Game title : Girl Travels Forest of Dream (소녀는 꿈의 숲을 여행합니다.)
Engine : RPG Maker MZ
Price : 2$
Purchasing demo or full version Site
Itch.io : https://pidesa.itch.io/girl-travels-forest-of-dream
Let's start the journey with the girl who picks up machete and eats grilled...
So I have a couple of issues. The first is that apparently, regardless of the "Loaded Animation" setting, armatures default to "Walk", the same as regular battler sprites do. This means that for the Walk motion, I need to set it to the "Idle" animation in order for it to be playing idle when the...
Im having some issues with the gacha summoning. While I can make a number to get a random character, the character picture doesn't open and if I have them already, they dont level up past lvl 2. I have no idea what I did wrong. Any suggestions?
Can anyone tell me how does the picture gauge function work in hud maker ultra? I love this plugin but whenever I try to make a custom gauge it keeps cropping and warping my pictures, what format does it need to be in to work?
Hello, I'm currently working on a new plugin for my friend's game, this time he requested a quest system in the style of most MMOs, I'm currently working on the map visuals, namely, I would like a small exclamation symbol to appear above the head of NPCs who have quests to give.
This plugin will allow you to have better control over the devices that the user is using.
Detecting if you are using:
- Playstation Joystick.
- Xbox Joystick.
And be able to activate / deactivate switches based on the device used.
It also allows you to run common events when...
Hello, i am an İnexperienced RPG maker MZ user, i know how to make an Boss Fight, but i have no idea how to add multiple phases to it. Like, after he takes 10000 damage ( for example ) he will change to phase to and the music & the boss's image will change. How do i do it?
Hey everyone quick question! I've been working on a game and while creating began revisiting the old gba Golden Sun games. If anyone has played those before then you know how they have such a well done interactive environment, with little puzzles to solve by using magic skills to move objects...
- Version numbers updated
- Tilemap's Layer() class changed to CombinedLayer()
- MAX_SIZE constant added with initial value of 16000
- size function added, which returns this._elements.length
As the title says, I'd like to put the ID of the recently saved file into a variable, to use it in a conditional branch after closing the save menu.
If someone knows how to do this possible, it will be so helpful!:kaoback:
Also idk if that can be possible but i want the Save Scene closes after...
Hi RPG Makers, I recently went through the forums and found a simple solution to turn off mouse click movement for the player sprite, implemented it nice and easy... but I still want the mouse click to work as the action button instead of space bar so interaction would be with mouse clicks, but...
Hi everyone! I'm trying to implement a quick time event for some skills during battle in MZ, I've tried a lot of different things, checked some other Threads, watched some videos, and I just can't get it to work.
I'm pretty much new to RPG maker, so there's a lot for me to learn…
So to be a...
Engine: RPG Maker MZ
Tool: Character Creator
Summary: Some extra sprite parts on creating male character are appearing on preview and exported sprite file.
Today, I was using the Character Creator to create male characters and I noticed some details that I think it shouldn't be...
Hi I am working on putting in some free generator parts I have found around the internet and they work but for some reason the TVD the down sprites seem to appear under the characters and not on them and I have no idea why?
Does anyone know why and I putting it under a wrong file name?
Hello everyone. I am currently running into an issue.
Whenever I boot up RPG Maker MZ and playtest my game, it gives me this error whenever I try to take a single step in some maps. I am not sure what exactly the issue is or what I am supposed to do about this. Clicking that link only gives me...
There is a display bug on skills with a type of "None" where they very briefly appear in the skill list before the category is set, even if their occasion is set to "Never".
1. Create a skill with a type of "None". Occasion setting doesn't matter
2. Give an actor at least one...
Well, if anyone has a funny, simple, easy RM game they want me to playtest/review, I would love it.
Someone close to me straight up told me they didn't think my relationship with my girlfriend would last. No lead up, very bluntly. Like it's obvious or something. Trying not to let it get to my head, but it's hard.
The distraction would be a life saver.
My first foray into a plugin that I plan to release. Working on something for those who want to set up a Dragon Quest style battle HUD with minimal fuss. Includes the ability to round the battleback corners to fit your windowskin and, of course, front-view animations.