1. rpgmakerDeavo

    Glavs Layers Plugin MV Help

    Hello! I'm familiar with the concept of parallax mapping and I've been trying to implement it into my project. I created a new map in MV left it as 17x13 and exported the blank image. I loaded it into Aseprite and created map on a 48x48 grid. Then exported the map and put it into the correct...
  2. Pass-turn System

    Hello, everyone! Here I am, boring everybody with my problems. So, I'm trying to make a Pass-turn system that works as follows: each actor will have a skill called "Pass". When used, the user will allow the next character to act. For example: A, B, C, D are the actors, A uses "Pass", so the...
  3. VinegarDude

    any way to add screen flash/pictures behind enemy battlers?

    So i am making battle animations, some of em involve pausing on a big hit to enfazice the force of the hit i want to add some extra flare on em, for example, one of em is a dropkick in wich the sprite pauses and turns into a siloutette the moment it hits and i want to turn the whole background...
  4. Looperdooper

    Damage Health Scale

    Resource Type: Plugin/Scripting Maker Format: MV Makers I Own: MV Description: I'm trying to add a sort of damage scales with health plugin that will apply to one character. EX. (100% health = Less damage, 20% = More damage) with a customizable threshold if so. You can also think of it as...
  5. fabumaniac

    RMMV RPG Maker 2003 Events for MV/MZ

    Hello everybody, as you all know, within the transition from 2k3 to XP, was the introduction of RGSS scripting, however, the cost was having a less powerful event system. If someone could make a plugin that has all the missing events from 2k3 to MV/MZ, it would allow for more complicated...
  6. Dafox

    Delete multiple events simultaneously

    Good morning everyone, I hope I posted in the right section.... I need to create multiple events that ( which are triggered on passing) to trigger a sequence, at the end of the sequence I want all the events I placed in the map to disappear. I don't know if there is a better way to make a...
  7. xsyper

    Making some alternative MP system

    Hello there, its my first time posting anything here, so I hope I am note posting this in the wrong place... Also I have not a proper english talking, so I can end up saying something offensive or just gramatically wrong, if that is the case I am really sorry. Now talking about the important...
  8. Hadria

    Help calculating resolutions/positions for Ultra Mode 7

    Hello, I've been messing with Ultra Mode 7 for my game. The idea is to make the game visually similar to games like Darkest Dungeon, where you look at kind of a 2D side view of rooms/corridors/scenes and move sideways. So far I've set it up correctly and have got some results. However, I'm...
  9. Any Fat battlers Vibrato type style been created?

    I found vibrato battlers and a few others in a similar style. But I have yet to find any fat battlers or muscular either. Just wondering if they are out there somewhere for mv or mz.
  10. Heystack

    Heystack's free 8bit and 16bit MV/MZ assets.

    I have created a lot of 8bit and 16bit assets for Rpgmaker MV/MZ and want to share with you. They can be used and changed to one's needs. BUT, CD-I fanart may not be used for games that are sold. I'm new to this and am willing to listen to complains, ideas and advice. [#spoiler] [#/spoiler]...
  11. Tonedawg181

    RMMV idk how to delete this thread, problem resolved

    disregard, old post
  12. wbthehero

    Trying to find an 8-Bit tile set for RPG MV for free.

    Hello! so I have been working on a project for the past 2-3 years and I've been using the default tile sets. The game is supposed to be in the NES Final Fantasy 1 GB Pokémon Green/Red/Yellow, The Atari Adventure game Graphics, or just the RPG maker 2003 Graphics. I would use RPG maker 2003 but...
  13. bass2yang

    RMMV VE Loop Animation - Notes Issue

    Hello! (I hope this is in the right place - I have been here for a while but have not really posted anything so I tried to look at all the rules and searched the forums to see if there was anything closely related to this issue before posting. Thank you for your patience and guidance!) Intro...
  14. RMMV MV conversion of Prof. Meow's Tracer Stealth? (audio-like tracking stealth)

    Back when I was using VX Ace, I've found this script by Prof. Meow Meow where it simulates detection by audio. I'm summary, the "audio stealth" part of the script works like this: player made a loud noise that stretch out to two pixels (or squares?) enemy then goes to the location to...
  15. Portola

    Lock armors when another armor is already equiped.

    I'm trying to create a game in wich an armor is equiped, another armor would be locked for all the party and nobody could equip it unless the other armor has been unequiped. I hope someone could help me. thx
  16. RMMV Skip action selection

    Hey! I'm trying to make an auto-battle style game. I'm using a plugin that add the "Auto" command in the first window (With fight and flee). My objective is to skip the "select an action" part, as if the player always select the auto command. I've no problem with js and scripting, but I've...
  17. RMMV Yanfly Engine

    Hello Everyone i'm new using rpgmaker MV i have question when installing plugin i wanted use from yanfly about dragonbones and have this error when enter the battle mode am i missing something ? there some my input that i follow from tutorial Notes inputed settings <DragonBone Settings>...
  18. [RMMV] An audio Stealth system (or plugin) using sound detection.

    Hi there, been trying to figure this out for a while. Basically I'm looking for a stealth system where an enemy detects the player location depending on how loud they are. For example: player made a loud noise that stretch out to two pixels (or squares?) enemy then goes to the location to...
  19. Myers & Sparks

    RMMV Yanfly Attachable Augments Question

    Hey, I looked around here and RPG Maker Reddit, couldn't find an answer so I thought I'd ask here. Does anyone know if YEP Augments can increase variable? I have tried a few ways and couldnt get it working. I would like, if possible that when an augment is equipped it increase a variable by x...
  20. GrentoYTP

    How to change the controls by script call?

    Hello! I want to change controls by script call. In some particular moment left is right, right is left... ect. I know that there is some way to do this by event but I would prefer do this through script call. Thank you in advance.

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Decided to splurge and commissioned a friend to draw the main character of my game jam project. Worth it! I never could've gotten the game and the art done XD New avatar by ClockworkCrane!
One of my biggest pet peeves? Action Button events not being interactable unless they are same as character.

Like... for why?
The X-Mas and ~ all ~ December long Calendar Project seems to bring my machine right to the limit. A very good oportunity to test what my pc can do. Or at which point I should decide to take a step back from filling the rendering program with assets.
The new grafics card and ram do their job well, that's for sure. My own early Christmas gifts were a good investment.
my laptop keyboard gave up, they keep glitching out, it seems like it's time to finally replace them, honestly surprised it lasted this long.
Tiny setback. Turns out my Title Screen image and one of my primary background & avatar images are AI Generated. Glad I went back and checked all my resource links. So I am in hot pursuit of replacement images. Which is fine since I was still missing some images that I need anyway.

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