I have an object that derives from Sprite_Character. When attempting to save the game, the encoding collapses on JsonEx._getConstructorName when passed the _events member with the error "TypeError: Cannot read property 'name' of undefined." I see that PIXI.Sprite.call(this, texture)...
I've been working on a game for the last few weeks and wanted a realtime battle system. The Chrono engine didn't provide what I wanted and it wasn't exactly easy to set up.
So I figured why not make my own?
- Attack animations
- Weapons can deal more damage
- Ranged weapons (they are...
I'm currently adding a sprite with the following code:
let bitmap = ImageManager.loadBitmap("", "path/to/img");
let sprite = new Sprite(bitmap);
I would now like to render only half of this sprite's width. How can I achieve this? Couldn't find...
Please respect my post.
I am making a quiz game and I linked a visual json file editor in a certain game mode in the game so that the users will be able to modify / edit the sets of questions. It works perfectly fine in PC version because the game's data folder is accessible...
Hi to all,
I have developed a plugin for myself, but I think it might be useful to someone.
cellicom's Party Saver
RPG Maker MV Plugin
● Save the order of party members.
● Load and Overwrite the order of party members.
How to use
USE A SCRIPT BLOCK!
So far I've tried Galv's Map Projectiles plugin, but anyway, it doesn't work like what I expect since my game is even more bullet-hell than usual RPG Maker games that uses the plugin, and it utilizes an ABS system where you can battle enemies directly in the overworld. (the plugin by Galv only...
So, I learned from my previous stupid post that not only should I ask questions about this kind of stuff here, but also that I shouldn't just ask for people to make me 15 action sequences for free. So I tried making them by myself, and ran into some errors with one of them. And unlike my...
So I was working on this localization plugin for my own game, Foxblade, and decided I'd go ahead and throw it up on Github in case anyone else finds it useful.
The plugin is designed to be really simple to use, so honestly there's not much to it. Localization files are stored in .csv...
Hello,i think the plugin i'm searching for arleady exists,but i can't seem to find it...
What i'm looking for is a plugin that adds a "slide" effect when scrolling through options,instead of the
standard hopping between them.(as seen below)
Alright so I'm trying to make a mechanic where once the actor's tp reaches 100 he goes berserk and gains extra strength and starts attacking his team. I've gotten the tp management down well, but im not sure how to trigger the state I plan on using for when he goes berserk. Any got any ideas?
Edit: Previous question removed, because I am an idiot.
the fix to this issue is simply locating the folder of which project I took the plugins from. I apologize for that.
I do however have a new problem, though.
clicking on the "new game" button, I am met with the error below. Anyone know a...
Is there anyone ever using Akea Custom Gauges plugin?
here is the link to the plugin thread : https://forums.rpgmakerweb.com/index.php?threads/akea-custom-gauges.127803/
I try this plugin to my project but it seem doesn't work even on new project. If anyone know how to use this plugin please...
I'm having some trouble with YEP_ButtonCommonEvents
I've set up the item menu on my "i" key.
When I'm using this shortcut, items using common events don't work anymore (or not every time). But these items work perfectly when I'm opening the item menu normally (main menu > item...
I've seen websites and devices that let you generate white noise for different stuff like contacting spirits and I was wondering if someone could make a plugin that generates white noise similar to how those do. Yeah some would probably tell me I could just play some white noise as an audio...
Hello,I’m wondering if there are any ways for pictures to change during battle,kind of like in this event.
The problem is that the picture only changes before the battle begins,and when on loop,the battle doesn’t begin at all.
(What I’m trying to do is a moving "hud" that is going to just change...
$game_self_switches[[@map_id, ev.id, PearlKernel::Enemy_Sensor]]
I don't have a lot of practice with Ruby, so I'm curious as to what this is specifically doing. Is the 3-element...
Hello,i've wondered if it's possible to create a random chance(let's say,with a percentage of 50%) of an item to affect either an enemy or an ally.
And to be more specific,i'm trying to create an item that will deal 100 damage for an enemy,but if the ally is chosen,it will deal 50 for the ally...
before explaining everything, I'd like to add some features to an existing plugin that you can find here.
The original plugin allows to upgrade weapons (and weapons only) with money (and money only)
But for my game, I need other features :
- Upgrade the bust armor (ie padded armor...
I think the title is not appropriate, so I better say it.
I'm looking for a plugin that allows the actor to receive a buff or debuff when using a skill that attacks an enemy.
A magical wind-element attack that deals damage to an enemy, which in turn receives an Agility buff for 2...
Took a six week summer break from making my game, hoping some inspiration would magically strike me and I'd easily finish the last minigame and find the remaining music, but no such luck Guess I'll soon have to just sit down again and grind the project to the finish line. Well, at least I played a couple of good games. The Messenger was fun (when it didn't cause you rage) and currently playing World End Syndrome.
Each area of my game acts sort of like a level of sorts. These 3 are the bosses of the first area. Called Team Outcast, there's Riley, Mary Mars McQueen (Triple M), and Enig. A trio of wanna be super heroes.