, that would allow me to use more keys on keyboard. I tried Dekita's Heavily Optimized RGSS Input System, but there are bugs (random crashes) and it disables the ability to use gamepad at all. In fact, this...
  20. Rikifive

    Good VS Evil: The Fateful Curse

      "Good VS Evil: The Fateful Curse" is a Sidescroller Arcade Shooter game with RPG elements.   Two regal sisters were ruling the land of Erpegia together. They were keeping the peace for all the land. However, one fateful day the peace was broken. Chaos Master Snix has cursed the younger...

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The presentation pictures for FSM Castle Tiles are really bad, there is so much more content in this DLC than they show. Great DLC.^^
Anyone know/remember Mummy's Tomb / Crystals of Zong for C64? Trying to recreate it for One Map Challenge. Fun. And ... er ... challenging!


Listen.. I er... caught the live stream. :LZSwink:
The MZ first look stream was quite good. Looks like we get a lot of generator parts right off the bat this time around. Lots of cool clothes, helmets, facial marks, etc. Looking forward to playing around with it. :)
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