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  1. InsertCreativeNameHere

    Help with a 50/50 item effect!

    So in my game there's this coin item that has a 50% percent chance of giving the effect of either increased attack or defense. The problem is that there's no way I can find to make the 50/50 chance work! I tried to have the item call a common event that randomly chooses one or the other but the...
  2. That Bread

    Getting Custom Sprites in game

    Hi there, I have run into yet another problem. This one is on the matter of how I am going to get... This( the sprite looks weird because I water marked it.. but for some reason it only stayed on some parts of the sprite) Can this be done? The sprite sheet is 403 by 300. I already tried the...

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If you're an artist of illustrations, you're doing fine.
If you're an artist of writing, you're doing fine.
If you're an artist of programming, you're doing fine.
But if you are all three above (and more) you cannot allow any distractions in your life.
After working out some initial confusion, I managed to get Yanfly's Improved Battlebacks successfully working on a test battle, changing the battleback and getting it to scroll during combat. This means that I can have graphically dynamic battles on moving platforms, like the roof of a train or the deck of a ship/airship...
Place Events Like Tiles Through Replacement, & Take Notes Free Form | RPG Maker News #41

the singularity is upon us:
1621133810311.png
MV's plugin command setup is the current bane of RETRO's existence. To a degree, so is MZ's. Especially when trying to make MV's plugin command interface play nice with MZ plugin commands with complex arguments.

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