I'm using RPG Maker 2000 (Steam Version), and I'm loving using it so far...
But I've noticed the game doesn't scale properly while in fullscreen, it seems that my computer applies some sort of bilinear filter on top of it.
I tried searching for a solution and came across an old plugin made...
one day i was just amazed at how graphically the rpg makers so far differed graphically. so I thought if I could move the texture of the older rpg makers into the newer project, I could use it as free resources.
but when i tried to go for older rpg projects, i had to realize that there are...
I feel like this might be a fruitless question, but I thought I would ask about it anyway by this point.
The recent versions of RM2k and 2k3 now use an internal harmony.dll, which makes using patches that make use of this file impossible. I need to be able to refer to an external DLL, as a...
Learn how to convert batch graphics for use in Rm2k/2k3, Game Maker (Old Version), MMFusion (Old Version) and other engines that use 8-Bit graphics.
An example is the images in this topic, originally the size of 378 Kb (24/32 bits), now the size of 120 Kb (8...
Hey all, hoping to get some closure on this vexing old problem.
We all know that in RPG Maker 2000, the front-view battle system means you only see the battle animations for attacks that target the enemy, regardless of the source. But is there a way to cheat this with self-targeting spells the...
I'm not sure if this is a new bug or maybe it's an issue that's always existed, but I'm finding that if I scroll the screen for a cutscene, move the player, then set it back, the screen will be offset from the player until a new map.
Here is an example of what I might do:
Scroll Map Up 9 tiles...
I'm currently translating an RM2k game wich has almost all the image files in .xyz format.
I'm able to export them as .png/.bpm files, but after i edit them i can turn them back in .xyz files. This message box appears: "The size of the bitmap is illegal".
I've tried to save it as both .png and...
Lord Zadigan has summoned the dread Tower of Venaitura from the depths of theDark World of Radunga and is using it to spread his evil influence across the the land. He has dispatched his finest combatants, the Six Purveyors of Doom, to retrieve the only six artifacts capable of stopping him...
Pack Systemset (Rm2k and Rm2k3)
Download - 0.06 Mb (56 Kb)
Some are RTP improvements, some originals and some JRpg inspired ones.
Demonstrations just below:
Gamera para SNES
Final Fantasy VIII
Zelda: Minish Cap
Zelda: Ocarine of Time...
Hi! I'm a noobie when it comes to Rpgmaker so I had a question about using CharSet for animation.
If I wanted to create a repeating animation using a column (so four frames) in a CharSet, how would I do so?
I thought that I could set a movement route for a graphic by turning up, right, left...
This tiny little detail has been driving me up a wall for the last two days.
In RPG Maker 2000, when an enemy uses an attack spell it only plays the sound effect and there is no animation played or any visual indicator of impact and it's really bothering me.
The only time an animation is...
I have a small problem with the fonts when making my own project in the RPG Maker 2000, the problem is that they look like this: https://sta.sh/028820turzl6
when I want it to look like this: https://sta.sh/067p8puvg21
Can someone help me with this, please?
thanks in advance ~ Oh, and forgive...
Anniversary Version V1.1 (2018, February, 25):
About this game
BETA is a quest-driven RPG with a focus on lighthearted dialogue. Some quests will also present the player with mini-games or challenges that the player has to beat in...
Run mapexport.exe, this window will appear:
[Click to view image]
Click the [...] button in the "Folder" field.
Browse the folder of your...
This system is somewhat complex.
For this reason I did not write a tutorial, I just created a demo to be analyzed.
In this example there are 5 vehicles of each type:
5 terrestrials (Boat converted to land)
5 water vehicles (Ship)
How it works:
Each vehicle is a map event that...
Description of the Feature:
It would be a graphichal pack containing the missing heroes from rm2k
It would contain everything an MV character needs: walking animation, death pose, sv battler, faceset - and extra bust image because the rest of the party already have bust images
I'd like to use RM2k and RM2k3 chipsets and charactersets for my MV project, and by straining the forum search I've come across a few solutions to the issues that come with that. I've worked a lot with the RM2K but I'm absolutely new to MV (or basically any newer RPG-Maker), so I was...
I've been trying to use RPGMaker 2003 to make a short little project, but for some reason the in-game skills are all disabled. Well, except for the ones that cost 0 MP. It was working fine a while ago, I didn't make any major edits to skills. Just edits on events or the surroundings. I can't...
hmm in exploring MZ with FOSSIL... I see I'll probably need to stick with MV for now as none of the menu altering plugins I use work on MZ lol. and I don't have the money to dump into what I would need in some cases to update plugins to their MZ versions. Everytime I think of converting, 5 or more reasons popup on why I shouldn't.
Hmm... Game has 91 views, 25 downloads, 5 reviews and netted me 7 additional followers. Meanwhile the image I posted just yesterday on Imgur to showcase it has 45,197 views. Interesting, I think I have a new advertising idea. Also Twitter? The post got 16 retweets, 20 likes, and 1,683 views.... And a whole 3 hits to my game, completely valueless. I am glad I did this game jam, this information is quite valuable.