rpg maker vx ace

  1. Yanntastisch

    How do you change names and gauges in Yanfly Ace Battle Engine?

    I tried the legendary Yanfly Ace Battle Engine for the first time. Everything works fine except two little things: I would like to disable the names on the actor faces. Also there is something up with the HP, MP, and TP gauges. They don't look like in all the screenshots I saw. They look just...
  2. Tombo

    How do I make a platformer style level?

    Hey guys - new to the forums. How would I go about making a platformer game like LISA? - I'm comfortable with battles, messages, sfx & sprites etc. The main part I am struggling with is getting the playable character to walk against blank 'A' tiles. As below you can see I've been looking at...
  3. remainderstudios

    Problem with any Spawn Event scripts on RPG Maker VX Ace

    Hi I have a very frustrating error using spawn event scripts. It doesn't matter which event spawn script i used, Galvs, EST - DECOR AND BUILD v1.2, Yanfly, etc. Either of these scripts has a fatal error and I was unable to fix. 1. I spawn a seed (previously created in another map with...
  4. JacSkulls

    Rules or Legal discussion for materials?

    Hello, Everyone! Jac here! Sorry if this is a stupid question! I tried looking into this but it kept giving me other things such as "How to transfer files from VX Ace to MV" or whatever. And there's a slight possibility that I might have gotten the answer I was looking for but I'm not entirely...
  5. JacSkulls

    Help with Player Movement

    I'm not sure if this should be in Script Request or something else so please forgive me for choosing the wrong Forum Area. Jac here! I was just wondering if there is a way to move players that are in Control to move freely upper-left/right and lower-left/right without using Events. Especially...
  6. JacSkulls

    A little help with Script(s)

    Hello everyone! Jac here again! I am trying to make a "simple" return to Title during a movie. Something like this. Graphics.play_movie('Movies/My Movie') unless input.trigger?(:C) But it seem like I'm missing something or lack certain knowledge. I don't know why but I feel like this can...
  7. Roninator2

    Hime's Scene Interpreter

    Looking for some help with a compatibility issues between Hime's Scene Interpreter and Mr. Trivel Crafting Simple. I get this error The crafting script work perfectly without the scene interpreter script. My other portions of my game work fine with scene interpreter script. I tested this in a...
  8. JacSkulls

    A little help with Vlue's Formation Bonus and Yanfly's Party System

    Hello, Everyone! Hope I'm in the right Forum area this time. Lol I made a Thread some time ago about the whole Party members not appearing in the game. But now I think it might be a script because when I put the Formation Bonus above Yanfly's Party System, the party members get out of Reserve...
  9. JacSkulls

    Not sure if this is a script problem or an event problem...

    Hello! Sorry for bothering everyone with questions! I am having problem with adding party members. Or rather, adding them to battle. In the Event, I made it so two actors gets added to the part but they seem a bit faded out in the pause-menu section. If I go to battle, they aren't in there at...
  10. JacSkulls

    Trouble with Yanfly and Vlue script

    Okay! So today someone mentioned a list to me and recomended me Vlue Formation Bonus 3x3 for VX Ace. At first, it worked well with Yanfly. I still don't have any idea what's going on. I didn't even change anything, either. The game, itself works. But if you go to battle, this is what it comes up...
  11. JacSkulls

    Help with rows formation on VXA?

    Hello. New guy, here. I really started up this post just to ask this question and I don't normally join a community like this without checking it out. So I hope you won't judge me for being too new. You see, I have Visual Battler Yanfly's script (Sideview battle system) and I'm trying to make a...
  12. Help changing mana points to a different stat

    So essentially I'm making a game where a very core mechanic is "morale" which I want to have multiple effects, and thought one way to do this would be to rework how mana points currently works and go from there. I want it to be stat that can be reduced from things like specific enemy attacks...
  13. New animations request for rpg maker vx ace

    Ive been looking around, and I havent been able to find any custom animations to use in rpg maker vx ace. When i mean battle animations, I mean the kind of stuff u would find in the animations tab, like Water One and Water All sort of thing. Is there anywhere to get more or do I just use whats...
  14. gvduck10

    What *exactly* does Luck do?

    The engine only says "it controls thinks like status effects". Does anyone actually know, definitively, what Luck stat does in VX Ace? This would better help me utilize it in-game properly.
  15. redahtheartist

    Text sound effect

    Hoi everyone! hows going? i hope everyone is doing fine! i'm making a game in RPG Maker VX Ace and i need help on this point!: i want to add a sound effect for the text when it appears in the textbox,something like Undertale's textbox and most of the RPG games or Visual Novel games Sorry...
  16. remainderstudios

    RMVXA Before I Leave - Scifi and Mystery Game - Download now!

    Link: https://rpgmaker.net/games/11469/downloads/11183/ TRAMA CONTACT US: Official email: remainderstudios@gmail.com Dudas, preguntas, enviar videos y juegos, informar errores y más.[/spoiler][/spoiler]
  17. Dragon Emperors

    RMVXA Lucerna Tenebris

    "Energetic teens, Rex and Regina, are starting out their first adventure, unaware of the fate within the darkness." This is a Work In Progress, bugs and errors can be found but we're improving it every week. Announcement We've updated the demo in our Itch.io! Check it out HERE About this...
  18. LazerDiskShota

    Including a custom font with the client version

    As many of we know, it's possible to change the font of our current project just adding this lines of codes to the Main script: Font.default_name = ["Name of Font"] Font.default_size = an integer (for example: 16) Well, there's a way of making installing this font automatically when the final...
  19. LazerDiskShota

    Changing expression icons

    There's a way of changing expression icons? I found on internet than you can change the other icons (items, states, etc.), but I can't found if there's a way to change the expression ones.
  20. QueenTeaYT

    Taking more damage than I program?

    I made an enemy sprite with these contents: The player has 10 HP and the other party member has 10 HP as well. However, when I play in-game, the enemy sprite will touch the player and they will die in less than 10 hits! Sometimes it takes 2 hits, other times it's 4 or something. I allowed...

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Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming :)
This is starting to become a momochi collection y'all!
Meet Swefo The candy Eater!

Hide your candy... I or I sweefe sweefefooo~~~
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.
Problem with sequels: Heroes getting rid of all their items and forgets all of their skills within the span of a year without explanation. :kaomad3:
I can see the end of my prologue. Perfect time to decide to pull everything over into MZ, right? Right?!

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