This script allows automatic gameovers to be disabled via switch.
It functions within all applicable scenes and includes an additional switch to disable in-battle victories.
A simplistic yet powerful tool.
See script header for details.
Relative Basic Stats
Adjusts a battler's HP, MP, and TP values to remain relative to respective maximum values when modified by buffs, states, equipment, and levels.
Normally This Happens
Actor's HP = 800 / 1000
Buff MHP +50%
Actor's HP 800 / 1500
Although the actor's...
Create randomly generator actors with a great deal of customization.
This script includes gender, personality, and stat settings.
See script header for details, and screenshots for example use.
Yet Another Time System
Yet another time system script! There's many to choose from already, and here's another one. It's super easy to use with lots of customization options to fiddle around with.
Stacking States Improved
This script allows states to be applied in controlled stages or levels. Basically, when a state is applied multiple times to a battler, instead of resetting the state or stacking another on time of it, the state will ‘advance’ to the next predefined state...
Ultimate Day/Night & Weather System
0.7 Alpha Release [12/24/2015]
This script adds a totally customization calendar system complete with day/night cycles, seasonal weather patterns and tilesets.
The goal is to give the developer complete control over...
Apply Random States
1.00 [12/08/2015] Initial Release
Allows states to be applied randomly to targets in battle.
Apply random states to targets in battle!
How to Use
See script calls and examples within the...
Actor Damage Sounds
1.00 [12/05/2015] Initial Release
1.10 [12/06/2015] ATB Compatability Update
1.20 [12/08/2015] Fixed occasional crash when enemy attacks.
1.30 [12/09/2015] Fixed crash when unarmored actor is damaged.
1.70 [12/10/2015] Major update...
Help Window Extension
1.00 Initial Release
My first public release! I hope someone out there finds this useful!
This script allows for the adjusting of visible line within help menus, effectively removing the imposed, two-line limited in...
I noticed random Japanese dialogue in the FF7 remake while playing in English. More than once. Just now I saved a vid where Tifa spoke Japanese after a battle. We all make mistakes lol, this is kinda funny though