rogue-like

  1. senku

    RMMV Selene's Trail - Inspired by Darkest Dungeon game [V.0.5.5] (tech demo available!)

    SYNOPSIS SCREENSHOTS Thank you all in advice! Future updates based on interest: 50 Downloads 100 Downloads 150 Downloads And much much more! PC Version: Demo link Mobile (Android and iOS) Version: NYI
  2. Black Pagan

    RMMV Lets Discuss - A Dungeon Crawler with Guns !

    Recently, I came across this post with Gun Weapons made by whtdragon : Link So, I was inspired to plan a Dungeon Climb game which plays somewhat like Dungeons and Dragons, but guess what ? Its set in the Future with Futuristic elements, Basically a Sci-Fi Game with Guns. So, all the...
  3. Devildimos

    RMVXA Ancient Dungeons Ver 0.91 [Developing]

    Welcome new traveller! You are about to enter a whole new world where almost everything keeps being randomized! If you like rogue-likes, dungeon crawlers, grinding and unlocking new stuff. Than this is a whole new experience. Don’t forget to check out the progress spoiler as it get updated...
  4. tale

    [Viktor Hahn] Pixelated Attack/Hit Animations reformat

    I reformatted Viktor Hahn Pixelated Attack/Hit Animations from opengameart into XP/ VX Ace/ MV animation sheet. A couple of pixel-art attack, hit and sword swing animations. Blasts not included Tip: it adds a lot visually to have attack animations in roguelike dungeon crawlers, even without...
  5. eluukkanen

    RMMV Final Fallacy - Open-world Rogue-like RPG [Work-In-Progress]

    GAME IS STILL WORK IN PROGRESS Your hardcore 8-bit fantasy rogue-like RPG journey awaits! Final Fallacy is an open-world rogue-like RPG video game. Set in a fantasy world with western medieval and eastern mysticism as influences, there is a crumbling kingdom in its last legs similar to...
  6. Buckthorn

    RMMV Endless Combat Dungeon

    This game is a dark fantasy 1st person dungeon crawler without any crawling and it's inspired by D&D, Wizardry and Dungeon Quest. It's for those people who're a bit tired of getting lost in labyrinths and just wanna get straight to all the action and choices. It uses interactive backgrounds and...
  7. Niken08

    Is Galv's event spawner and Quxios' Qmovement not compatible?

    Hi. I'm making an abs roguelike that uses Quxios' Qmovement for grid-free movement and Galv's event spawner to spawn enemies and chests whenever the player changes map. Both enemies and Chests spawn but I can't interact with the chests even though they still have their colliders. When I turn off...
  8. AcetheSuperVillain

    Space Survival Rogue-like?

    So I've been playing space survival rogue-like games lately, like FTL, Prospector and Into the Stars, and I'm wondering about making something like that in RPG Maker MV. I also like the MMO Star Trek Online, which isn't survival oriented, but I think it's a cool way to do a space RPG. I'm...
  9. Dr. Delibird

    Quicksave/Suspend System

    I am requesting a plugin that creates a temporary save upon choosing the "Save and quit" option from the main menu (the name should probably be customiseable by the user so this plugin can appeal to as many people as possible), and then the player is taken to the title screen. The player could...
  10. Rutibex

    Final Fantasy R: The randomized FF rogue-like!

    Download Beta Demo V1.21: http://www.mediafire.com/file/6vcmuyn3fljx7hj/Final+Fantasy+R+V1.21.rar http://rpgmaker.net/games/8399/ Howdy everyone! I have been working on a game since the release of RPG Maker MV. I have always loved the RPG Maker series, going back to the 2000 version on Don...
  11. MeowFace

    Rogue-Like Movement / Chase Mode / Surprise Attack

    Saw a request here, and thought of putting up a script for it. In case anyone needs it, i have it reposted here. This script allows the rogue-like dungeon movement for events. This means the event will move only when the player is moving. (can be turned on/off with switch) Events can "hide"...
  12. gruberik

    Hunter (Dungeon Crawl)

    DEMO LINK (FULL): https://www.dropbox.com/s/yvjos2hucm1cb5p/Hunter.zip?dl=0 DEMO LINK (RTP): *SOON*   SYNOPSIS: This game is set in a fantasy world full of unique monsters. Your precious family heirlooms have been stolen! Go get them back! You will descend into a dungeon where is floor is...

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When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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