Hello gamers and devs,
I have come today with a request. I am not sure if a plug-in is needed or if I could just events...which btw, I have tried already and cannot get it to work the way I would like so here I am.
First off, let me say that the game idea involved has enemies on the map that...
Just need a simple plugin that delete a certain skill when a new skill is learned,I want to try using this Ability point plugin by fomar0153 Here
what I want to achieve is to make upgradeable skill with lvl,for example, skill X will have level 1-5,and to level up that skill I need to spend...
Earlier tonight, I got a little tired of telling people that their plugin requests aren't possible in RMMZ because independent items aren't a thing yet, so I made a quick little patch to bring them into RMMZ.
What is an independent item?
Independent items (or weapons, or armors)...
I made an adventure RPG with RMMZ for RTP Game Jam Event.
It's a 100% Free to play full finished adventure JRPG.
I hope you like it! Feel free to rate the game if you like it.
Here is the link to the game https://itch.io/jam/just-rtp-game-jam/rate/735854
Play as Fortis on his...
I am wanting to know if it would be possible to have an animation (with sound effects) play each time the game opens. I dont have the animation yet, but the idea is that there are a lot of screens set up on a shelf. One screen flickers on we zoom in and focus on it. Then then start menu options...
I've recently started to port my VXA Menu Editor to MZ and things quickly got out of hand since I haven't touched the original in years and I've got quite a few ideas on how to enhance it. Though I'm not too sure on how useful these features are which is why I'm posting here.
Does anyone else got this issue? I haven't moved anything at all and it has always been like this from day 1.
Is there a way to fix it?
EDIT: It seems to only be the cliffs that's the issue, including the autotiles.
I am looking into script calls to delete save files from within the game in MZ.
From researching around the forums, I found the following script call for MV which works perfectly for my purpose when used within MV:
From my amateur digging around the MZ...
Simple Dash Motion by Trb (aka Torobo)
Translated from Japanese by rooge (1strooge)
This plugin improves the running effect by tilting the character slightly and with moving up and down.
It is suitable as an enhancement for default character sheets...
Hello game devs,
Looking for a plugin or another way in order to revive all dead party members after battle. I would like for them to be revived back at 1 HP. Any help would be greatly appreciated =^_^=.
So finally ported this MV plugin into MZ, in case anyone was waiting for it.
This plugin allows you to modify how victory message after battle works.
You can turn off the default message and add note tags to the actors in the
party and X number of times it will randomly choose an actor and...
I'm trying to use the full actor portraits (steam dlc img\pictures folder) in place of the standard actor busts (new data img\pictures folder) with Visustella Main Menu Core using the portrait style layout. I was unable to find a solution on the Visustella sample product thread or...
So, I've been working on a tool for generating plugin metadata/annotations from a YAML file. It's a simple script that gets a path to a plugin metadata file as input (can be YAML or JSON, but I think we can all agree YAML is clearly superior) and spits out a comment header...
Gabe MZ - Region Plus
This plugin adds improvements and new functions to the game regions.
Very easy to use.
How to Use
Just insert the plugin and read the help section.
Can I use this commercially?
Hi fellow game makers,
a love declaration first - I think we are one of the best and most supportive communities ever. It's always impressive what everyone brings in and provides without thinking about their own profit. And I think this spirit is a spirit we should have in a lot more aspects of...
TDW Item Use Confirmation
[For RPGMaker MZ]
Adds a confirmation window when you try to use an item (in the Main Menu) that doesn't require selecting an actor.
*Disclaimer* This currently does not work in Battle, only in the Main Menu.
Cyclone Movement - MZ and MV
This plugin will add additional movement options to your game.
Free for any kind of game. (License: Apache 2.0).
No credits required.
I created an item that upon use it gives you a random amount of money. When I play-tested this, I noticed MZ doesn't have a Confirmation window when I go to use the Item. If the player didn't actually want to use it, and it doesn't require selecting an actor, it's just used.
I request that...
it took soooo long to get character assist to work right in my game. like certain fighting games, a team mate can hop in, do an attack, then leave. it works since these are all one on one fights (usually)