1. Runako

    Roll Dice Feature to Determine Action Command

    What's going on everyone! I hope all of your bellies are full and I hope your pockets aren't empty from Thanksgiving and Black Friday (if you celebrate that is). I'm working on a small project, hoping to be able to place it on Android as a personal Leisure game. I wanted to do something simple...
  2. Can I roll 1d6 for damage?

    Is it possible to roll dice in the damage formula, or something to the same effect? I could imitate a d6 roll by making it 3 damage with a 100 variance rate, but that would vary all damage, including any static modifiers I wanted to add.  I want to be able to roll 1d6 + 3 for example. 

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I'm actively looking for people who want to recreate classical compositions in the public domain for RPG Maker games. I've got a whole kick going on of looking for several resources from anyone which would be sharable amongst commercial games. This latest pursuit is something I'm surprised no one else has started doing.
I played Deltarune chapter 2 today! It was great. No spoilers, but I hope one day I can design a world as interesting as Toby Fox and team.
Holy cow, I have made Row Formation work again with OTB!

Now, my devious machinations can finally be born...

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