For yet the third time, I have come back to this section of the forum. While my conundrum seems difficult, I have actually made enough of a headway to know what I am working with, and notetags to make the effect function. At least in its most basic form.
First and foremost, this is what I am...
I apologise in advance for the horrid wording of this title I came up with; There is no simpler(Or shorter, to begin with) way I can come up with to summarize what kind of conundrum exactly brought me back here. I've managed to figure out how to modify damage post-calculation thanks to my...
Hi everyone, I'm a beginner in RPG Maker.
I'm in the process of making custom menu and need help with a problem inside a common event using the following plugin.
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The plugin in question: MenuCommonEvent and PictureCallCommon...
I apologise in advance for any potential misplacement of this thread. I myself am unsure exactly where to place it, but given I'm working with the full Collection of the Yanfly Engine, I feel this may be appropriate enough, as Yanfly's Plugins may very well be the Key to solving my conundrum...
Hello. I don't know if another plugin that does what I want exists already. This one seems to be close.
I've been trying to find a working one that simply mirrors the player/events perfectly underneath them on the lowest Z layer with an option of an additive blending effect. No fluff effects...
See Screenshot, Game runs and plays very well, but the quest details pane is just black. I deployed using this guide:
https://hackmd.io/@Mirai/RPGMakerMVMZ-Android_eng
RMMV > Deploy to Web > Wrap in Android Client
Tested the web deployment on a web server and the Quests worked fine there, so...
So I am trying to make a pseudo reload system in RMMV through the use of Yanfly's limited skill, and Item Costs plugins but I'm at a wall.
Right now my current idea is having a specific gun to add specific skills that pertain to it's ammo count.
Ex. Generic Pistol only holds 6 ammo = 6 uses of...
I am new here so if this is against the rules, I apologize and will delete this thread.
I would like to enable my players to create the look of their characters, by choosing eye and hair color, sex, wings, eyeglasses etc. There was a plugin for RMMV that allowed to do just that, by sending...
I need help making a YEP_Subclasses-Compatible Extension Plug-In. (And, by extension, compatible with YEP_Class_Change_Core.) Simply put, I need the extension to do two things, the first being of major importance:
I need it to adjust the compatibility of certain Secondary Classes (Subclasses)...
Hi, I was wondering if anyone happened to have found a way to make a state which allows an actor to ignore Damage Dispersion when using Yanfly's Selection control plug in.
My project is heavily influenced by Final Fantasy V and Bravely Default, and one such piece of inspiration is the ability...
Currently looking forward to buy this plugin (https://arisusdollhouse.itch.io/visual-item-inventory)
Has anybody used it? does it work well with MV's current version?cause it says it might break if beyond version 1.6.1,and I don't wanna risk my 5$:kaoswt2:
In VxAce, when a troop has no assigned battleback it has a radial blur effect that is replaced by an average blur effect in MV. Is there a way to add the radial blur filter for battlebacks in MV?
I'm currently using Galv's diagonal movements. (https://galvs-scripts.com/2015/12/12/mv-diagonal-movement/)
And basically, I only need it to be enabled for some specific maps. How can I do that ? Should I create an individual event for each maps ?
Hello. I came across Tddp's mouse system ex plugin but the link to the documentation website isnt valid anymore due to the owner losing ownership of it which means i cant really use the plugin. They didnt include much in the help section of the plugin page either so i was wondering if anyone had...
This question has already been asked on the forum but the answer was not entirely correct. The person in the comment suggested to "add a switch to it, so that when it's ON it's disabled or enabled, when it's off, the opposite of it." and they suggested adding "$gameSwitches.value(x) ==...
Hello everyone, I am trying to make my game messages have a sound effect and i achieved that using Galv's sound effect plugin:
https://forums.rpgmakerweb.com/index.php?threads/galvs-message-sound-effects.49418/
But the problem is when I installed a text speed plugin it doesn't work when Galv's...
I would love to have the YSP_VIdeoPlayer plugin, but the link in the original post doesn't work anymore. Does anyone have this plugin or know where I can download it? Thank you in advance!
Hi, I currently using Daimonious Tails recipe crafting plugin. can I change the button to close the success window into ok button instead using cancel button ?IL I am very new to jscript
Hello!
I'm using RPG Maker MV with YEP_PictureCommonEvents and DreamX_PictureEventDuringMessage plugins to make a clickable image that shows the messages backlog. When I click on the image, it does show the backlog and everything is fine, but when I close the backlog to go back to the dialogues...
Decided to splurge and commissioned a friend to draw the main character of my game jam project. Worth it! I never could've gotten the game and the art done XD New avatar by ClockworkCrane!
The X-Mas and ~ all ~ December long Calendar Project seems to bring my machine right to the limit. A very good oportunity to test what my pc can do. Or at which point I should decide to take a step back from filling the rendering program with assets.
The new grafics card and ram do their job well, that's for sure. My own early Christmas gifts were a good investment.
Tiny setback. Turns out my Title Screen image and one of my primary background & avatar images are AI Generated. Glad I went back and checked all my resource links. So I am in hot pursuit of replacement images. Which is fine since I was still missing some images that I need anyway.
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