rmvxace

  1. Hiding/Disabling Stats?

    Hi, I'd like to hide the Attack, Defense, Magic Attack and Magic defense stats from the menu.  I've seen other posts about removing/disabling stats, but I'm still confused about where to paste it in my script and how to modify it for these stats specifically... Thanks! Edit: I'm not...
  2. How do I add a specific amount of bonus damage depending on element?

    *warning: I have basically no coding knowledge Hello, I had an idea to create a battle system that's kind of a combination of Paper Mario (1 or 2) and standard RPG formats with type effectiveness and such.  I will not bother you with the convoluted details, but essentially I used a motley...
  3. InspiredByBitcoin

    Integers and Floats with decimals

    Greetings RPG Maker community, I apologies if I have missed something or put this in the wrong section. I've been a long time observer of these forums over the last few years and it has helped me to a great extent, But the time has come to come here myself and request your help personally...
  4. HexMozart88

    Changing Screen Upon Rollover?

    I'm rather new to scripting (and forgive me if this is in the wrong place) and I was trying to make an item screen. I got it working, but I just wanted to know how to make a Command window that, whenever an option is highlighted, without even pressing anything, shows the item list. ...
  5. nazgul

    Yami Battle Engine Symphony, CATB interaction

    Hi I this issue is very difficult to describe so I have made a video illustrating the problem. Please let me know if you need anymore information or if anyone knows what is causing this strange interaction. Relevant links to use scripts. I hope the video explains the issue clearly. Please...
  6. SCRIPT REQUEST: Character Created Events

    So I'm working on my project on VX Ace, I'm using Falcao Pearl ABS, and I want to know if there's anyway to let the player create events. What I would like to achieve is for the character to lay down traps that go off when an enemy gets too close like a mine, or a "buff aura" type deal that...
  7. slimmmeiske2

    Slim's Sprite Corner [CLOSED]

    Hi there! Welcome to my request thread. :wub: I'm setting this up temporary, as I'm planning to open a commission thread in the future. Rules: Don't forget to credit me as slimmmeiske2. I only do human(oid)s at the moment. I don't do battlers. Make sure to describe the sprite you...
  8. Prodigy 1216

    Skill equip using graphics

    Attention scripters, Okay I am trying to create a system where players can equip their skills by using graphics instead of words. The system contains let say 16 32x32 square slots, 4 columns and 4 rows of 32x32 square slots.  [ ][ ][ ][ ] [ ][ ][ ][ ] [ ][ ][ ][ ] [ ][ ][ ][ ]...
  9. Kirby~

    'Controls' option on title screen?

    It's not as much wanting to display a 'Controls' option on my title screen of my game; it's more like being able to do this with anything. I have been looking for a script that does this and have found none. Is there one that will let you have custom options on the title screen and, let's...
  10. Abbles_Of_Lorule

    Implementing Luna into an Existing Game

    I've been scouring the forums for a while now, but I haven't found anything clear and concrete on what to do in this situation. I've already started my game, and have put hours of work into it. I really want to use the Luna Engine for it, because the menus are really boring at this point. I...
  11. nazgul

    Kread-Ex Glimmer, Animation function add on.

    I was wondering if anyone out there was talented enough to play an animation on the actor before the glimmer goes off? Very similar to the saga series? I have an animation prepared just need the effect to be animated in the script. So basically the script functions as normal it just plays a...
  12. Hikari_Jake

    Falcao Pearl ABS Quick Tool Selection Menu

    Hello guys! I have 5 questions regarding customization of the Quick Tool Menu in Falcao Pearl ABS system. If you could answer even 1 of these, I'll be extremely thankful. I have a picture attached to this post to help with explaining myself (please look at it, as all of the things I want...
  13. Prodigy 1216

    Atelier's Active Chain Commands + Hide until learned

    Dear Community, Okay, I am doing a few experiments on MOG/Atelier's Scripts to make my project awesome. Anyway, I was trying to do a Zell's duel system like in FF8. However,the chaining was fine but it seems like the skill will be used even if it was unlearned. So anyone can help me with this...
  14. Lynvia

    RMVXAce Formula for taking MP and transferring to an ally

    My apologies if this has been submitted elsewhere... I'm working on trying to set up a Skill called 'Take and Give' that takes MP from all enemies and spreads it evenly to all allies, including the caster. The skill would be double the MAT of the caster for the 'MP Absorb' damage. Anyone done...
  15. Nico Kaneo

    Which house size do you prefer?

  16. Rikifive

    Single Brick or Multiple Pebbles - Which One is Heavier?

    Hello everybody, I would like to ask what would be better for performance? -> A fully transparent window with screen size (664 x 504), where everything is in one refresh method and it's updating when one thing in it changes or each frame when needed ~ OR ~ -> Fully transparent windows with...
  17. Szyu

    Szyu's Simple Factions

    Szyu's Simple Factions About This script adds categorized factions to your game, which can be tracked and used for advanced event and script flow control.You can define event pages to be of a certain faction with simple access. Download it HERE How To Use - Define your reputation levels...
  18. MobiusXVI

    How to easily work with others on RM Projects

    How to easily work with others on RM Projects by MobiusXVI Introduction I see people all the time using Dropbox to share their project with others when working as a team, and I thought there had to be a better way. Well there is! Using a few simple tools, you can streamline your team's...
  19. Aoi Ninami

    Small modification to Yanfly's Battle System

    I'm using Ace Battle Engine with no add-ons. I love the way it gets rid of most of the in-battle messages, but I would also like to improve the presentation of the ones that remain. Specifically, I would like: * Normal attack, Guard and Use Item don't display a message. * Magical attacks...
  20. Need some help with global switches

    Hey, Sorry for another vague title. I'm not really sure how to phrase it. As far as I can tell I'm really not understanding global switches.  Basically what I'm trying to do is have an event in place, but I don't want it to be able to be activated by the player until certain requirements are...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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