1. eomereolsson

    RMMV Harold's gone rogue

  2. Percarus

    RMMV Alyx Ascended

    Click here to go to its page, where you can download it! Alyx Ascended is a turn-based card battler with roguelike deckbuilding elements and a first-person dungeon crawling experience. As the child of a great, fallen house, you must venture deep into your ancestral home's ruins in...
  3. sawworm

    RMMV Castle Greyrot (Rogue-lite RPG) (Early Access Version Now Available!)

    Steam Link! Castle Greyrot is a party-based rogue-lite RPG with adventure and boss rush elements combined together. That means you'll get your typical rogue-like experience (Randomized stages, equipment, battle bending curses, brutal bosses), but you'll keep your loot, unique heroes and...
  4. RMMV How do I make the player lose all equipment and certain items upon death? (RMMV)

    V So I'm trying to create a dungeon crawler with light 'roguelike' elements where the player will lose all equipment found on their dungeon run upon death. Are there any in game or plugin solutions for this?
  5. RMMV Ascent (Demo Available)

    Ascent is an RPG-Roguelike where the Elites are other party members. Going through the tower, the enemies, loot, events, and shops are randomized, and you'll form together your team based on whatever comes your way. You'll start with a character you get to choose yourself, and immediately get a...
  6. senku

    RMMV Selene's Trail - Inspired by Darkest Dungeon game [V.0.5.5] (tech demo available!)

    SYNOPSIS SCREENSHOTS Thank you all in advice! Future updates based on interest: 50 Downloads 100 Downloads 150 Downloads And much much more! PC Version: Demo link Mobile (Android and iOS) Version: NYI
  7. Black Pagan

    RMMV Lets Discuss - A Dungeon Crawler with Guns !

    Recently, I came across this post with Gun Weapons made by whtdragon : Link So, I was inspired to plan a Dungeon Climb game which plays somewhat like Dungeons and Dragons, but guess what ? Its set in the Future with Futuristic elements, Basically a Sci-Fi Game with Guns. So, all the...
  8. Devildimos

    RMVXA Ancient Dungeons Ver 0.91 [Developing]

    Welcome new traveller! You are about to enter a whole new world where almost everything keeps being randomized! If you like rogue-likes, dungeon crawlers, grinding and unlocking new stuff. Than this is a whole new experience. Don’t forget to check out the progress spoiler as it get updated...
  9. ovate

    [Viktor Hahn] Pixelated Attack/Hit Animations reformat

    I reformatted Viktor Hahn Pixelated Attack/Hit Animations from opengameart into XP/ VX Ace/ MV animation sheet. A couple of pixel-art attack, hit and sword swing animations. Blasts not included Tip: it adds a lot visually to have attack animations in roguelike dungeon crawlers, even without...
  10. eluukkanen

    RMMV Final Fallacy - Open-world Rogue-like RPG [Work-In-Progress]

    GAME IS STILL WORK IN PROGRESS Your hardcore 8-bit fantasy rogue-like RPG journey awaits! Final Fallacy is an open-world rogue-like RPG video game. Set in a fantasy world with western medieval and eastern mysticism as influences, there is a crumbling kingdom in its last legs similar to...
  11. Buckthorn

    RMMV Endless Combat Dungeon

    This game is a dark fantasy 1st person dungeon crawler without any crawling and it's inspired by D&D, Wizardry and Dungeon Quest. It's for those people who're a bit tired of getting lost in labyrinths and just wanna get straight to all the action and choices. It uses interactive backgrounds and...
  12. Niken08

    Is Galv's event spawner and Quxios' Qmovement not compatible?

    Hi. I'm making an abs roguelike that uses Quxios' Qmovement for grid-free movement and Galv's event spawner to spawn enemies and chests whenever the player changes map. Both enemies and Chests spawn but I can't interact with the chests even though they still have their colliders. When I turn off...
  13. AcetheSuperVillain

    Space Survival Rogue-like?

    So I've been playing space survival rogue-like games lately, like FTL, Prospector and Into the Stars, and I'm wondering about making something like that in RPG Maker MV. I also like the MMO Star Trek Online, which isn't survival oriented, but I think it's a cool way to do a space RPG. I'm...
  14. Dr. Delibird

    Quicksave/Suspend System

    I am requesting a plugin that creates a temporary save upon choosing the "Save and quit" option from the main menu (the name should probably be customiseable by the user so this plugin can appeal to as many people as possible), and then the player is taken to the title screen. The player could...
  15. Rutibex

    Final Fantasy R: The randomized FF rogue-like!

    Download Beta Demo V1.21: Howdy everyone! I have been working on a game since the release of RPG Maker MV. I have always loved the RPG Maker series, going back to the 2000 version on Don...
  16. MeowFace

    Rogue-Like Movement / Chase Mode / Surprise Attack

    Saw a request here, and thought of putting up a script for it. In case anyone needs it, i have it reposted here. This script allows the rogue-like dungeon movement for events. This means the event will move only when the player is moving. (can be turned on/off with switch) Events can "hide"...
  17. gruberik

    Hunter (Dungeon Crawl)

    DEMO LINK (FULL): DEMO LINK (RTP): *SOON*   SYNOPSIS: This game is set in a fantasy world full of unique monsters. Your precious family heirlooms have been stolen! Go get them back! You will descend into a dungeon where is floor is...

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Finally finished moving into a new place. I'm freakin' exhausted. 6 days of moving crap will do that to you. I am out of shape. Then again... multiple trips up 5 flights of stairs with boxes will wear you out...
✨NUMINA Big Update Release!! ✨
New relationship mechanics, improved translation & update on Part II release =>
How is it the final month of 2022 already? feel like we were still in January yesterday
Each story takes the point of view of each character. and I have 25 characters. meaning I have to learn more about cutscenes.
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Editing POP Tileset DLCs to fit as many needed Tiles as possible on 1 outdoor and 1 indoor Tileset.
It is to practise and to get me easier started with prototyping some early Maps. Just started editing/rearranging the Tilesets.

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