1. Akiritas

    (Rm2k3) Change Enemy Transform SE

    Greetings, hope you are doing great. For a while I've been trying to change the sound effect that is used when enemies transform using the corresponding settings in the "Attack Patterns" section. Is it possible to set a custom sound effect for this? I haven't been able to find an option for...
  2. Dev_With_Coffee

    [Tool] BattleTest Working

    I rarely use the Rm2k or Rm2k3 battle system, but for these weeks I noticed that some users have problems being able to make the necessary tests with each group of monsters in the conditions that the player will probably face without having to create an event for that in the game. File creation...
  3. Need help with a sitting event

    i'm trying to recreate yume 2kki's sitting mechanic (for benches, etc), but the result is choppy. does anybody know how it is done?
  4. Making sprites for rm2k3 is tedious

    maybe it's due to my general inexperience in this field, but implementing sprites into rm2k3 is.. annoying? it is really easy to get lost in the charsets/tilesets. i just wanted to know if there is some kind of software that makes the whole process a bit easier, more intuitive. (probably just...
  5. TenraiEmiko

    Scrubbing off some things (like classes and level UI) from the displayables in 2k3?

    While this can be done easily in VXA and later by manipulating script files and adding scripts / plugins, I don't know how to do the removal of certain aspects (such as Classes and Level display) from displayables in 2k3... Is there a way to do so in 2k3 (preferably no patches included so that...
  6. Majike

    RM2K3 - Text Not Displaying Instantly

    Hey everyone! I seem to be having a problem getting this function to work properly on the official Steam release of RM2K3: As far as I can see online, I SHOULD be doing it properly, but the text just displays at the regular steady pace instead of appearing instantly. Below is the test code...
  7. Question about "set move route" event

    So, i want to make a small cutscene (if you can call it that), where an actor should step back, i.e. walk without turning in set direction, but no matter what i do, the actor still turns. Is there a way to prevent them from doing so?

    Map location changing an event

    Hello again! I'll try to go "direct" to the point, I am having problems trying to make an event that changes it's conditions depending on its location on the map, for example: I created an object "box" and I would like to make this "box" move, so I put it to moves away from the player, but...
  9. Runic_Cipher

    RM2k/3 Runic Cipher

    Runic Cipher is a long-time JRPG project that's been worked on for several years, on and off. Our goal with this is to bring back that nostalgic feel of the earlier Final Fantasy and Breath of Fire games, as well as having an in-depth and original story line filled with plot twists and with a...
  10. Maniacs Patch EX Key Processing

    Does anyone have any experience using the latest version of RM2K3 Maniacs? Specifically, the Key Proc EX event command. It is apparently supposed to give me full keyboard access for inputs, but, it does not work. There are multiple options, including gamepad functions, but none of them actually...
  11. RM2K3 Passability not working

    Hi, I'm using RPG Maker 2003. I've set the "passability" to X for several tiles that I am using on the lower layer. However, sometimes the player can walk through them. Is there something else that affects this? Why would some tiles allow the player to go through?
  12. nebula621

    Common event keeps repeating infinitely (Trying to make an Idle animation)

    Hello! I'm trying to add a looping idle animation when the player is not pressing a movement key, the graphic changes and reverts back nicely, but when I add the Move Route command, to do the animation, only the first line is executed infinitely, I'm guessing its because it's a Parallel Process...
  13. ovate

    RPG Maker PC game controls (MV, VX Ace/VX, XP, 2003, 2000)

    Compilation of RPG Maker PC default game controls and functions referenced from their respective manual. Features images of html tables. Numeric keypad picture doesn't count. MV - Playing Your Game https://rmmv.neocities.org/page/01_06.html As a standard, controlling games created with this...
  14. Mixing rpg maker files...

    Hi. one day i was just amazed at how graphically the rpg makers so far differed graphically. so I thought if I could move the texture of the older rpg makers into the newer project, I could use it as free resources. but when i tried to go for older rpg projects, i had to realize that there are...
  15. Parallax Panda

    STEAM RM2K3 + EasyRPG and/or Maniac patch?

    Recently I’ve been made aware of EasyRPG and I’ve known about the Maniac patch before, although I can’t say I really know *exactly* what the Maniac patch offers or how well it works. But as somone who’s looking to make a game in the official STEAM version of RM2K3 in 2021, and hopefully release...
  16. Parallax Panda

    Advice/Tutorials on creating an CMS in RM2K3?

    I’ve made CMS systems in other engines before, but never in RM2K3. It does seem like the perfect engine to do it in though, with it seemingly more flexible eventing system and increesed variable/picture cap (compared to later makers). The only thing that I think is really missing is a ”Draw text...
  17. Parallax Panda

    Check: Which actors turn in battle?

    Is there a way to check which actors turn it currently is? I'd like to call an event to change the actor portrait to one that is slightly pushed up (The default portrait is slightly smaller than the required size, leaving some transparent pixels to allow for this at the top). Basically, I'm...
  18. Parallax Panda

    Bigger animations in battle?

    As the title says, I’m curious of any work-around that would allow me to play/show larger battle animations where every frame is about 148x148? I also wonder if it’s possible to play animation with more than 25 frames somwhow (stringing together animations perhaps)? I know the default...
  19. Can someone help me figure out how to make temporary buffs?

    I am making a game right now, and I figured out that inns also revive party members instead of just healing (where did inns get magic beds) so I need to repurpose my church. My idea is to give a stat buff to the party to make towns with churches main grinding areas, but how do I make temporary...
  20. Countdown Timer Not Working Properly.

    Hello, I am currently making a game in RPG maker 2003 and I am trying to set up a sequence of events where when a timer is done counting down the game ends (pretty standard stuff.) However, I've tried many things and googled it and cannot seem to find a solution. There are a few things I have...

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