1. Kristina

    RMMV Chrono ABS Shooting through walls

    When I shoot using Moghunter's Chrono plugin (ABS) then the bullet go through walls. Is there a way to fix that, so when the bullet hit a wall then it disappears?
  2. Journey_Sticks

    Posting resources questions

    I have a handful of resources that I either created or edited from base game graphics. I want to share them, but I am not sure what the best way to go about it would be. Should I categorize them in separate posts (ie, robots on one post, Tileset on another, weapons on another) or would it be...
  3. NatePlays

    [RMMV] **SOLVED** Help with scripting loop code sequence

    So, I think MV uses JavaScript, which I have little idea how to write in, and I don't know how to call stuffs from rpgmaker as well ($game functions). Basically, I want to save myself hours found this in event language as it's very cluttered, so a script should compact it: var actor = 7; \\my...
  4. Synrec

    Synrec Live Tactical Battle

    Version: Beta URL: https://synrec.itch.io/synrec-live-tactical-battle Features summary: > Player controlled combat > Battle field modification on both player and developer side > Highly customizable UI > Active style combat, limited turn based system regulation. > Various projectile types and...
  5. RMMV Yanfly Enemy Level Issue - Fluctuation parameters not working

    Greetings! If the Defaut level returns 10, and the positive fluctuation = 0 and the negative fluctuaction = 5, I expected a range = [5 ~ 10]. But, I have all enemies with level 10, exactly. If positive fluctuation = 5 and negative fluctuaction = 0, I expected a range = [10 ~ 15]. But, I...
  6. Kristina

    Chrono Engine Player Invisible

    I've downloaded the Moghunter's Chrono Engine V2. However, the player is invisible...also in play test. Does anyone know what can be the cause of that?
  7. NinjaKittyProductions

    RMMV Specific Battle Parameters

    Hello gamers and devs, I have come today with a request. I am not sure if a plug-in is needed or if I could just events...which btw, I have tried already and cannot get it to work the way I would like so here I am. First off, let me say that the game idea involved has enemies on the map that...
  8. Sektor

    RMMV Yanfly StatAllocation add a stat via JS script ?

    Hello, I have added the YEP_StatAllocation script on my project, and i would like to add some Critical damage to a player when he talk to a npc, or when he use an item in the menu. I would like to call a script like this.actor.gaincri(20)... but i'm too noob to understand the code and the...
  9. Kristina

    Delay on events/movement route

    I make these lighting events so lamps such as street lamps got light. However, as you can see on the picture there is a slight delay for the event/movement route to come. It's just a second but I would like to avoid it at all. Is there a way? I got 5 of these on one map, is that too many?
  10. ProfessorCreepyPasta

    Is it possible to create a Fake Pop-up Message?

    I'm wondering is it possible (with a script/plugin) to make a pop-up/error message that you can click "OK" with the mouse, similar to some Creepypasta/horror games out there. I don't know how to code at all for JavaScript or anything for that matter, so some pointers would be much appreciated...
  11. Kristina

    RMMV Moghunter Actor Hud doesn't work

    Hi guys, So, I'm using moghunter's actor hud and I'm using the heart one. It shows fine, but the heart doesn't lower when I lose HP. I've looked through it and I can't see what I do wrong. I'm using Moghunter's chrono engine demo to make my game in and I just copied the images in and as I said...
  12. Kristina

    RMMV Chrono ABS Height Problem

    I'm not sure if I'm posting this in the right place. If not, I'm sorry. I've been playing a bit around with Moghunter's Chrono engine (ABS) and it's going well so far except for one thing. I'm using Time Fantasy tileset and now the height on the tools I use in the game don't match. Instead of...
  13. Arin

    Scaling enemies and items

    Hi there. To start off with, the title may confuse some people but this is in regards to weapon scaling. In the project that I am working on, enemies can be scaled to your level and the weapons they drop will be fixed to that level. So say for example a Level 13 enemy will drop gear that can...
  14. Problem with new version of Google Chrome in Linux Systems

    Hi guys, how are you? The new version of Google Chrome brought problems to my project. I noticed that it only happens in Google Chrome v85 for Linux operating systems. For Windows operating systems, Google Chrome in version v85 works normally. I downgraded to version 84 on Linux and returned...
  15. ZendirGamer

    Anime style resource request

    Resource Type: Characters Maker Format: MV (RM3D plugin) Art Style: Artist's original Description: Hello, I'm making a hentai game and my plan is to use anime styled resources (I already bought the +18 images of my characters) and I'll use RM3D (plugin for RPG Maker MV to make things 3D)...
  16. Maelstrome

    Custom Menu Help

    Hey everyone, I'm new around here and still a little green with RPG Maker itself. I wasn't entirely sure where to put this so sorry if it's in the wrong area of the forums. Anyway, the advanced functions are still a little nuanced to me but I'm having a bit of trouble with the menu systems. I've...
  17. Random Panda

    RMMV Action Sequences and Common Events

    Hi all, I've noticed that if an action sequence is called via a forced skill, any common events within that action sequence will only play after the sequence is over instead of where they were placed within the action sequence. When the skill is is called by normal means (the player selecting...
  18. Novic

    Help: Conditional damage formula on crit...

    I'd like to be able to use a different damage formula for a given skill if it crits. I recall once seeing something along the lines of a.result.isCritical() but I have a sneaking suspicion that only applies to VXAce. Currently my formula looks like this: if (b.enemyId() === 8)...
  19. Kristina

    Ways to get monster parts - ideas?

    I hope this is the correct place, if not I'm sorry. I'm making a game that focus on crafting, finding items, develop friendship with NPCs, quests etc. so basically no battles. To be honest, I considered having some battles but only to get specific items for crafting. That would be bat wings...
  20. Hyouryuu-Na

    Show and interact with 3D models

    Hello ^^ A few days ago I started experimenting with <model-viewer> and I was able to show 3D models in MV. This is a geat way to make item inspection more challenging and entertaining. What does it looks like exactly? In this tutorial I will show you how to do that using script calls. Though...

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But I am happy to be back at work :D
Update... no scam calls all day. I think they learned their lesson. And I'm working on a fake anti-piracy video, featuring a fan game I'm making in MV. If I had the permission to make the game a licensed game that I could sell (rather than having it totally free like fan games are required to be), I'd use a really cool anti-piracy screen...

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